PallidPatience
First Post
The Aerenali elves are chakkin' sweet.
The Green Adam said:Don't make'em not want Elves. Make Elves cool.![]()
Imp said:I'm not exactly sure what the point of your exercise is. I can make gold dragons useless, too, by making them into complete pacifists, which is the lynchpin of your elves-are-helpless concept. The other stuff can be finessed.
Mainly with green slime.The human arts of war can pretty much suck it if you have free access to that stuff.
Nor am I sure why those nasty humans would be driven to kill the elves, exactly. They are, after all, hot. They'd probably wind up being concubines.
Gez said:Huh, why? If an elf can jump on a bear, step on a carrion crawler and swim in a fire ant swarm without being attacked, because they have a supernatural immunity to aggressivity; why doesn't it extend to other people too?
billd91 said:Tolkien "saw" nothing with respect to any inevitable chain of events that would see elves exterminated other than the doom they brought on themselves by following the prideful and vengeful Feanorians. The elves of Middle Earth weren't exactly pacifists. The transition Tolkien wrote about from the elven paradise of Middle Earth to the dominance of the Second Born has more to do with an extended transition from a paradise like Eden into the mundane world.
el-remmen said:Edena, it is so good to have you back. . .
Can you do something similar regarding your view on dwarves?
The_Gneech said:Because you don't like elves and are hoping somebody will play one so you can stick it to them? That's my first guess.
Do you mind-control paladins to eat babies and then have them lose their paladinhood, too? ;P
-The Gneech![]()
Edena_of_Neith said:It's not me. It's the way the settings are set up. They are set up to stick it to elves.
But even without the mechanics, in a violent, paranoid world where peoples and nations are at constant war (the case in every D&D setting) there isn't much of a place for peaceful elves living quietly in their arboreal paradise, eating leaves, no?
If the elves don't fight back, they are destroyed. If they do fight back, that's 'playing human' and they are still destroyed.
Only by altering reality with magic, can elves make it in the fantasy settings. This is a fact that the elves never seem to appreciate ... and so they go the way of the dotto (or the Noldor.)
Imagine a group of elves living between Cimmeria, Pickland, and Aquilonia. If they were peaceful, gentle types, they wouldn't last very long there ...![]()
Edena_of_Neith said:These immunities make the other races, especially humans, jealous. Jealousy is a big thing, and it leads to hatred and persecution.
Even the elf's fellow adventurers probably, secretly, deep down, resent the elf for the talents he possesses, and they don't.
Edena_of_Neith said:Yes ... with green slime elves have a war weapon of staggering proportions.
That point is that, for elves to be truly viable, they must create their own Alternate Reality, in which they can remain themselves (be elven, not humanlike), and still survive. They can use some of the innate abilities I gave them to do this (your green slime) but mostly it is a matter of high level magic.
I will show, in some replies, how authors have depicted the humanization of elves, and their subsequent and inevitable fall and disappearance. For behaving like humans never works for elves, no matter how hard they try it. Elves must be ELVES, and use their magic to remake reality so that this is possible. It is the only way.
Edena_of_Neith said:The NOLDOR, however, decided to become like humans are. Compliments of Morgoth and his corruption, the Noldor came to see things as humans see them, learned the arts of war as humans war, became jealousy and proud and arrogant and otherwise badly behaved, just as humans are.
The orcs and balrogs and dragons eventually crushed most of the elves.
Now, extrapolate this to the D&D settings.
Here, you will see many elven nations 'playing human'. And they are going down the same sad road the Noldor went. The plot is different, the setting different, the reasons somewhat different, but the outcome is the same.