The Peacemakers - Alternity, Star*Drive (OOC Discusssion)

Weather: that's why I like my midwestern climate. If you don't like the weather, wait a few weeks, it will change. And we get cold, snowy winters, and hot sticky summers, windy autumns, and rainy springs. There's a lot of variety. I thin I'd get bored if it was the same (even nice) all the time.

Anywho... about Seshayan in an e-suit. I believe (and this will be my ruling unless there is something in a book somewhere that contradicts this) that e-suits designed for seshayans do not let them use their wings. They have to wrap them up to wear the e-suit. Probably the fact that e-suits are usually used in zero-g or no atmosphere envrionments led to their designers not being too concerned about making allowances for the wings. A seshayan might equip their e-suit with some kind of propulsion, but cannot use their wings in a standard issue e-suit.

Ozmar the Midwestern GM
 

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Ozmar - Well here goes the first draft for your perusal.

(It's only sblocked to save space. So anybody feel free to look and critique. I try and find the rough stuff but I still miss stuff. :heh: )

Mindwalker[sblock]
Name: Gabriel Dane
Species: Human
Gender: Male
Age: 19
Height: 5’10”
Weight: 156
Hair Color: Black
Eye Color: Blue

Profession: Mindwalker
Level: 1
Career: Espion/ Telepath (Mind Knight)
Last Resort Points: 2
Last Resort Cost: 2
Allegiance: Concorde (Solar Union - Japan)

Attributes
Motivation: Yearn to Learn
~ Gabriel seeks to master the mysteries and secrets of the psionic arts.
Morale Attitude: Honorable
~ Gabriel’ word is his bond and an extension of his own personal code of dignity, integrity, and pride.
Character Traits: Mysterious
~ Gabriel exudes an aura of secrets, a side effect of being a private person.
Character Traits: Calm
~ A stoic figure, Gabriel rarely shows any extreme emotion.

Attribute – Score – Untrained – Res. Mod.
Strength – 8 (4 - +0)
Dexterity – 8 (4 - +0)
Constitution – 10 (5 - +0)
Intelligence – 12 (6 - +1)
Willpower – 12 (6 - +1)
Personality – 12 (6 - +1)

Actions Per Round – 2
Action Check Score
Marginal: 12+
Ordinary: 11
Good: 5
Amazing: 2
Die: +d0

Durability –
Stun: 10
Wound: 10
Mortal: 5
Fatigue: 5


Combat Movement Rates –
Sprint: 16
Run: 10
Walk: 4
Easy Swim: 2
Swim: 4

Skills [separated by key ability, Skill Pts. by Int – 71/ Total Pts. Spent + Perk Pts. 74]
Athletics 8/4/2 (Free)

Stamina 10/5/2 (Free)

Vehicle Op 8/4/2 (Free)

Knowledge 12/6/3 (Free)
~ Computer Operations 1 13/6/3 (1)
~ Deduce 1 13/6/3 (2)
~ First Aid 1 13/6/3 (2)
~ Psionics 1 13/6/3 (1)
~ Language – Galactic Standard 3 15/7/3 (Free)
~ Language – Fraal 3 15/7/3 (3)
System Operations 12/6/3 (4)
~ Communications 1 13/6/3 (3)
ESP 12/6/3 (5)
~ Empathy 1 13/6/3 (1)
~ Mind Reading 1 13/6/3 (3)
~ Navcognition 1 13/6/3 (3)
~ Sensitivity 1 13/6/3 (2)
Awareness 12/6/3 (Free)
~ Intuition 1 13/6/3 (3)
~ Perception 1 13/6/3 (2)
Resolve 12/6/3 (5)
Telekinesis 12/6/3 (6)
~ Kinetic Shield 1 13/6/3 (2)
~ Levitate 1 13/6/3 (2)
~ Pyrokinetics 1 13/6/3 (4)
Interaction 12/6/3 (Free)
Telepathy 12/6/3 (5)
~ Contact 1 13/6/3 (3)
~ Mind Blast 1 13/6/3 (4)
~ Mind Shield 1 13/6/3 (2)
~ Suggestion 1 13/6/3 (3)
~ Tire 1 13/6/3 (3)

Perks –
Good Looks (+3)
Psionic Awareness (+3)

Flaws –
Code of Honor (-3) [Da’Shan Order]
Divided Loyalty (-4) [Da’Shan Order vs. Concorde]
Powerful Enemy (-2) [VoidCorp] (They still want their “Asset” returned.)

