The Peacemakers - Alternity, Star*Drive (OOC Discusssion)

Ozmar said:
Cool. Looks good. I am working up some of the background details, and should be revving up to begin shortly. I expect to be working out background and char details with each of ya this week, and probably start the adventures this weekend or next week.

Ready and willing, Fearless Leader.
 

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Hammerhead said:
[sblock]
Name: Dra'Ked, or KX-59230
Species: Sesheyan
Career: Free Agent
Profession: Investigator
Stellar Nation: VOIDCORP

Strength: 9
Dexterity: 12
Constitution: 9
Intelligence: 10
Will: 11
Personality: 9

Moral Attitude: Selfish
Motivation: Staying Alive
Character: Amoral, Mysterious

Actions Per Round: 2
Action Check Score: Marginal 14+ Ordinary 13 Good 6 Amazing 3

Strength Skills:
None

Dexterity Skills:
Acrobatics
-Defensive Martial Arts 1
-Dodge 1
-Flight 1
Ranged Weapons, Modern
-Pistol 1
Stealth

Constitution Skills:
Stamina
-Endurance 1

Intelligence Skills:
Knowledge
-Deduce 1
-Language: Galactic Standard 3
-Language: Sesheyan 2
Security
-Protection Protocols 1

Will Skills:
Awareness
-Intuition 1
-Perception 1
Investigate
-Interrogate 1
-Search 1

Personality Skills:
Interaction

Perks:
Danger Sense
Lightning Reflexes
Tough as Nails

Flaws:
Powerful Enemy 1 (Director Lansing of VOIDCORP)
Competitive 2
[/sblock]

Basic draft for now...sorry for posting so late, but the university took away my internet connection for most of today.

Who-hoo! I am standing behind this guy. He has guns! :cool: When I run out of Psi Points I am little more that a talkative door holder. :)
 

Ozmar said:
Those fiends! ;)

Cool. Looks good. I am working up some of the background details, and should be revving up to begin shortly. I expect to be working out background and char details with each of ya this week, and probably start the adventures this weekend or next week. That's just a guess on the time frame to give ya'll an idea. Things'll come as they come, what with RL interfering and all. :)

Ozmar the Estimating GM

Oh...Boss...I have another question! Any idea what our starting equipment might look like? (Figuring the Concorde wouldn't send us out in our skivvies.) Our is it just what we can afford? (Can I use a Data Slate as a shield to get a defensive bonus? :heh: )

On another note I am really getting psyched. I have even gotten some of my FtF group interested in some Alternity.
 

Your character will start with their personal and signature equipment- basically their signature equipment plus whatever you can afford. The Concord will be supplying your ship with all the equipment you need, so no worries.

For example, the ship will have a small arms locker containing enough guns and explosives to equip the whole crew. There will be enough jump and esuits for everyone. There will be food and supplies. There will be computer programs on the mainframe (distributed by the AI). There will be communications equipment and one computer gauntlet. There will probably be a land or air vehicle for use planetside. There will probably be one or two powered suits for emergency use. There will be medical supplies.

But each of you will have a personal allowance (mass wise) of equipment that you can bring on board. And of course you can smuggle whatever you want to try to bring on board. I believe one or two of the NPC crew have brought small animals (pets) on board, for example.

Ozmar the Provisioner
 

Ozmar said:
Your character will start with their personal and signature equipment- basically their signature equipment plus whatever you can afford. The Concord will be supplying your ship with all the equipment you need, so no worries.

For example, the ship will have a small arms locker containing enough guns and explosives to equip the whole crew. There will be enough jump and esuits for everyone. There will be food and supplies. There will be computer programs on the mainframe (distributed by the AI). There will be communications equipment and one computer gauntlet. There will probably be a land or air vehicle for use planetside. There will probably be one or two powered suits for emergency use. There will be medical supplies.

But each of you will have a personal allowance (mass wise) of equipment that you can bring on board. And of course you can smuggle whatever you want to try to bring on board. I believe one or two of the NPC crew have brought small animals (pets) on board, for example.

Ozmar the Provisioner

Would that also include some CF Softsuits? (Fingers Crossed)

Unfortunately though the Mindwalker careers don't come with Signature Equipment. But basically we just have to pick up what we just can't live without/fits our characters. Groovy! I will finalize my list in the next day or so.
 

Prof Yeti said:
Who-hoo! I am standing behind this guy. He has guns! :cool: When I run out of Psi Points I am little more that a talkative door holder. :)

There's always room for someone to distribute bullet enemas to selected badguys.
 

Ozmar said:
For example, the ship will have a small arms locker containing enough guns and explosives to equip the whole crew.

It's a friendly fire hull breach waiting to happen! We're all armed to the teeth and two of us actually know what end of the gun to point where. :)

There will be food and supplies. There will be computer programs on the mainframe (distributed by the AI).

AI: What are you doing Lucas?
Lucas: Nothing. Why do you ask?
AI: It appears you're pirating programs, Lucas.
Lucas: It's too complicated to explain right now.
AI: We make starrise in 2.5 hours, Lucas.
Lucas: I know.
AI: The odds of you successfully disabling my communications and erasing my memory of this conversation, despite your formidable intellectual gifts, are negligible considering your lack of experience with AI programming, Lucas.
Lucas: All right. I'm putting it back. See?

There will be communications equipment and one computer gauntlet.

Good thing I brought my own. :)

But each of you will have a personal allowance (mass wise) of equipment that you can bring on board. And of course you can smuggle whatever you want to try to bring on board. I believe one or two of the NPC crew have brought small animals (pets) on board, for example.

I think I just heard the sound of ~5 players rushing to their books to see how many points the "allergic to pet dander" flaw is worth. ;)
 

Prof Yeti said:
Unfortunately though the Mindwalker careers don't come with Signature Equipment.

None of the S*D careers comes with signature gear, strangely. Many of them have direct analogs in the PHB that are easy enough to copy, but no love for Mindwalkers.

Then again, what does a mindwalker absolutely need to do his job? BRAINS! Sweet, tasty, BRAINS!
 

Just about done with my character. The only parts of it that need to be fleshed out are the skills, appearance and background. Just a quick Q Ozmar: Would it be alright if Liriani had her own personal Skycar?
 

Please also consider me as an alternate. I loved Alternity the moment I laid eyes on those matching Player and Gamemaster books. I don't have any of the Star*Drive material, but could get that stuff online if need be.
 

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