[Realms #259] The Festival of Who?
Feln hung his head for a moment. He hadn't counted many as his friend since the fall of the Brotherhood, and Windstryder had been such a one. It left him saddened and angry all at the same time, so he focused on the empty plate before him while he wrestled back the violent emotions that were part of his orcish heritage. The others were similarly quiet, though for reasons of their own. Even Lord Arundel busied himself muttering to his aid about the contents of Windstryder's message.
"What's going on here?" Ledare said at last. Her voice sounded very loud in the quiet hall.
"What d'ye mean, lassie?" Gellir growled, picking at his teeth with the nail of his little finger.
"I mean her praise was nice and all that, but I certainly hope there isn't more to this," she explained, looking at each of her remaining companions. "Does anyone else suspect foul play?"
"Windstryder had her reasons for leaving the group, Ledare," Ixin assured the half-elf. "Her mission and ours are not the same at this point, that's all."
"I do see why she would want to follow the bird, but I doubt that she could keep up with it," Vade added with a shrug of his slim shoulders. "I mean, how can she hope to follow so quickly? Unless I am missing something."
"Windstryder is capable of great feats of endurance when she wishes," Feln muttered. "I have seen her run tirelessly long after my own reserves have failed me. She may not be as fast as the bird, but if the creature rests on its journey she will make up the distance."
"Then perhaps we will meet again further south," Ixin said optimistically. She winked surreptitiously at Vade and added, "I hope so, as she was a valiant warrior." Vade rolled his eyes at this characterization of someone he considered to be more of an annoyance than a help.
"So, do we just carry on while Windstryder does what she has to do?" Ledare asked the group and there were nods all around.
"I do not see how her decision can change ours, Ledare," Ixin offered. "We must head south. Ultimately, in my opinion, to Myth Drannor."
"That's a really long way," Vade said. "At least I think it is."
"It's in Pellham," Ledare told him. "Six moonsdances of hard travel at the least."
"What if we use the portal?" the halfling asked and then thought about returning to The Devourer's dark cave and gave a little shudder.
"Perhaps," Ledare said and her expression told Vade that she didn't wish to discuss all of this in front of Lord Arundel and Gellir.
"I am also concerned about the location of this Andamacles, as clearly he is responsible for war mongering," Ixin added and Ledare nodded.
"Andamacles is dead," she told the mage. "With my own eyes I saw him laid low by a dwarf some moonsdances ago. So unless he's returned from the dead, we have nothing to fear from him." Gellir made the sign of the evil eye and spit on the floor.
"Best nae ta speak thus o' the dead, lassie," he told her. "Lady Death nae be likin' it when the Gaurdian o' the Gate loses one o' her charges."
"So assuming that Ledare is right," Ixin went on, "we still have to focus our attention southward. I do not see how we can possibly do more locally than we have already done, except to leave the money we do not spend, as Feln has suggested."
"A donation to the manorial coffers?" Lord Arundel perked up at once. "You are truly an honorable group and I will see that Ranger Windstryder's recommendations for each of you is sent with all haste to the capital!" He nodded to his steward and the man began to rush off.
"My lord," Feln began awkwardly, "I would send along a message for Windstryder with her report, if I might. So that she knows of our plans and how to rejoin us if that is her decision."
"Certainly," Lord Arundel replied and motioned for Feln to accompany the departing servant. "My steward will happily scribe your message before sending the report off to Barnacus."
"My thanks," the half-orc said as he got to his feet. Morier clearing his throat and getting to his own feet at the same time, gave Feln pause.
"Although my timing may seem odd given Windstryder's recent choices, I would like you all to know that you have all quickly become the most solemn brethren of one who once considered himself a solitary warrior," Morier told the group. "I am proud to fight beside any of you, any time."
"Well said, my boy," Lord Arundel agreed, applauding Morier's brief speech. "We will hold a feast in your honor on Starday. We will commemorate then your rescue of our Gift of the Star as well as the salvation of Barnacus and her people! It will be grand. It shall be known as the Festival of..." He paused, looking strangely at Ledare and asked, "What is it your group is called?"
Ledare thought for a moment and then let out a single melancholy chuckle. "When we set out from Barnacus, we were The Grey Company," she mused. "But I think that I'm the only member of that group left."
"Well," Lord Arundel said with a dismissive wave of his hand, "You'll need to come up with a name by Starday that we can properly name the festival!"
Waterday, the 14th - Freeday, the 16th of Wealsun, 1269 AE
Over the next several days, the group attended to various personal activities.
Feln threw himself fully into the task of forging some shurikens. He spent nearly every waking moment at the village forge asking questions of the Gellir and the town smith, Alfgar Strongarm and pounding away at misshapen lumps of metal.