Signature Equipment: None Listed for any Mindwalker Career
Equipment – Waiting for Starting Funds Verification

Allegiance: Concorde
While unsure exactly why he is stationed aboard a starship Gabriel welcomes the challenge. The chance to experience and test his abilities outside the walls of the Order is something that he couldn’t refuse.

Authority: 3 (+1 Mindwalker, +2 Allegiance) +2 Penalty [Career Equivalent (Bonus)]
Wealth: 4 (+3 Mindwalker, +1 Allegiance) $2,000/month [Career Equivalent (Bonus)]
Fame: 3 (+2 Mindwalker, +1 Allegiance) +2 Penalty [Career Equivalent (Bonus)]

Appearance – Gabriel Dane is a Human male of average height and weight, 5’10” and 156 lbs. His build is best described as slight, or wiry. His features are somewhat sharp but well proportioned, giving him an appearance that is both pleasing and intense. His hair is black almost to the point of looking blue, which he wears long almost reaching his shoulder blades. Gabriel also wears a goatee that is meticulously groomed. But the most striking feature is his eyes, a dark blue, which seem equally adept at conveying comfort and menace.

He normally wears an outfit consisting of a jumpsuit, soft boots, and a cassock. His outfits are normally loose but not baggy, to maximize comfort without affecting his movement. The outfit is normally a uniform black. Though the cassock changes color for a variety of events.

Personality –
If there were just one word to describe Voren Dane, it would be “Driven”. He is known as a friendly and jovial person, that is easy to get along with and a font of knowledge just for the asking, and sometimes even if you don’t. But if he has a task at hand to focus on he does just that no matter the obstacles set before him.

Background –
Gabriel was born on the planet Earth, or more specifically the city of New Tokyo, almost 20 years ago. Not knowing his father, and his unknown mother (both expatriates from VoidCorp) dying during childbirth, he was brought up within the Da’Shan Orders monastery. But despite the hardship of his birth he flourished within the walls growing up as most children are hoped to do. He made friends, played both nice and at times mischievously, and with his charisma and willingness to help other quickly became a favorite within the monasteries orphanage.

But his carefree days would come to an end shortly after his 12th birthday. It was at this time that the Order tested him and the other children his age for psionic ability. Almost immediately after discovering his potential he was invited to learn with the other Da’Shan. His assigned mentor, Rufus Grey-Wolf, would become like a father to him. Night and day Elder Grey-Wolf taught the boy who with single-minded determination soaked up every lesson he could. Gabriel continued this over the next 6 years honing his craft and learning all he could of what his teacher had to offer. But only when he had mastered the basics of the craft, did the Elders confer the rank of Adept upon Gabriel.

Though in the summer of his 18th year Gabriel’s life would change most drastically. While spending some time alone meditating he was approached by a small group of men speaking loudly to Elder Grey-Wolf. Of every thing being said three things stood out as if a clarion call. First that Gabriel’ parents had been “runaway assets” of the stellar nation known as VoidCorp. Next he learned that his parent’s names had been Thomas and Elizabeth Dane. After that Gabriel learned that they wanted to return the remaining asset to the corporation for reassignment. No sooner had he let this information sink in than the men would take the encounter down a very dangerous road.

With their argument apparently not having the effect desired the strangers began pulling weapons of a multitude of types. They had sought to force the issue in their favor but instead Gabriel and Grey-Wolf show them the power of the Da’Shan. In a matter of seconds the VoidCorp employees were engulfed in two closely centered flash fire coalescing out of thin air. The fight that followed would be short and brutal, even more so by the fact that it would see Elder Gray-Wolf fall. Quickly upon hearing of the treachery the master of the Da’Shan Order called Gabriel before him.

Gabriel was told that the VoidCorp are not the types to give up easily and would come again. While the Elder could defend themselves for the safety of the children he would need to leave the monastery. But the master explained that he had an idea that may prove suitable. The master quickly outlined his idea. The Concorde had communicated their interest in learning more of the Da’Shan and their special abilities. So to satisfy them Gabriel would act as the Orders representative with the Concorde. And while VoidCorp has little respect for the Order they would have second thoughts of trying to force the Concorde to acquiesce.

