D&D General The Purple Dragon Knights are tied to an Amethyst Dragon (confirmed)

Okay, some specific issues with Cormyr and the Purple Dragons as previously portrayed:

It's a feudal monarchy in which non-nobles (e.g. peasants, foreigners) have minimal rights or freedom. So far, so historical. The problem is, these are supposed to be the good guys!

The PDs operate within Cormyr and their sole brief is to protect the monarchy. This makes them completely worthless as a faction to any DM who does not set their adventures in Cormyr or threaten it's monarchy. For a faction to be useful it needs to have a wide field of operations, and an agenda that is likely to bring it into contact with player characters.
 

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Yes. That's what a multiverse is. Multiple universes. Every game is its own universe. And as they are all D&D, they are all D&D universes as part of the D&D Multiverse.

Just because you don't want to admit that, doesn't mean that it's not true and that WotC doesn't treat everything that way.
So there is a Call of Cthulhu multiverse, a Runequest multiverse and a Dallas multiverse in your opinion?
 

So there is a Call of Cthulhu multiverse, a Runequest multiverse and a Dallas multiverse in your opinion?
Technically, they are all part of the same multiverse, but crossover adventures were a huge thing in the early 80s. Gygax did Metamorphosis Alpha and Wonderland crossovers himself (and a bunch of others unpublished because copywrite).

Cthulhu exists in most D&D settings though.
 


Why did WOTC decide to backtrack then?
What backtrack? What we know is that the PDK as presented in the UA is not going ahead, instead we are getting the Banneret a class that has some of the features of the UA PDK and some of the features of the old PDK all with a more party support role. This class ( not a Purple Dragon Knight, mind you) will not have a dragon pet.
As far as we know, the actual Purple Dragons, have amethyst dragon pets or some other association with amethyst dragons.
I would not call this a backtrack, since the principal objection, the change in the lore, is not changing.
 

I would not call this a backtrack, since the principal objection, the change in the lore, is not changing.

In the interview they claimed most people disliked having the subclass associated with the Purple Dragons (which is Lore-related I suppose), but they also said people did not want a Dragon riding class, they wanted a support class. That would not be lore related.
 

Okay, some specific issues with Cormyr and the Purple Dragons as previously portrayed:

It's a feudal monarchy in which non-nobles (e.g. peasants, foreigners) have minimal rights or freedom. So far, so historical. The problem is, these are supposed to be the good guys!

The PDs operate within Cormyr and their sole brief is to protect the monarchy. This makes them completely worthless as a faction to any DM who does not set their adventures in Cormyr or threaten it's monarchy. For a faction to be useful it needs to have a wide field of operations, and an agenda that is likely to bring it into contact with player characters.
Your complaint is that Cormyr is typical for D&D kingdoms and that a country-specific faction isn't worldwide.

You don't seem to like the setting or D&D in general, why not make your own setting where it's all democracies and every organization is world-spanning?

Cthulhu exists in most D&D settings though.
That's not how that works at all.

There's no multiverse containing both Call of Cthulhu and D&D even if they have characters in common.
 

In the interview they claimed most people disliked having the subclass associated with the Purple Dragons (which is Lore-related I suppose), but they also said people did not want a Dragon riding class, they wanted a support class. That would not be lore related.
But if they are keeping the lore and giving a different class that is what?
 


Your complaint is that Cormyr is typical for D&D kingdoms and that a country-specific faction isn't worldwide
1) Most kingdoms are not specially presented as “good guys”.

2) a local faction would be useless as a major faction for PCs in the game. Thus, they would at most get a passing mention. Settings exist to support play. They are not there so people can study imaginary history. Anything that is not useful for playing is a waste of word count. If you like history, I suggest you check out the Real World(TM).
You don't seem to like the setting or D&D in general
That’s a pure insult that you know very well is not true. As I’ve said before, anyone who resorts to insults has run out of legitimate arguments.
There's no multiverse containing both Call of Cthulhu and D&D even if they have characters in common
The Multiverse contains everything, by definition.

And crossing over with different rule sets is presented in the 1st edition DMG, with Boot Hill and Gamma World presented as examples.
 

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