His first day's effort was very encouraging, and he had successfully divided the metal into properly weighted metal disks, but he made little progress on Earthday, and was forced to melt them down and start again. On Freeday, disaster struck and he somehow managed to spoil his supply of raw materials. Cursing and spitting, he threw the ruined bits of hot slag into the field behind the smithy.
"I can sneak into the most protected castle, still a king's heart and be gone before his kingdom notices but I CANNOT CRAFT A SIMPLE STAR!" he bellowed to the heavens and Gellir seemed to take great joy in seeing the half-orc's failure.
Ixin, who had the least to do in town, arranged the sale of her books with Morier's father in exchange for some magical knickknacks. He offered to sell her some warcaster's armor that had once belonged to ap-Llewellyn's former adventuring companion, Arraramosh Battlecaster. She then visited Wulfric the Tanner on the outskirts of town to acquire a leather jerking that could be worn over the top of her chainmail bikini and would not interfere with her vestigial wings. She was quoted a price that dropped precipitously after she removed her cloak for the tanner to take measurements. That night Wulfric ate dinner unable to look his wife, Hilde, in the eye and went to bed with intrusive thoughts of voluptuously-scaled flesh in his head.
Morier was at ease amongst the familiar surrounding of Hillville Junction. It was the only place where he had felt joy and warmth and so he spent much of his time with his old friends Malcom and Arwold Wyverneye, who, while still as weak as a kitten, was out of any life-threatening danger. They spoke of many things - the happenings around the village chief among them - and Malcolm warned Morier that a fellow druid from the Riverneck region had warned him of strange, mutated beasts seen in the forests around Shrouded Lake. Now, it seemed that Malcolm would have a similar tale to tell of the forests around Hillville Junction. On Freeday, Morier gave in to his father's constant urgings and sat down with quill and ink. He spent the day scribing a scroll to augment his rather limited spell-casting abilities.
Vade, true to his nomadic heritage, found himself here, there, and everywhere within the village. He visited Cormac's House of Wondrous Goods and Services on numerous occasions and became passably good friends with the owner, Henna the Wise. Like Rherram in Strenchburg Junction, she had a variety of mundane healing supplies for sale, although no true magical draughts. That she left to Angwyn ap-Llewellyn and Orderbringer Maerwynn. The halfling, of course, made the acquaintance of both purveyors of magical potions. In addition to buying minor magic, he paid the wizard to identify three items that he had been using for a while without really knowing what they were. It seemed that he had come into possession of a Freedom of Movement Ring, minor Bracers of Armor, and a Wand of Regenerate Moderate Wounds. Vade was truly excited about the first two items, but when he found out that the wand was druidic in nature, he frowned. "Shoot! I thought it would be some cool toy I could use," he sulked, although he was already determined to focus his attention on learning to manipulate the wand, regardless of its intended users.
Angwyn ap-Llewellyn had no use for either the bracers of the wand, but offered a fair price to take the ring off of the halfling's hands (so to speak). For his part, Vade was gracious and promised to think about the offer. And, although it pained him greatly, he refused to give in to his desire to "pick up" a few things from the wizard's workshop. His brother had once been turned into a frog for a time, after all, and Vade didn't fancy eating flies if he didn't have to. So he put his people skills to work organizing a friendly unarmed combat competition that he had Feln had dreamed up. It was to be held the morning of the feast and the prize of 100 gold nobles was enough to draw the interest of every farmer and would-be warrior from the neighboring countryside
Ledare divided her time between martial and studious pursuits. She was subjected to frequent fittings for the breastplate that Gellir and Strongarm were crafting for her. The armor was beautiful, but it was taking longer than Gellir had thought it would, so by nightfall on Freeday, he announced with some embarrassment that it would be at least two more days before the breastplate was finished. He blamed much of the delay on Feln and his incessant questions.
When she wasn't at the forge, Ledare was either struggling through the stilted rhetoric of "The Trials of Decay" or acquainting herself with Draelond's bastard sword, Ravager. When she first began practicing with the huge blade, she was forced to swing it two-handed, and even then she dug furrows in the earth with the tip of the blade and found herself thrown off balance by the weapon. But by the afternoon on Earthday, she was wielding the sword easily in one hand, and by Freeday, her skill with the saw-toothed weapon easily matched her ability with her familiar longsword.
She learned much in the three days spent with the book and determined that given another three days she would likely have all of its mysteries revealed. From the tightly packed prose, she culled the following facts:
"The headquarters for the priesthood of Aphyx, as well as for its military order, the Unholy Order of Defilers, was a huge fortress-temple in the Altan Tepe Mountains known as Deathshead. From within the bowels of Deathshead the Plaguebringers used a powerful artifact called the Tapestry of Passage to bring forth all manner of demons from their Goddess' plane into the world to serve their cause. So for many years the cult of Aphyx held sway over the lands of Oerune and brought chaos and misery to all who lived there. To help ensure that her Plaguebringers would remain in power, Aphyx created a magical artifact called the Rod of Ruin, and bestowed it upon the high priest Melengar. Imbued with a portion of the goddess's essence, the rod granted Melengar a vast array of abilities and powers which he wielded in the service of Aphyx for many years.
