• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Realms of Enlightenment: The Grey Companions

Hairy Minotaur said:
Good Lord Jon! You should clean out your cushions more often, look at all the writing you found! :D


I'm channeling Lazybones and doing post-a-day™.

At least through tomorrow, at any rate. I've got a little more than that back-logged, but I'm saving it up as I seem to be hitting a dry-patch story hour-wise. I'm having a bit of trouble motivating myself to write up the next little section of the campaign, and I don't want another long lapse in posts while I struggle with the VQS' long-awaited adventures in Pellham. So I'm keeping a little cushion of material to dribble out if it becomes necessary to buy myself a little more time. ;)
 
Last edited:

log in or register to remove this ad

[Realms #313] Southward, Ho!

Sunday, the 29th of Reaping - Moonsday, the 1st of Goodmonth​


They headed back along the Eginnion Road toward Flavonshire and the mountain passes beyond. The centaurs did not like entering the civilized lands of men and their leader, Brynzin Bri, balked at the idea of heading into Pellham through the heavily garrisoned and fortified toll gate in Bandit Pass. They would lead the VQS into Olven Vale and along the old trade road through the Altan Tepes depositing them on the other side well within Pellham. That way, they would only need to pass through a single human settlement high in the mountains: Relfren.

Ledare smiled sadly at that. Ruze would have really enjoyed this trip given his love for Emerald Moon Cheese, Relfren's chief export. If only he'd lived long enough to make the journey...



They were camped for the night inside the ruins of an open-air caravanserai when one of the centaurs who had been on patrol duty thundered into the compound Karak looked up from his barbecued coney as she regarded the dwarf and the half-elf, settling to a walk as she entered the radius of the firelight.

"What is it, Zerry?" Ledare asked from her spot near the fire where she and Karak were divvying up what gear Vade and Morier had left behind; Feln was at the rear of the compound practicing his martial techniques. Behind the centaur, the Janissary spotted eyes reflecting light near the gate - probably a wolf - and her hand crept easily toward Ravager's hilt.

"Visitors," the centaur answered and two figures dismounted from her equine back. One was tall with skin as black as coal. Light glittered off the numerous rings that pierced both ears. He wore some impractical armor and carried a shortspear in one hand. The other figure was shorter - most likely an elf - and carried no weapons. He removed his wide-brimmed traveler's hat, allowing firelight to paint his papery-white features in orange and red.

"Morier!" Ledare exclaimed jumping to her feet. She rushed forward and crushed the albino in an embrace.

"Oi!" Karak bellowed, wiping grease from his lips as he got to his feet.

"I thought you were dead!" Ledare yelled as she planted an uncharacteristic kiss on the albino's cheek. Seeing the affection being handed out, Huzair stepped up quickly and flashed Ledare his best smile.

"How are you, lovely lady?" he grinned smoothly. Before Ledare could respond, Karak stamped up and pointed his waraxe at Huzair.

"Oi! Who be you, black skin?" he demanded. The wizard gave ground and turned the axe away from his face, touching the weapon with two fingers as if it disgusted him to come in contact with it at all.

"My name is Huzair," he said. "And I am a wizard of no small skill. A Magus of the Fourth Circle." Karak looked at him blankly.

"He is a friend, Karak," Morier told the dwarf. "I've known him for years."

"But what are you doing out here?" Ledare asked the dark-skinned wizard. "How did you find Morier?"

"Ah, it was my master, Garan-Zak, who scried upon your party in search of Morier," Huzair explained, throwing a companionable arm around the albino. "Our masters are close friends who adventured together long ago. Which reminds me..." The mage opened his traveler's purse and began removing parcels of various sizes.

"How did the two of you find us?" Ledare asked Morier. She placed a hand on his arm as if half-expecting him to be a phantom.

"That would be Lela's doing," the eldritch warrior told her, turning toward the gate where Wolf had been waiting. "She and Wolf were-"

Gone.

Feln lumbered out of the shadows with Wolf at his side. Lela was sitting on the half-ogre's over-broad shoulder with a smile on her face that Morier could see from twenty feet away. She'd found her giant.

"It is good to see you survived, Morier," Feln said simply. But there was something in his tone that indicated he might be harboring some other feelings toward the elf: resentment perhaps or jealousy. After all, Morier had succeeded where Feln had failed... Whatever the case, Huzair defused the moment with gifts.

"We looked at a few simple things you were lacking," the wizard said and handed a small hinged box to Ledare. She accepted it with bemused gratitude and found within a silver dove pin.

