Elder-Basilisk
First Post
Rogue/Ranger/Fighter (Archer and trapfinder--enough rogue for maxed traps skills but relies upon strength and weapon specialization for damage, not sneak attack)
melee capable Cleric
barbarian 2/Fighter X (tank and damage trader)
Wizard
Fighter/wizard/eldritch knight.
I thought about having a sorcerer instead of the wizard with the multiclassed guy providing the utility stuff, but I decided that the synergy of having two wizards in the same party (they can trade spells) was worth more than the extra spells/day of a sorcerer.
melee capable Cleric
barbarian 2/Fighter X (tank and damage trader)
Wizard
Fighter/wizard/eldritch knight.
I thought about having a sorcerer instead of the wizard with the multiclassed guy providing the utility stuff, but I decided that the synergy of having two wizards in the same party (they can trade spells) was worth more than the extra spells/day of a sorcerer.