Whizbang Dustyboots
Gnometown Hero
So, I'm starting to plan a pbp game for a group of friends from an MMORPG board (yes, MMORPG players also like D&D -- reel in shock and awe). To unite all the characters under the same banner and, in theory, give them a reason to work together, I'm having them all be employees or apprentices of a powerful (and political ambitious) wizard living in Ptolus.
He's Erac, as in Erac's Cousin of 1E fame, and is only marginally nicer. I'm liberally stealing from TV's House for his personality, as well as Dr. Cox from Scrubs. He'll have other stuff piled on before I'm done. (Another nasty wizard in my Midwood campaign started off as an unholy conglomeration of Gargamel, Professor Snape and every Priest of Set that Conan ever crossed paths with, and Khenemet-Apep turned out pretty interestingly, IMO.)
Has anyone ever had the party's patron be a complete and up front SOB (as opposed to the classic betrayal by a seemingly good guy patron)? How did it work out? I don't really want the party to abandon ship, nor murder him in his sleep -- any suggestions on how to keep things from crossing that line?
He's Erac, as in Erac's Cousin of 1E fame, and is only marginally nicer. I'm liberally stealing from TV's House for his personality, as well as Dr. Cox from Scrubs. He'll have other stuff piled on before I'm done. (Another nasty wizard in my Midwood campaign started off as an unholy conglomeration of Gargamel, Professor Snape and every Priest of Set that Conan ever crossed paths with, and Khenemet-Apep turned out pretty interestingly, IMO.)
Has anyone ever had the party's patron be a complete and up front SOB (as opposed to the classic betrayal by a seemingly good guy patron)? How did it work out? I don't really want the party to abandon ship, nor murder him in his sleep -- any suggestions on how to keep things from crossing that line?