'The Perilous (Chapter I, II, III, IV)

Thane, Rogue/Fighter

OOC for Delmar: The "m" on the map is the mannikin.

Thane grits his teeth. "What have you done with Shabu?"

Thane takes a 5' foot step to e-8. He presents his buckler to the shadowy creatures in the hopes that it will protect him despite its small size. He grips his bastard sword in a defensive stance.

OOC: Combat Actions
No Action (5' step)
Move Action (ready shield; +2 AC bonus vs. the first shadowy creature)
Standard Action (Total Defense; +4 dodge AC bonus)
Note: vs. first shadowy creature: AC 25
vs. second shadowy creature: AC 23
 

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Belok Half-Giant Rogue/Psychic Warrior

Belok readies his Glaive for whatever horror comes through the door. Thinking to himself, This can't be good, if these guys killed the wizard we could be in trouble.

"We don't want any trouble here. We are looking for the carpets on behalf of the rightful owner who paid Shabu for them. Be on your way."

OOC: He will attack if a target presents or set the Glaive for a charge if it comes. If need be he will take a 5' step back to allow him to attack with the Glaive if an opponet get's too close.
 

"Stand ready people!" Sher calls for resilience as he steps back from the approaching menace

Hearing the words of the Shadow his brow furrows into a confused frown and he strains to get a better view of what manner of creature these might be

"Good Djinni" he addresses the creature diplomatically "we have no quarrel we are strangers seking the Wizard Shabu just as you too seem to be"

(ooc Resilient Troops: +1 bonus on all saves.
Diplomacy check = 15 (roll 5 + 10)
Sorry about the delay my whole town has been having trouble with the phonelines!)
 
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(reposting of initiative)
Liliana 25
Shadowy figures 19
Sher Farhid 18
Delmar 15
Thane 10
Phelen6
Belok 5



Liliana dashes over to the side and flips over the table. She splays her fingers into the familiar position of a spell caster's gesture, but crossed with the fluid grace of a martial artist. She calls out to the party to ready themselves.

For the most part the two figures in the parlor beyond don't seem to be listening to your pleas for sanity or negotiation.

The first of the shadowy figures bursts through the swinging saloon door, knocking it aside with his glaive, and remaining warily outside of Belok's reach. The second figure moves alongside him so that they stand shoulder to shoulder, silohouetted in the glow of the sunrod.

They are 6' tall, muscular, green repitilian skin- and identical except that one has a massive scar running alongside his eye. Each one is wearing a black desert wind cloak and sand-colored turban. They each wear snaky, disgusting looking beards which seem to be twisted with oily barbs and thorns. Long tails hang down behind them. Their glaives are wicked looking saw-toothed affairs.

"The deal has been sssealed, hirelings.. now we will kill you for ssport."

The first one (Y) swings it's glaive at Belok's glaive, and there is a furious clang. The two glaive's clash together and a triangular chip breaks off of the blade of Belok's weapon. But the weapon holds. The creature seems impressed for a second.

This was actually an attack to Sunder Beloks Glaive, which provokes an attack of opportunity (AC 19). Unfortunately, Belok misses. Opposed rolls- Belok makes a 16, the bearded figure makes a 20. Note: I am treating Belok's MW Glaive as a +1 weapon for determing how durable it is rather than as a standard weapon! Ok, so damage of 12 is done to Belok's Glaive which has hardness: 7 HP: 20. It now has hp: 15.

The second bearded figure flings the saloon door aside so violently that it breaks off of one hinge and hangs loosely. He takes up a defensive position alongside the other, grinning insanely.

"our time is short on this plane.. we thought there would be no chance to sslay mortals.. "


The mannequin runs, trips and crashes uselessly against the far south wall. We can forget about him for the rst of the battle.

Sher moves back and yells "Stand ready people!". Sher calls for resilience as he steps back from the approaching menace.

+1 bonus on all saves is in effect
Sher yells "we have no quarrel, we are strangers seking the Wizard Shabu just as you too seem to be!"

"Shabu is our contract and it is the brothers of Astrak alone who will deliver his corpse to the massster.." retorts one of the bearded figures.

Delmar moves up into the defensive position across from Belok with his longspear. "Ye who cower in the shadows, surely you understand the need to illuminate this situation! Why do you resist us, we have no quarrel with you."

(chilling, hellish laughter from both of the bearded figures.)

(sorry, that 'm' WAS the mannequin. I am going to not have you attack because you would have suffered an Attack of opportunity. but if you wish to revise, let me know. Also the table being flipped pushes you just one square to in front of it. However, I think thats a pretty good defesive position for a guy with a reach weapon. I'll count you as full defense this round if you like ).