"This holy symbol is from a fallen comrade," Huzair explained."It meant something to Garan-Zak and he hoped it would mean something to you." He stepped up to Feln and handed him a bundle of cloth and furs.

"My big friend, here are some clothes to journey in," he said as he handed him the clothing. "No man likes to see an ogre naked. It's disheartening to the rest of us."

Huzair looked next at Karak and wrankled at the dwarf's dubious stare. As he reached into his magical bag and retrieved a potion, he looked at Ledare and said, "Here is a potion of hair restoration. Careful how you use it, though. You don't want a messy beard growing, now do you?"

Karak scowled and touched the recently shorn lengths of his own beard. It was two short by half.

With a smile and a wink, Huzair added, "Give the dwarf what is left for his beard. Can't have a dwarf with half a beard now can we?" He paused and reached into his bag one last time, pulling out a handful of cigars and offering them to the party. Only after everyone declined did he put one in his mouth and light up using a flame that danced on his thumb. After puffing on the cigar a bit through clenched white teeth he grinned enthusiastically and said, "So mates, where are we off to?"
 

[Realms #313] Southward, Ho! part 2

Godsday, the 2nd - Starday, the 13th of Goodmonth​

The journey through Olven Vale and up the disused trade road into the lowest peaks of the great Altan Tepes was largely uneventful. They passed the time as they always did, by going over and over their accumulated clues. In particular, Morier's experiences within the Grove of Renewal were scrutinized with great care. Ledare wanted to be sure that she understood completely the information he had gleaned.

"We should all take interest in this," she told the others. "Who knows when one might find oneself the sole keeper of such knowledge."

"Correct me if I'm wrong, but it seems to me that regardless of what we learned in the Grove, without our little elven compass here, we're in no position to act on that knowledge," Huzair said, patting Morier roughly on the head. The Eldritch Warrior swatted his hand away.

"Yes. It goes without saying, the one we have to safeguard now is Morier," Ledare agreed. "Without his head, we are as directionless as we were before we entered the Grove."

"I say we really only need 'is head!" Karak announced before bursting into laughter. Huzair joined in, but he was the only one. Lela left Feln's shoulder long enough to fly down and pull Karak's mustache.

"That's mean!" she scolded as she dodged with fist.

"I hope you all realize the serious nature of this quest," Ledare admonished once the group had settled down. "It is not to be taken lightly."

"It was but a joke, lass," Karak grumbled, sinking into a foul mood that lasted the rest of the day.



At camp one night, Feln drew Morier aside during one of the rare moments that the half-ogre was free of Lela. "I am sorry for my reaction to your victory over the Purging," Feln apologized, not able to look Morier in the eye as he spoke. "I am sickened to say it, but when I thought you had failed, part of me felt glad for it meant I made the wise decision in turning back. When you returned, it just confirmed that I was not strong enough for the challenge." For a moment, Morier said nothing, and the uncomfortable silence pressed in on them.

"We are alike, you and I," the Eldritch Warrior said at last. "We see life as a series of tests to be met head on and overcome. If our roles were reversed and it was I who had turned back and you who had succeeded, I cannot say that I would not feel the same resentment at your victorious return."

"It warms me knowing that you are back, though, Morier," Feln said quickly. "Truly."

"I know, Feln," Morier said patting the half-ogre's arm reassuringly. "There is no ill-blood between us." Feln nodded in acceptance and moved to the edge of their camp where he threw himself into re-mastering his martial forms.



On Waterday, the 10th they arrived near the alpine town of Relfren and several members of the VQS went in to secure supplies for the remaining journey into Pellham. They left Feln and Wolf and the centaurs at camp in the pine forest beyond the town to avoid undue scrutiny.

That turned out to be largely unnecessary as the townsfolk were preparing for their annual Founders' Day festival in three days' time and were far too busy erecting temporary seating in front of the Emerald Moon Cheese Factory to pay the well-armed travelers much mind. Founders' Day always involved a grand feast sponsored by the wealthy merchant, Heinz Schiller, owner of both the Emerald Moon Cheese Factory and Heinz Schiller’s Most Excellent Sausagerie - the two largest businesses in town. Unsurprisingly, the feast involved the consumption of prodigious amounts of cheese, sausage, wine and beer but this year was especially exciting; both the cheese and sausage works had closed their doors until the day of the festival. Signs proclaimed a "special surprise" was to be unveiled.