A few days later Gabriel would find himself stepping thru the doors of a Concorde Indoctrination Center.
[/sblock]
 

Lucas Tyler, Final Draft?

Just consolidating with BG notes and so forth.

[sblock]
Lucas Logan Karoczek
Aka “Lucas Tyler” (assumed name)
Aka “Dataswimmer” (grid name)

Species: Human Engineered Mutant
Gender: Male
Height: 1.7m (5’8”)
Weight: 50kg (110 lbs)
Hair: Blonde
Eyes: Blue
Age: 21 (biological), unknown (chronological)

Career: Tech Op
Level: 1
Profession: Gridpilot
Last Resorts: 1
Last Resort Cost: 3

Attributes
Motivation: Deeper Meaning
Lucas isn't sure who or what he really is or should be. He's an Inseer! Really! You have to believe him! Even though he's not entirely sure himself.
Moral Attitude: Anti-Authority
Lucas thinks he got royally screwed last time he followed orders. If he's going to go along, it has to be on his terms.
Trait: Curious
Information born free aside, Lucas desperately needs to know things and figure things out.
Trait: Egotistical
A mask for his inner confusion.

Abilities/Untrained Res. Mod.
Strength 7/3 0
Dexterity 12/6 +1 step
Constitution 10/5 -
Intelligence 17/7 +4 steps
Will 9/4 0
Personality 8/4 -

Action Check Score
Marginal 16+
Ordinary 15
Good 7
Amazing 3
Actions per Round: 2
Die: +d0

Combat Movement Rates
Spring 20
Run 12
Walk 4
Easy Swim 2
Swim 4

Durability
Stun 10
Wound 10
Mortal 5
Fatigue 5

Skills [separated by key ability, total points spent 86]

Athletics 7/3/1 +d4 – free

Vehicle Operation 12/6/3 +d4 – free

Stamina 10/5/2 +d4 – free
*Endurance 1 11/5/2 – cost 4

Computer Science 17/8/4 +d4 – cost 6
*Hacking 3 20/10/5 – cost 12
*Programming 3 20/10/5 – cost 9
Knowledge 17/8/4 +d4 – free
*Computer Operation 3 20/10/5 – cost 6
*Language: Hatire 3 20/10/5 - free (native language)
*Language: Galactic Standard 3 - cost 3
*Hatire Knowledge 3 20/10/5 - free (native area) Star*Drive p.233
*Insight Knowledge 2 19/9/4 - cost 2
Security 17/8/4 +d4 – cost 5
*Security Devices 1 18/9/4 – cost 2
System Operation 17/8/4 +d4 – cost 4
*Engineering 3 20/10/5 - cost 6
Technical Science 17/8/4 +d4 – cost 4
*Juryrig 1 18/9/4 – cost 2
*Repair 3 20/10/5 – cost 6
*Technical Knowledge 1 18/9/4 - cost 2

Awareness 9/4/2 +d4 – free

Ineraction 8/4/2 +d4 – free

Cybergear training – cost 10

Perks & Flaws
Faith-Insightful. Lucas is a serious convert to the Inseer religion and he gets this free for being originally of Hatire rearing. I'm not sure if he's serious enough to really warrant the perk, though. Likewise he has had bad experiences with religion that might put a damper on the fervor, namely being stuck on an agricultural backwater doing exhausting physical labor under the hot (for him) sun from dawn until dusk every day to keep him from using his "sinful proclivities".
Infamy-Criminal record. Lucas is a convicted criminal for his hacking into the auxiliary datacore of a Galactic Bank branch well off the beaten path. His conviction caused a minor media splash due to the high-profile target. +2 skill points

Mutations - Engineered
Hyper Intelligence
Lucas's brain is amazingly efficient and overdeveloped. Int +3
Minor Physical Change
Lucas's skin is a flat, chalky white. Large veins show through it easily. Short of full concealment, his altered genetics are obvious. +2 penalty to all Personality skills and any other skills used to interact with others.
Moderate Environmental Sensitivity, Hot
Lucas's body operates at well above normal human temperatures. As a result he's warm to hot where others would be comfortable and truly hot temperatures cause him to overheat. He sunburns easily. +3 penalty to all skill and action checks in hot temperatures.