Thane grits his teeth. "What have you done with Shabu?" He readies his buckler and moves up, but steps into an area within reach of the first bearded figure. It swings it's glaive at Thane but Thane defelects it with his buckler, and steps inside the reach of the hafted weapon.

Phelen wastes no time. Stretching forth with his mind Phelen savagely rips away the layers of the beasts will. "Pay for your crimes, monster." But he finds he has to reach farther, and harder than he thought- and the creature on the far side of this room is unexpectedly alien and unworldly. The monster shrugs it off.
Ok, this creature has spell resistance, and that means I'm playing it off like psi=magic. Your caster checks are +5 (for being a 5th level wilder). The SR is 17. It's not an impossible check (you have to roll a 12)... but in this case you failed it.

"Fool." growls the bearded figure. "The brothers of Astrak are no weak-minded mortals." (And Phelen hears a hollow echo in the back of his mind- a telepathic sending from one of the creatures "we shall keep you alive for questioning, little wretch."
In this instant of opening, Belok recovers his glaive from it's assault, and tries to slam it against the one snarling at Phelen. It slams against the enemy creature with alarming speed- a seemingly perfectly aimed hit, that bites deep into the bearded creature's shoulder.

unfortunately it wasn't a critical :(
 

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Liliana - Fighter/Warmage (Spells Left 0-level/6, 1st/5, 2nd/0)

"You have no right to be here outsiders!!" I hiss from between clenched teeth as I cast a spell that hopefully scorches the one that Thane just attacked.

(ooc: unable to look at your map, comes up with an error; Also I would like to make a knowledge Arcana roll to see if I know anything about these guys)


Scorching Ray atk=14, Knowledge Arcana=23, Damage=12, Spell Resistance=16

(ooc: crap, crap, crap - there go all my 2nd level spells, Magic Missile anyone?)
 

Phelen

ooc: I figured there would be SR so no problems on that front.

"The master knew you would bungle up the job that's why we were sent. Even a pee brained rat like yourself can see how sad you are. Now tell us what we are supposed to do to Shabu when we find him. You were really stupid to displease the master." Using his emotions like a dagger, Phelen stabs forth at the beasts mind again.

ooc: Bluff to try and get more info about this master and possibly why the creatures are after Shabu. (bluff: +12)

Mind Thrust (Wild Surge for +2, 1 pp spent: 3d10 damage, Will DC 16, +5 Caster level)
 

Belok Half-Giant Rogue/Psychic Warrior

The adrenaline rush of battle and the thrill of a blow well struck behind him now Belok begins to lose the fear that gripped him at seeing such alien foes. He swings again (1d20+7=11) at the same creature and shouts, "You were right about one thing, there will be no chance to slay mortals before we send you back to hell."

OOC: Looks like a miss so I didn't roll damage. Is Belok flanking now? If so that was an attempted sneak attack and a 13 rather than an 11.
 

Sorry, I kept thinking of the mannekin as the "wooden construct butler."

Peter said:
I am going to not have you attack because you would have suffered an Attack of opportunity. but if you wish to revise, let me know.

Can you clear that up for me... What AoO is being provoked here? It should be reach vs. reach again with D's longspear. He's not charging (and Glaives can't be set), X and Y aren't size large and they've acted so they shouldn't have readied attacks.

I think I might revise, I didn't understand any of this. There isn't much else to do either.

Originally, I missed Liliana/Elocin's mention of J10 and thought she was flipping over a different table (a12 - d12). And is Thane pinned behind/against the door?

Also Delmar wouldn't want to get pinned against the table, so IF I keep the old action I want to attack from G9 or layer the reach at G8 to set up a Charging Bull Rush to break up the log jam which favors the enemy.

I'm thinking of doing something with the table at A8 or charging as part of a bull rush, though those 2 AoOs would suck.
 
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Moving back Sher hauls the Manniquin up above his head and throws it at the two alien figures (hopefully putting it into a flanking position:D)

"Flank them -strike now!" he calls hoping the Tactic will give them Mastery of the situation.

Seeing the others move into position he readies himself with scythe in hand

(Aura:Master Tactics Allies gain + 3 Damage when flanking)
 
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Flank?

Is this a mannequin-as-caber manuever or are you trying to interpose him between the two. They're still side by side in a doorway with reach weapons.

Hopefully they'll use their AoOs on the incoming mannequin. Then I'll bull rush 'em or move to flank if they enter the room. Put me at G8.
 
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