D&D General The rapier in D&D

Really wished that there were a weapon properly that let you switch from slashing and piercing.

Because slightly more damage and damage versatility is the longswords thing over rapiers and scimitars.
I gave that to swords in my houseruled weapons document. It is meaningless though, as it is extremely rare that anything in the game cares about differences between weapon damage types, and S/P/B should just be streamlined to "physical damage."
 

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That's an idea. I can see several weapons having that kind of versatility. I'll look into it.
I gave that to swords in my houseruled weapons document. It is meaningless though, as it is extremely rare that anything in the game cares about differences between weapon damage types, and S/P/B should just be streamlined to "physical damage."
I kinda wish there a critical hit effect for every damage type to make damage type matter without warping difficulty.
 

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