For Flor and her followers, the future held little promise until help came from a very unexpected source. The twin gods of nature, Dridana and Brogine, who normally held themselves aloof from the machination of the gods of humanity, secretly approached Flor with an offer of aid. The depredations of Aphyx's followers, while initially confined to the humanoid races, had begun to affect the natural order. Animals were being slaughtered in large numbers for sport or sacrifice, lakes and waterways were becoming fouled, and large tracts of land were being laid waste for no purpose other than to spread chaos and destruction. So the gods of nature had decided to break their long-standing policy of neutrality and join with Flor to overthrow the forces of Aphyx and restore the balance of power. In return for their help, they demanded that Flor allow them to recruit from the ranks of her remaining priests, a new order of human worshippers dedicated to the preservation of the natural order. Flor agreed to the proposition and the three powers began their campaign.
Initially, there was little visible progress made against Aphyx's dominance. Dridana and Brogine began to convert worshippers of Flor to their cause, and as the ranks of this new order grew, so did the power and knowledge of these new priests, who took the appellation of "Druid". While Aphyx was inexorably linked to her divine rival in ways that would alert her to any growth in Flor's power, she was unaware of the quietly growing power of Dridana and Brogine. And so when the gods of nature unleashed their forces, the cult of Aphyx was taken completely by surprise. As the war began to rage between the Druids and the cult of Aphyx, the goddess of decay was forced to focus her attention on this new, unforeseen threat to her power. Taking advantage of her adversary's distraction, Flor was able to begin to rebuild her own priesthood which in turn began to gather together worshippers and the goddess's strength was slowly restored.
The ensuing conflict between Aphyx's forces and those of Dridana, Brogine and Flor was long and chaotic. Neither side commanded a large, organized army and so the war was characterized by seemingly unending skirmishes, forays, raids and guerrilla attacks. As the conflict between these religious orders intensified, the evil Plaguebringers of Aphyx found themselves losing ground to those who had united against them. High priest Melengar soon realized that he needed to augment his own forces somehow, and so devised a plan to take control of the kingdom of Erlacor and Lord Wulfhun's army. His followers succeeded in infiltrating Wulfhun castle and in one dark and evil evening, killed the entire Wulfhun family and made of their deaths an offering to the goddess of disease. Aphyx responded by taking unto herself one of her male followers and begetting of him an avatar of great power who would come to be called Zagaroth, the Despoiler. Through the power of Aphyx, Zagaroth was born full into his power and strength and was placed upon the throne of Erlacor with the high priest Melengar acting as his spiritual advisor.
With the army of Erlacor under Zagaroth's control, who in turn acted under the direction of Melengar, the tide of the conflict once again turned in their favor for a time. Zagaroth however, was not content to simply wage war against Melengar's enemies, and sought to expand his own power as well. He engaged in repeated and successful campaigns of conquest against his neighboring states and inexorably the avatar's territory and influence grew."
Starday the 16th of Wealsun, 1269 AE
The day dawned hot with little wind to offer relief. But there was no sign of rain and the light from Orin's Shield promised a fine day for the festival to honor the companions. Lord Adundel had arranged for a fighting circle to be marked out on the village green and Aldwin the Silent had taken time away from repairing those buildings damaged by the bug men's raid to build a small set of raised bleachers to one side. Tancred the Stout was up bright and early rolling barrels of his best ale down to the commons and by the time that the companions arrived, a large group of villagers had already come to enroll in the fighting contest.
Among them were Black Dougal and Drogo Ravenot, both seasoned human soldiers who had retired young to Hillville Junction. And, despite the fact that Black Dougal had developed quite a gut after retiring and Ravenot spent most of his waking hours drinking himself into a stupor in the Greenbriar Inn, if one of the companions did not take home the 100 gp purse then it was assumed by all that one of the two ex-soldiers would.
That is until the dwarf made his way from the direction of the smithy. He stopped at the front of the crowd and surveyed the assemblage with an appraising eye. He was a squat, powerfully-built dwarf with his beard neatly braided upon his stout chest. His arms rested on the head of his war axe, its handle planted firmly between his iron-shod boots. His gaze tracked through the crowd, finally coming to rest on Feln. His face was an expressionless mask while cold gray eyes studied the half orc from beneath bristling blonde eyebrows.
"Now that there is an ugly one," he grunted quietly before raising his voice and stamping his axe haft on the ground. "Ye may as well go back to yer homes, humies! Karak, son of Kignar will be takin' home yer prize this day!"