Cybertech
Marginal Nanocomputer [1]
Wireless NIJack [1] ($1000)
Subderman Comm [1] ($500)
Good Biowatch [0] ($100)

Cybertolerance 5/3/5
Remaining: 2/3/5

Signature Equipment: Marginal Gridcaster, Marginal Nanocomputer, Ordinary Shadow Form Program, Ordinary Antivirus Program, Marginal Break-in Program [self-made].

Other Equipment:
Ordinary Datascan Program ($200)
Ordinary Shadow Form 2 Program ($2000)
Ordinary Toolkit ($100)
Athletic shoes ($150)
1 set casual dress ($50)

Appearance
If not for his skin tone, Lucas would be a near-stereotypical farm boy of medium build. He's just a bit short and a bit too introverted to pull it off. His blonde hair is slightly long and permanently sun-bleached. He avoids eye contact with authority figures and is usually uncomfortable in their presence, unless talking about his specialities. Then he becomes animated, speaking quickly with great confidence and often throwing hair back out of his eyes.

His mutant skin and heat sensitivity work at contrary ends. Lucas isn't comfortable showing off his skin and prefers to keep it covered, but wearing heavy clothes leaves him quickly overheating. His normal compromise is a skintight bodysuit that keeps him covered and draws away the sweat, with loose clothing on top of it as needed. He prefers synthetic clothes to the exclusion of natural fibers as a result of being forced for years to wear ill-fitting, rough homespun clothing on the farm.

Allegiance: Concord
Lucas doesn't like it all that much, but he's legally obligated to work with the Concord in lieu of a lengthy prison sentence for getting caught breaking into a banking datacore that was way out of his league.

Authority: 2 (+2 Tech Op, +2 Allegiance, -2 Infamy)
Wealth: 5 (+2 Tech Op, +1 Gridpilot [used entry for Hacker], +1 Allegiance) $2,500/month
Fame: 0 (+1 Tech Op, -1 Gridpilot, +1 Allegiance, -1 Infamy)

Background
A Hatire survey team discovered the year-old Lucas in a stasis pod on the fringe of Open Space near to the Community's border with the Thuldan Empire. The planet where they found him was a burnt-out wreck and the facility housing him little more than an enclosed ruin. Nothing could be learned from its shattered datacore about who or what he was, why he was there, or who had created him. Medical scans quickly determined his humanity, at least in the broadest sense. But they likewise confirmed him as a mutant.

A debate erupted over whether to destroy the "aberrant tissue sample" or hold it for future investigation, with a minority arguing that the mutations had been inflicted on the child and while less than human and an abomination in the eyes of Cosimir, he could not be blamed for his disability and with help could live a spiritually upright life. Seismic disruptions forced the surveyors to relocate his pod to their ship and once he'd been moved, they decided to seek higher authority on the issue.

Several starfalls later, Lucas was handed over to an expert medical team for a full evaluation, which only confirmed the long catalog of his perversions. But religious authorities ruled that if a proper home could be found for the boy, one which would raise him in the Hatire faith and be ever on guard against his corrupt and corrupting nature, potential for reform existed. One of the surveyors, a faithful man named Peter Karoczek stepped forward.

Peter took the boy, who he named after his grandfather, to an agricultural preserve deep in Hatire space. On Trinos, the faithful lived and worked on the smallest of three continents. Excepting a lone spaceport and medical facilities, they did their best to avoid all technology beyond that of approximately 18th-century Earth.

Peter married and established a homestead more than a day's walk from the spaceport over hard terrain and set about raising his cursed son. He kept vigilant ever against Lucas indulging his warped mind, strictly punishing daydreaming and any sign of sloth. He hoped by working Lucas's body to exhaustion, the boy would have no energy left for unnatural thoughts.

As Lucas grew, the task of filling his mind with work and prayer became increasingly difficult. Try as he might, in almost every spare moment Lucas found his mind drifting to useless speculations. For the better part of seventeen years, he fought a slowly losing battle for his own soul. Prayer, fasting, beatings, nothing helped it for long. The forces within him struggled constantly between horror at the thoughts he had and their dangerously seductive appeal.

While plowing a new field just before his eighteenth birthday, the troubled adolescent struck metal. Digging up the obstruction to the furrow, Lucas discovered a metal sphere that popped open in his hands to reveal a complicated, damaged, technological interior. He'd only heard about such things. He wanted nothing to do with it, but with such an oddity in his hands, Lucas could not resist his compulsions any longer.

