Jon Potter
First Post
[Realms #363] Beyond the Door
All five versions of Huzair discharged his Mark of Fire, releasing the tattoo's bound magic as a ray of fire that struck Rake full in the face. Unfortunately the result was similar to the wizard's Wand of Scorch attack; the fire washed over the black-skinned creature causing no clear damage. The momentary conflagration did present enough of a distraction to allow Karak an opening.
The dwarf charged inside of Rake's reach, narrowly avoiding the giant orc's talons in order to bury his waraxe into the creature's belly. The wound was horrific, sending a swath of black ichor spattering across the wall as the dwarf drew the weapon back for another swing. Somehow, Rake remained on its feet even as ropey coils of intestines spilled from the rent in its torso. Snarling silently Karak pressed his advantage, striking again and again before the creature could return to the offensive. His waraxe hacked the fingers from Rake's left hand and sank down to the bone in the orc's hip. He felt a give beneath his blade as the pelvis shattered and then the creature was tumbling back in silence.
It fell against the wall and slid, lifeless to the floor.
After picking the body clean of valuables, they used alchemist's fire to burn it to cinders.
Ultimately, it was Karak who did the dirty job of carrying Rake's head back to Grandfather Plaque. Hauzair had refused to put it in his haversack, or allow Karak the use of his spear to perch the grisly price upon. So Karak had sunk his axe into the bestial skull and shouldered it, charred and lifeless, as they made their way back to the hidden door.
At first they moved through the empty halls in silence, battle-weary and cautious of any further threat. But upon reaching the room, conversation rekindled amongst them. Once again the question arose - which answer should they give to Grandfather Plaque's riddle? Karak had seized the moment before his rage subsided in an effort to intimidate Huzair into agreeing that leper wasn't the correct choice. Huzair made a great showing of not being dissuaded by a dwarf, but, in the end, for whatever reason, he acquiesced.
Morier spoke their answer to the riddle confidently, "The healer is the luckiest man."
"Are you certain?" the stone face asked. "Your answer, once given may not be changed."
"We're certain," Lela assured the guardian. Grandfather Plaque's gaze travelled appraisingly over them, settling at last on Huzair.
"And you all agree to this answer?" the face asked, studying the mage intently. Huzair sighed.
"Yeah," he agreed. "The answer's: the healer."
And slowly the door opened.
The arched doorway was filled floor-to-ceiling with a pane of absolute black that defied scrutiny. Controlling a shared impulse to charge right through, Morier convinced the party that rest was in order. And so they posted watch, passing the night in the room under Grandfather Plaque's watchful gaze.
Later, while pondering the enigmatic pane of darkness, Huzair shared a story he had once heard about a group of tomb robbers who had filed one-by-one through a similar-looking portal while hunting for a lich's hidden riches. "Turned out that the "portal" was really a Sphere of Annihilation," he chuckled sardonically. "Killed the whole party." Lela snorted at that.
"If it killed them all, then how would anyone know the story?" she scoffed and Huzair just shrugged.
"Beats me," he said. "But that's the way I heard the story. Kinda funny, if you ask me."
"You're a regular ray of sunshine, Huzair. You know that?" Ayremac sighed, glancing skeptically at the black field.
For his part, Grandfather Plaque was quite beside himself with excitement - first at the smoking evidence of Rake's demise, and secondly at the successful response to his riddle. In the morning, with assurances that they would keep their word and return for him if successful, the party took their leave. Karak led them purposefully through the archway - each one feeling significantly closer to their goal.
One by one they stepped through the portal and stepped into a pentagonal room with a vaulted ceiling. The portal by which they'd entered was set into one wall and each of the other walls had a door set into it. Each door was wooden and bound with brass, adorned with a massive gleaming rune wrought from the same metal. From the left of the entryway, the runes were: Earth, Fire, Air, and Water.
