The Peacemakers - Alternity, Star*Drive (OOC Discusssion)

Frukatha, can you change the title of this post to "The Peacemakers - Alternity, Star*Drive" and close the Recruiting? Thanks!

I have edited the second post to contain game details and will be opening a Rogue's Gallery and IC thread shortly.

Once we work out a few more questions on backgrounds, I am ready to get going on the game!

Ozmar the Excited Gamer
 
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Ozmar said:
Correct. The ship's basic layout can be found in the Starships book, if you have a copy.

I do. Let's take a look.

]The captain's stateroom consists of two adjoining chambers. The officer's quarters is one room. Across the hall is the crew quarters, which consists of a long room with seven bunks. The officer and captain have their own mess, and the crew have another, which is shared with the galley.

Ah, this makes sense now. I was reading officers' quarters (quarters for multiple officers) where I should have been reading [first] officer's quarters. So our captain and seshayan XO have their own rooms, and the rest of us get tossed in the bunks with the plebian NPCs. Lucas is going to hate that. :) He'll probably try sleeping in the engine room or something. Maybe at the engineering station in the back.

I am thinking that one or more cargo areas may be converted to additional quarters for the Entertainer and the Ambassador.

Durability would be about the same, and does our mission really include hauling lots of cargo? Sounds like a good idea to me.
 

Samnell said:
Ah, this makes sense now. I was reading officers' quarters (quarters for multiple officers) where I should have been reading [first] officer's quarters. So our captain and seshayan XO have their own rooms, and the rest of us get tossed in the bunks with the plebian NPCs. Lucas is going to hate that. :) He'll probably try sleeping in the engine room or something. Maybe at the engineering station in the back.

Funny. That's what Friday had in mind. She was going to toss a hammock in back and sleep there. Is Lucas allergic to cats? :)

Samnell said:
Durability would be about the same, and does our mission really include hauling lots of cargo? Sounds like a good idea to me.

Your mission is somewhat open-ended, and so you'll need to reserve cargo capacity, just in case.
 

BTW - I think I'm about to kick off the IC thread, unless there are any objections. I thought about resolving some questions in here, but maybe some of them can be done by getting the game rolling?

Ozmar the Eager
 

Ozmar said:
Funny. That's what Friday had in mind. She was going to toss a hammock in back and sleep there. Is Lucas allergic to cats? :)

No, but he's not keen on dressing/undressing in the presence of others either. He has unresolved issues about flashing more skin than strictly necessary. If she wants the engine room, he'll sleep in the engineering station, room 19.

EDIT: Second thought, engineering station could in theory be a trafficked area and that frustrates his whole purpose. Lucas'll opt for the Life Support room (15) as both more out of the way and comfortingly around machinery. Also puts him closer to main engineering...which is confusingly on the other side of the ship from the designated engineering station.

Your mission is somewhat open-ended, and so you'll need to reserve cargo capacity, just in case.

That's true. But per spec we have two points of cargo and we could swap one of them for some kind of VIP quarters.

When we don't use the cargo bay for mission-specific needs, we could always haul some cargo on the side. :)
 
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Ozmar said:
BTW - I think I'm about to kick off the IC thread, unless there are any objections. I thought about resolving some questions in here, but maybe some of them can be done by getting the game rolling?

A-OK by me.
 

Samnell said:
Second thought, engineering station could in theory be a trafficked area and that frustrates his whole purpose. Lucas'll opt for the Life Support room (15) as both more out of the way and comfortingly around machinery. Also puts him closer to main engineering...which is confusingly on the other side of the ship from the designated engineering station.

Yeah the only reason I can see for the opposite side of the ship thing is so one hit wouldn't take out both sections.

But on another note Gabriel is fine with just the quarter quarter. But I think the 4 moderate passenger cabins might be good. That way if we need more there would still be two available.


Samnell said:
That's true. But per spec we have two points of cargo and we could swap one of them for some kind of VIP quarters.

When we don't use the cargo bay for mission-specific needs, we could always haul some cargo on the side. :)

Either that or downgrade to Light Neutronite Armor. That would give us 3 Durability back for some of the systems lost. (Just a thought)
 

jkason...

Vanguard Curran

His father pushed him into the military. Why does he allow his father to dominate his life? I see he is a "Conformist", so does that mean that he generally just goes along with the flow, allowing others to dictate his major life decisions? It sounds like his father is a very controlling person, so perhaps this is a part of it.

I think that Vanguard has three brothers. He's actually the twin of his brother, Vigilant, and his older two brothers (Stalwart and Steadfast) are also twins. His other brothers also benefit from physical mutations. Vanguard was literally the "runt". All four brothers were driven into the military by their father, and the other three mostly like it fine that way. One of the elder two is a Legionnaire, and the other three (including Van) have joined Star Force. All have risen to positions of command, but only Van required the level of influence that Admiral Phineous Curran (father is an Admiral in the Legion) was able to bear on the Concord military brass in order to get him his command. Van went to officer training school, but would have flunked out had not Admiral Dad pulled some strings. A Concord Administrator (Jocelyn Kara) personally signed off on his graduation and arranged for his first command, a retrofitted Geneva Trailblazer commissioned the CSS Pacific. (I'm basing this on the fact that he has no ranks in leadership.)

Ozmar the Brainstormin' GM
 

Thermal_Vision (-3 on penalties in darkness, even if total)...

Since the captain has thermal vision, and the XO is seshayan, are you going to operate with the ship in near darkness? You could leave the lights on very low and let the crew deal with wearing night goggles or something...

Ozmar the Night-Stalker
 

Van's non-confrontational by nature (another disappointment, since the genetic engineering was supposed to breed aggression). Add that to the fact that most of the people in his formative years (especially his father, but since I've got them to muck with now, his brothers, too) were both confrontational and bigger than him (and not remotely afraid to kick his butt if they didn't get their way), Van wound up developing a very accomodating personality. Anyone playing alpha dog will usually get Van to do what they're asking (for now, at least. I figure it's a good RP opportunity to develop Van's growth into his own person). Of course, when there are conflicting alpha dogs trying to get what they want ... well, that's why I thought Divided Loyalty was a particularly appropriate flaw. ;)

The additional family stuff all sounds fine to me. I'm assuming Vigilant and Vanguard are fraternal twins, though, since they got different ends of the gene treatment stick?

And on the question of lighting on the ship, I think that one's going to depend on the interaction of Dra'Ked and the rest of the crew. If he's insistent that the lights be low, Van obviously has no difficulty functioning in that environment. If, however, the rest of the crew puts up a big enough stink, Van's likely to let the larger group trump and go with regular lighting. I'm actually assuming the latter, which is why he has the sunglasses and goggles. He doesn't have an actual light sensitivity (not in a rules sense), but I figure he finds full light kind of indulgent given that he doesn't need it to see well, and he's pretty protective of his eyes, since they're the only real physical asset he has. :)

jason
 

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