The Portal (Army)


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There are collapsed pits both surrounding the fort, and within the courtyard, but not in the gatehouse. Your rogues tell you that more pits, these ones concealed, are present in both locations. They've located some, and warn of the possibility of more.

The doors leading further into the walls are trapped... there's a catch somewhere that will activate if the door is opened. In each case, your rogues suspect that one of the switches on the wall disarms the trap, but it's difficult to tell which; the mechanisms are hidden.

They proceed upstairs. Upstairs is a wide room that is the size of both control rooms and the gatehouse passage combined. It's clearly designed mostly as an access for the murder holes, but there's also an apparatus for boiling (and pouring) oil (currently empty), and a bunch of empty boxes which presumably held nasty things for the defenders to drop on the attackers.
 

While the rogues go upstairs, Ansila will draw a 'circle with a short horizontal line through the centre' on the floor in front of both of the trapped doors. He will then follow the rogues upstairs where he will try to estimate if the room takes up the whole of the gatehouse or if there is space for a secret room.

Meanwhile the rogues will be searching the walls and floor for secret doors.

OOC. Am I correct in assuming that the trapped doors lead to the side chambers containing the arrow slits.
 

ooc: no, that's already obvious to you, as you are IN the side chambers with the arrow slits... you can look through them and see the cleaners still gathering up the last of the caltrops. the trapped doors lead further into the walls.

As near as you can tell, the upstairs room is exactly as large as the rooms beneath it. You can't see any secret doors.
 

Endovior said:
ooc: no, that's already obvious to you, as you are IN the side chambers with the arrow slits... you can look through them and see the cleaners still gathering up the last of the caltrops. the trapped doors lead further into the walls.

As near as you can tell, the upstairs room is exactly as large as the rooms beneath it. You can't see any secret doors.
OK. So it looks like we have finished in the Gatehouse. Send the rogues along the side of the courtyard to the North West tower (checking for pit traps).

Ansila will find Khavren. "Khavren there are a couple of trapped doors in the gatehouse that we haven't been able to open. I don't expect that there is anyone or anything behind them but I don't like surprises. Can you arrange for a guard to be put on them. I would strongly recommend that we don't try to open them at this time. Maybe later we can get Johnny to ask the Guard Captain if anyone knows how to open them safely."

Ansila will then join the rogues.

OOC. Have we seen any way on to the wall yet.
 

" I wonder why we where sent to a place full of traps? Did the locals set this up or did someone else do it and we are the stuckies who need to clear it......"

Johnny writes a note.

To the Captain of the Guard,

We are experiencing traped and locked doors. We would like some clarification as to how to open them and why they are trapped. Please send an expert to help us or an explanation.

Thank you,

Johnny, Col of the Earth Relief Brigade.
 

Ranger Rick said:
" I wonder why we where sent to a place full of traps? Did the locals set this up or did someone else do it and we are the stuckies who need to clear it......"

Johnny writes a note.
OOC:

Rick

See http://www.enworld.org/showpost.php?p=2498321&postcount=43

The commander said "If you want it, I'll have my men unseal the passages leading into it... they're narrow things, but enough to let your forces retreat to the safety of the walls if you get overrun."

I assume he was referring to these doors.
 

I believe Tyreus is taking the main fighter squad with the rogues, assuming no objection, I'll stick a couple of guys where they can watch the trapped doors and yell for help if anything pops up.
 

ooc: it's possible, but unlikely...

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You are in the west gatehouse. Lindor's big walls are to the east. Any sealed-off passages are likely on the east side, not the west. The rogues have already indicated that they think the traps are related to the switches... [HINT] Perhaps you should try pulling a few [/HINT]
 

Endovior said:
ooc: it's possible, but unlikely...

You are in the west gatehouse. Lindor's big walls are to the east. Any sealed-off passages are likely on the east side, not the west. The rogues have already indicated that they think the traps are related to the switches... [HINT] Perhaps you should try pulling a few [/HINT]
Ansila and the rogues are already on the way to the North West tower.
 

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