Campbell
Relaxed Intensity
I have no real issues with the play test fighter besides giving him crappy armor. It reminds me a lot of the Essentials Slayer. The ability to nova somewhat with the surge ability is nice and pretty thematic. The fighter is aggression personified, constantly seeking to seize every advantage.
That being said I really need to see the maneuver based fighter before I can pass judgement. I really hope its a module for the fighter that takes the place of Weapon Focus or the like rather than occupying the theme design space. I'd like the flexibility to be a defender with maneuvers or slayer with maneuvers. I want maneuvers to be character defining and something that separates them from say a paladin or rogue. Of course I'm somewhat of a partisan when it comes to the fighter class. It's pretty much my favorite fantasy archetype.
That being said I really need to see the maneuver based fighter before I can pass judgement. I really hope its a module for the fighter that takes the place of Weapon Focus or the like rather than occupying the theme design space. I'd like the flexibility to be a defender with maneuvers or slayer with maneuvers. I want maneuvers to be character defining and something that separates them from say a paladin or rogue. Of course I'm somewhat of a partisan when it comes to the fighter class. It's pretty much my favorite fantasy archetype.