For more than a week, Lucas came out at night in secret to poke and prod within the sphere's technological interior and it dominated his every waking thought. He knew he damned himself with every musing, but fell completely out of control. He at last decided that he must leave before he was discovered, or he would be stopped. He wanted to be stopped, but simultaneously couldn't allow it.

Lucas stowed away on a Borealis freighter that brought a load of medical supplies to Trinos and through pure luck wasn't discovered until it had already made starfall. The captain very nearly turned right around and shipped him back home, but agreed to keep him on as a deckhand until they came around to Trinos again in six months.

For those six months, Lucas threw him into the workings of the ship. His unleashed intellect could not be satiated and his constant barrage of questions refused to abate as he discovered more and more things that he never knew of, or knew of only from fiery condemnations. When the time came for a return to Hatire space, the freighter did not get the planned resupply contract and thus accepted a long haul to StarMech space.

On the fringes of Rigunmor space, while the freighter hitched a ride with a Concord dreadnaught, Lucas discovered the grid. He knew intellectually of computer networking and learned how to operate the machines, but meeting his first gridpilot was an intellectual and spiritual revelation. Here at last was something so vast and incredible that it filled the gap left by the growing discovery that everything he had believed was wrong. His new mentor, Bitstream, convinced him to make the most important decision of his life: to experience the grid directly.

When the freighter and the dreadnaught parted ways at Delight, Lucas laid down on an operating table and had a nanocomputer and a wireless NIJack installed. He spent the remainder of his life savings on a gridcaster and spent most of a month learning the ways of the grid with the help of a few Insight expatriots.

Lucas wandered, taking jobs as ship's engineer on a few short haul trips and then spending his earnings in sojourns planetside or on stations, honing his skills and cobbling together his own break-in program. When he had a working prototype, he loaded it up and sent his shadow against the auxiliary datacore of a branch of the Galactic Bank. To his complete surprise, he was arrested within hours and not long thereafter news stories broke about the dangerous mutant terrorist trying to subvert the Galactic economy, ably captured by Concord security. The furor died down relatively quickly, without much of a story beyond his arrest and capture, but the damage to his reputation was done.

Lucas's sentencing took into account his prior clean record and guilty plea, but neither of these themselves much ameliorated the seriousness of his crime. He was given the choice between serving a term of probation on a Concord vessel, where he would turn his skills to lawful use, and five years in prison. Lucas didn't need a lot of time to consider his options.

[/sblock]
 

Samnell, I am curious to know where you come up with the figures for Authority , Wealth and Fame. I can't seem to find those in my books as well as what wealth means by way of $/month.
 

Frukathka said:
Samnell, I am curious to know where you come up with the figures for Authority , Wealth and Fame. I can't seem to find those in my books as well as what wealth means by way of $/month.

The modifiers are in the GMG, page 106. You add up your base from profession, modifiers for career, certain perks and flaws, an allegiance, and get your final totals off Table G25.

Then you can hop over to the facing page for Table G26, which tells you what the numbers mean. That's where I got $/month.

Lucas clocks in with a 5 in wealth, so he draws pay at about the same level an executive assistant would...provided the Concord is paying him a dime at the moment. But the odds of people taking him seriously in an administrative sense are miniscule with his authority of 2. He's a total unknown fame-wise. So if he tries to pull the "Don't you know who you're talking?" to card, the proper answer is probably "No."
 

Samnell said:
Lucas clocks in with a 5 in wealth, so he draws pay at about the same level an executive assistant would...provided the Concord is paying him a dime at the moment. But the odds of people taking him seriously in an administrative sense are miniscule with his authority of 2. He's a total unknown fame-wise. So if he tries to pull the "Don't you know who you're talking?" to card, the proper answer is probably "No."

Yeah Gabriel has a 3/4/3 though I don't know what my career equivalent would be. But then I am pretty okay with his numbers as they are right now. I figure they can always be adjusted thru some liberal RP during the game :) .
 

Prof Yeti said:
Yeah Gabriel has a 3/4/3 though I don't know what my career equivalent would be. But then I am pretty okay with his numbers as they are right now. I figure they can always be adjusted thru some liberal RP during the game :) .

