'The Perilous (Chapter I, II, III, IV)


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Phelen, Halfling Wilder

"A little singed but okay." Phelen responds to Belok's inquiry. Phelen looks over to the construct and its futile strugle with the door and shakes his head and just starts to giggle. Phelen boldly walks up to the door and gives it a solid knock unknowingly in the rythem of the beautiful ladies voice.
 

Liliana Fighter/Warmage

"Now that was a lot of fun!" Liliana states while keeping a watch out for any other critters that might view us a food. "If you guys can take care of the door I will keep an eye out and then make sure the animals don't go anywhere and un-harness the animal pulling the wagon." Will attempt to look around constantly while doing all of this.

I will also attempt to examine the tower more and see if there is anyone/anything watching us from any of the windows.

Spot (1d20+1=19, 1d20+1=12)

(ooc first roll spot to see if there are any more animals skulking around, 2nd spot to see if anyone is in the windows)
 

Belok notes the large elaborate polished brass lock built into the door- a wizards tower, probably a magical lock, Belok thinks. He traces with his eyes the lines of a subtle silvery filament that run throughout the doors face in a decorative pattern - almost invisible to the eye. Belok notes that they seem connected in an odd way, he notices what looks like might be... a trap!

But.. before Belok can warn him, Phelen goes and hits the door squarely!

DC 13 fortitude save: Phelen rolls a natural 20. Lucky for him.

A visible charge of purplish eldritch light pulses along the door frame, stinging Phelen with a slight jolt of cold negative energy. He jerks his hand away quickly.

Lilliana recognizes the mark of an arcane necromantic spell by her knowledge of spellcraft. She isn't sure which one, though.

Belok notes that the trap has reset itself.

A Magic Mouth appears suddenly in the center of the door and says "We are most apologetic, but the master is not receiving visitors today.."

The magic mouth fades away quickly after imparting this message, even if you begin talking to it. It's simply a programmed image, it seems.

Lilliana notes no other animals outside and doesn't detect anything at the windows.

The mannequin stands up and begins shaking his finger at Phelen and making shoo-ing gestures.
 
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"What a waste! Can't even take down a stinkin' lizard..." Thane is fuming. but manages to congratulate Liliana on her kill.

He dismounts and begins binding his horse's wounds (take 20). Afterwards, he cleans his sword off in the sand and saunters over to get a better look at the creature.
 

Liliana Fighter/Warmage

"Phelan when dealing with wizards you might want to be more careful as they are very protective of their things and they hate people who just poke around in their personal affairs. I am unsure as to what that spell was but it was from the necromatic arts so it could have been deadly."

"Well it doesn't look like there are any other beasts around and from my observations of the windows no one is home. Is there a way we can disarm the trap and get inside or do we have to break down the door? I would advise against breaking down the door as there could be even worse traps inside. Also we could possibly climb the outside of the tower to one of the windows but they might be trapped as well. Mind you, if this was my tower I would have them trapped anyway."

Thinking to myself I will have to congratulate Thane at the first chance I get to remind him that without him maintaining the attention of the beast I might not have been able to cast spells and Phelan and Sher might not have gotten theirs off as well. He seemed to take being ineffective a little too hard even though without his help the battle might not have gone as good as it did.
 
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Phelen, Halflin Wilder

"I didn't realize that knocking was bad. I always thought knocking was just polite." Phelen gives a shrug and then waits for someone to open the door. He begins whistling some charming some tune. The same tune he was humming earlier. While he whistles he justs kinda flops down onto a comfortable stone.
 

Liliana Fighter/Warmage

"Well yes Phelan knocking is polite but under these situations why don't we err on the side of caution, especially when we might have to deal with an outsider who has kidnapped a wizard of some regard." Well at least I think he is a wizard of some regard and not some over stuffed book learned wizard with an over inflated and over exaggerated ego.

(ooc - just as an info my characters name is spelled with one L - LiLiana - and I know it does look all blurred together on here so easily confused, hell I have to check my own spelling at times.)
 


Belok Half-Giant Rogue/Wizard

Belok eyes the door curiously. "This trap is most likely at the very limit of my abilities to disarm. I would have to be very lucky. Most likely I will end up like friend Phelan if I try. There is a posibility, if one of you can cast despell magic on the trap that would nullify it long enough for me to open the lock."
 

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