Kichwas
Half-breed
Yes and back when I was 12-13 years old B2 helped ease me (and I'm guessing quite a few others) into that.
You know everyone likes to pretend that they were some adventure writing idiot savant back then. But most of the games that I played in and even the ones that I wrote myself back in those days were pretty BAD. The most fun that I had in the early days were playing Isle of Dread, The Sinister Secret of Saltmarsh, White Plume Mountain , Village of Hommlett (there WAS no Temple of Elemental Evil yet when I started...) Against the Giants and Ghost Tower of Inverness.
Yep. I used to use all the random tables to make my adventures. I remember my sheer excitement when I finally moved from D&D to AD&D and found I could also make random maps.

In 1981, modules like Saltmarsh that had actual plots in them of a sort were beyond my concept of managing, and flew above the heads of my players. At age 11, I was after all; the oldest of the bunch.
I still don't really see D&D as the game to sit down to for extensive plots. Its too simplistic and not generic enough for me for that. Its more like a tabletop MMO.