It's a hard life, but we've got almost nowhere to go but up. Or rock bottom.
 


[sblock]
Name: Dra'Ked, or KX-59230
Species: Sesheyan
Career: Free Agent
Profession: Investigator
Stellar Nation: VOIDCORP

Strength: 9
Dexterity: 12
Constitution: 9
Intelligence: 10
Will: 11
Personality: 9

Moral Attitude: Selfish
Motivation: Staying Alive
Character: Amoral, Mysterious

Actions Per Round: 2
Action Check Score: Marginal 14+ Ordinary 13 Good 6 Amazing 3

Strength Skills:
None

Dexterity Skills:
Acrobatics
-Defensive Martial Arts 1
-Dodge 1
-Flight 1
Ranged Weapons, Modern
-Pistol 1
Stealth

Constitution Skills:
Stamina
-Endurance 1

Intelligence Skills:
Knowledge
-Deduce 1
-Language: Galactic Standard 3
-Language: Sesheyan 2
Security
-Protection Protocols 1

Will Skills:
Awareness
-Intuition 1
-Perception 1
Investigate
-Interrogate 1
-Search 1

Personality Skills:
Interaction

Perks:
Danger Sense
Lightning Reflexes
Tough as Nails

Flaws:
Powerful Enemy 1 (Chief Financial Officer QX-54665)
Competitive 2


Appearance: Dra'Ken is a sesheyan of medium build that moves with an easy grace and a balanced step. Compared to most sesheyans, he seems far more comfortable on ground than in flight. Dra'Ken has dark green skin and wears little clothing except for a black trenchcoat with CF armoring. He also wears protective wrap-around goggles to protect him from the light.

Background: KX-59230 lived the despairing life of the low-level VOIDCORP employee with no hope of advancing his quality of life. KX-59230 was recruited as a bodyguard for a middling manager who was killed shortly after KX-59230's promotion. Realizing that many of the clues indicated him to be the murderer, KX escaped from police surveillance and tracked down the killer himself. Not only did this clear his name, but also attracted the eye of the man who had hired the assassin himself, QX-54665, known by his human name as Quentin Silkes, a CFO for the corporation. KX-59230 began work as a bodyguard, investigator, and all-around legbreaker for the ambitious corporate officer.

At the creation of the Concord, many employees of VOIDCORP were desperate to be chosen, and various task forces identified those best fitted to join the Galactic Concord as free citizens. KX-59230 was not among them, despite his desperate efforts to join.

Silkes, on the other hand, was desperate to have a spy within the newly created government, and it can be far too easy for a sesheyan to disappear and another to take his place, especially with the backing of a powerful multi-billion credit faction. KX-59230 searched for a suitable replacement, settling on JH-59203, another sesheyan, but one with the simultaneous good fortune to be chosen for the Concord and the poor fortune to have an employee ID one digit inversion away from KX-59230's. After killing him, it was a simple matter for Skiles to correct the paperwork error and send his bodyguard instead.

Upon joining the Concord, KX-59230 took the name Dra'Ken, which means Dark Hunter in the language of his species. Dra'Ken quickly grew accustomed to the freedom offered to him by the Concord, and quickly ended his reports to Quentin Skiles and seized his new chance at life.

However, the lessons of VOIDCORP are still imprinted upon Dra'Ken's soul. He remains cynical and watchful towards his comrades, wary of the possible cabals, plots, ambitions, and machinations that are the bread and butter life of a VOIDCORP employee. Dra'Ken is utterly without mercy or compassion should someone conflict with his goals, and tends to view situations through the lens of what he or his commander wants, not necessarily what is right or wrong. Dra'Ken remains tight-lipped about his former life as a VOIDCORP employee. Still, the Dark Hunter is loyal to his captain, the rest of the crew, and the Concord.
[/sblock]
 
Last edited:

Hammerhead said:
Basic draft for now...sorry for posting so late, but the university took away my internet connection for most of today.

Those fiends! ;)

Cool. Looks good. I am working up some of the background details, and should be revving up to begin shortly. I expect to be working out background and char details with each of ya this week, and probably start the adventures this weekend or next week. That's just a guess on the time frame to give ya'll an idea. Things'll come as they come, what with RL interfering and all. :)

Ozmar the Estimating GM
 

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