Bae'zel
Hero
Aside from jerk-off DMs picking on Warlocks (and paladins, and clerics etc), I was curious about something.
For those of you who want to remove the pact-patron back and forth relationship... what exactly did you character do to arrange the pact? A pact involves a cost or mutually-agreed upon bargain of some sort. The very WORDING of the powers includese the word "pact".
So your character gets awesome powers for free... what's in it for the patron? What did they get out of this "pact"? If the PC walks away with ever increasing power (the lore of the class stipulates that the power source IS the patron)... what does the patron gain from this one-sided relationship?
There must be SOMETHING there, even if its just fluff. Perhaps the Warlock has to spread the Faith? Align with the goals of the Feywild? Mark every temple across the world with their Patron's secret 'mark"? Something.
To me, this is a bit like "Atheist Clerics". Don't get me started LOL
If I had a player (in a bog-standard D&D setting) who insisted that they wanted the game mechanics of the Warlock class but without ANY of the fluff or concepts of it... I'd allow it but call them something else (they're a Sorceror from a very unique, special culture or something, or a Fey Shaman or whatever).
For those of you who want to remove the pact-patron back and forth relationship... what exactly did you character do to arrange the pact? A pact involves a cost or mutually-agreed upon bargain of some sort. The very WORDING of the powers includese the word "pact".
So your character gets awesome powers for free... what's in it for the patron? What did they get out of this "pact"? If the PC walks away with ever increasing power (the lore of the class stipulates that the power source IS the patron)... what does the patron gain from this one-sided relationship?
There must be SOMETHING there, even if its just fluff. Perhaps the Warlock has to spread the Faith? Align with the goals of the Feywild? Mark every temple across the world with their Patron's secret 'mark"? Something.
To me, this is a bit like "Atheist Clerics". Don't get me started LOL
If I had a player (in a bog-standard D&D setting) who insisted that they wanted the game mechanics of the Warlock class but without ANY of the fluff or concepts of it... I'd allow it but call them something else (they're a Sorceror from a very unique, special culture or something, or a Fey Shaman or whatever).