In the floor at the center of the chamber was a series of indentations. A central, circular shaft perhaps a foot across was surrounded by four cube-shaped sockets, each not much larger than a fist. Each of the sockets was labeled with the same rune as each of the corresponding elemental doors.
The chamber was otherwise empty and lit with a diffuse, white glow. "Lots of magic here," Lela announced as she glanced around.
"Not surprising," Morier said as he walked the chamber hoping to feel some sort of tug in his head. There was a steady thrum of sensation, but nothing specific.
"Where do we go from here?" Ayremac asked. He looked expectantly at Morier, but the eldritch warrior shook his head.
"The pull isn't telling me anything," he cursed. "Grandfather Plaque said that there were 12 tests in all - two tests of character followed by one test of strength for each the four keys."
"And he also said that answering his riddle was the first of the 12 tests, right?" Lela quipped and the albino nodded.
"So we just need to pick a door and go through it, aye?" Karak said, gesturing at the four rune-marked doors with his waraxe.
"I guess so," Morier admitted. He unsheathed his bastard sword and looked expectantly at the others. "Any preferences?"
They chose the Earth Door and stepped through into a short corridor. At the far end was another door like the first and filled with another field of utter black. They passed through it to step into a shadowy, ill-defined space. They could see nothing of the walls and ceiling; the floor seemed made of undressed stone. They moved forward and the dark portal was soon swallowed up by the shadows. At the same time, a shape began to resolve itself out of the darkness ahead and after taking another dozen steps, they could see what it was more clearly.
A massive, dark altar of stone rose up out of the shadows with a figure reclining atop it. The figure shifted languidly at their approach and sat up. It was clearly a celestial of some kind, its flesh as white and opalescent as a pearl, its hair like platinum. Its beautiful face was streaked with lines of bloody tears and the raw stumps of broken pinions rose from its shoulders. Beyond the celestial and the alter they could see another door of wood bound with brass and marked with the rune of Earth.
The figure regarded them with awful intensity and spoke. "To pass through the far door you must sacrifice one of your own on this altar."
All five versions of Huzair discharged his Mark of Fire, releasing the tattoo's bound magic as a ray of fire that struck Rake full in the face. Unfortunately the result was similar to the wizard's Wand of Scorch attack; the fire washed over the black-skinned creature causing no clear damage. The momentary conflagration did present enough of a distraction to allow Karak an opening.
The dwarf charged inside of Rake's reach, narrowly avoiding the giant orc's talons in order to bury his waraxe into the creature's belly. The wound was horrific, sending a swath of black ichor spattering across the wall as the dwarf drew the weapon back for another swing. Somehow, Rake remained on its feet even as ropey coils of intestines spilled from the rent in its torso. Snarling silently Karak pressed his advantage, striking again and again before the creature could return to the offensive. His waraxe hacked the fingers from Rake's left hand and sank down to the bone in the orc's hip. He felt a give beneath his blade as the pelvis shattered and then the creature was tumbling back in silence.
It fell against the wall and slid, lifeless to the floor.
After picking the body clean of valuables, they used alchemist's fire to burn it to cinders.
Ultimately, it was Karak who did the dirty job of carrying Rake's head back to Grandfather Plaque. Hauzair had refused to put it in his haversack, or allow Karak the use of his spear to perch the grisly price upon. So Karak had sunk his axe into the bestial skull and shouldered it, charred and lifeless, as they made their way back to the hidden door.
At first they moved through the empty halls in silence, battle-weary and cautious of any further threat. But upon reaching the room, conversation rekindled amongst them. Once again the question arose - which answer should they give to Grandfather Plaque's riddle? Karak had seized the moment before his rage subsided in an effort to intimidate Huzair into agreeing that leper wasn't the correct choice. Huzair made a great showing of not being dissuaded by a dwarf, but, in the end, for whatever reason, he acquiesced.
Morier spoke their answer to the riddle confidently, "The healer is the luckiest man."
"Are you certain?" the stone face asked. "Your answer, once given may not be changed."
"We're certain," Lela assured the guardian. Grandfather Plaque's gaze travelled appraisingly over them, settling at last on Huzair.
"And you all agree to this answer?" the face asked, studying the mage intently. Huzair sighed.
"Yeah," he agreed. "The answer's: the healer."
And slowly the door opened.
The arched doorway was filled floor-to-ceiling with a pane of absolute black that defied scrutiny. Controlling a shared impulse to charge right through, Morier convinced the party that rest was in order. And so they posted watch, passing the night in the room under Grandfather Plaque's watchful gaze.
Later, while pondering the enigmatic pane of darkness, Huzair shared a story he had once heard about a group of tomb robbers who had filed one-by-one through a similar-looking portal while hunting for a lich's hidden riches. "Turned out that the "portal" was really a Sphere of Annihilation," he chuckled sardonically. "Killed the whole party." Lela snorted at that.
"If it killed them all, then how would anyone know the story?" she scoffed and Huzair just shrugged.
"Beats me," he said. "But that's the way I heard the story. Kinda funny, if you ask me."
"You're a regular ray of sunshine, Huzair. You know that?" Ayremac sighed, glancing skeptically at the black field.
For his part, Grandfather Plaque was quite beside himself with excitement - first at the smoking evidence of Rake's demise, and secondly at the successful response to his riddle. In the morning, with assurances that they would keep their word and return for him if successful, the party took their leave. Karak led them purposefully through the archway - each one feeling significantly closer to their goal.
One by one they stepped through the portal and stepped into a pentagonal room with a vaulted ceiling. The portal by which they'd entered was set into one wall and each of the other walls had a door set into it. Each door was wooden and bound with brass, adorned with a massive gleaming rune wrought from the same metal. From the left of the entryway, the runes were: Earth, Fire, Air, and Water.
In the floor at the center of the chamber was a series of indentations. A central, circular shaft perhaps a foot across was surrounded by four cube-shaped sockets, each not much larger than a fist. Each of the sockets was labeled with the same rune as each of the corresponding elemental doors.
The chamber was otherwise empty and lit with a diffuse, white glow. "Lots of magic here," Lela announced as she glanced around.
"Not surprising," Morier said as he walked the chamber hoping to feel some sort of tug in his head. There was a steady thrum of sensation, but nothing specific.
"Where do we go from here?" Ayremac asked. He looked expectantly at Morier, but the eldritch warrior shook his head.
"The pull isn't telling me anything," he cursed. "Grandfather Plaque said that there were 12 tests in all - two tests of character followed by one test of strength for each the four keys."
"And he also said that answering his riddle was the first of the 12 tests, right?" Lela quipped and the albino nodded.
"So we just need to pick a door and go through it, aye?" Karak said, gesturing at the four rune-marked doors with his waraxe.
"I guess so," Morier admitted. He unsheathed his bastard sword and looked expectantly at the others. "Any preferences?"
They chose the Earth Door and stepped through into a short corridor. At the far end was another door like the first and filled with another field of utter black. They passed through it to step into a shadowy, ill-defined space. They could see nothing of the walls and ceiling; the floor seemed made of undressed stone. They moved forward and the dark portal was soon swallowed up by the shadows. At the same time, a shape began to resolve itself out of the darkness ahead and after taking another dozen steps, they could see what it was more clearly.
A massive, dark altar of stone rose up out of the shadows with a figure reclining atop it. The figure shifted languidly at their approach and sat up. It was clearly a celestial of some kind, its flesh as white and opalescent as a pearl, its hair like platinum. Its beautiful face was streaked with lines of bloody tears and the raw stumps of broken pinions rose from its shoulders. Beyond the celestial and the alter they could see another door of wood bound with brass and marked with the rune of Earth.
The figure regarded them with awful intensity and spoke. "To pass through the far door you must sacrifice one of your own on this altar."
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