This, of course, was interpreted as a sinister plot. Given their experiences with the meat pies in Barnacus this was perhaps to be expected. So they did a bit of snooping once they'd visited the few shops they needed and discovered that there was no one in the small village that could enchant Karak's waraxe. Their investigation involved Huzair Charming Brother Theo, the local priest of Waukeen; a meeting with Constable Taunen-baum during which he begged their assistance investigating some local ruins; and Lela's nighttime reconnaissance of the cheese factory.

Brother Theo, who found himself suddenly to be Huzair's best friend, allowed them entry into the town's ossuary to view the bodies of two dead elves that they thought might hold some clue to the mysterious "special surprise". The group declined the Constable's request for their aid with the bandit-infested ruins. And Lela's investigation of the cheese factory uncovered a well-guarded building with an inordinate number of rodents of unusual size.

There was no obvious enemy to run through with their swords, and the pull in Morier's head was very insistent. On Earthday morning, they met one last time with Constable Taunen-baum to explain their fears to him.

"Please understand, we do not have the luxury of time to help you now with the neighboring ruins. But there is one matter which demands your immediate attention," Ledare explained in her most diplomatic manner. "Not long ago, the northern city of Barnacus was the target of a deadly taint. Hundreds of people were afflicted and the city shut down under quarantine as a result of poisoned meat pies from the Festival of Ibrahil. At the same time, the city was struggling with an overflux of rats. Not just any rats, but rats of unusual size. The parallels between your two situations are too close to ignore. We beseech you to take a closer look at the dealings of the Emerald Moon Cheese Factory."

They left with the feeling that the Constable wasn't going to do anything to jeopardize Relfren's festival. They had done all they could without further delaying their arrival in Pellham.



On the journey down the mountains into Pellham itself, they encountered merchants on their way to the Founders' Day and Karak warned them off eating the cheese. The merchants journeyed onward thinking that the dwarf had developed diarrhea as a result of consuming too much of the green cheese and also that he was far too willing to burden strangers with the knowledge



Sunday, the 14th - Waterday, the 17th of Goodmonth​


The VQS passed though the tiny outpost of Cutter Jack's at the base of the mountain and received directions to the next nearest settlement, the Village of Bereford which lay to the southeast. Fortunately, this was also the direction in which Morier's head was pulling them, so they bid farewell to Brynzin Bri and the other centaurs and pointed themselves toward Bereford.
 
Last edited:

[Realms #313] Southward, Ho! part 3

From Karak's point of view, Bereford proved to be even less interesting than Cutter Jack's. The town of poor farmers didn't even have an outfitter's, let alone someone capable of crafting him a magic waraxe. In fact, apart from private dwellings, the only building in town was a traveler's inn, The Wayward Fool. Leaving Feln and Wolf outside, the VQS stepped into the smoky interior of the place where they immediately found all eyes upon them.

"Oi!" Karak bellowed as he stamped toward the bar. "Break out yer best! I've a powerful thirst to quench!"

They drank and ate a bit while subtly pumping the barkeep, Lodar Manford, for any information that might be useful to their quest. He had little to tell them other than to mention a recent murder and point them toward a man drinking hear the fire. That man, a farmer by the name of Jaden Brum, had witnessed a bizarre slaying and it had made him something of a celebrity in town. For the price of a few watery beers he was more than willing to share the tale with the strangers.

"Well, it was near on to dusk about a fortnight ago when I see this figure come stumbling out of the woods near the Jenson farm. I’m a curious sort, so I start to wander over to see who it might be. I was thinkin’ it might be old Homer got himself into the jug again and that he might be needing someone to show him back to his house," the man drawled, taking a refreshing pull off his beer. "I’m about half-way across the field, and I’m thinkin’ that it really don’t look much like Homer when I see Sam Jenson a-walkin’ over to this feller too. Now Sam’s not all that friendly to folks, ‘specially to those who trespass on his property, so I’m figurin’ there’ll be some yellin’ and cussin’ goin’ on pretty soon." The man grinned mischievously, giving the others the impression that he delighted in the prospect of the potential fight. As he continued his tale, his mood quickly darkened.

"Now I’m still aways away from the two when Sam meets up with this guy and starts to yell at him to get off his land. Sam didn’t get more than two breaths before this guy hauls back and clobbers him in the head," Jaden took another sip of courage and ran a worn hand through his greasy hair. "I can tell you right now that I’ve seen my share of brawls, and this stranger didn’t look like he was moving quite right; he was slow and kinda jerky like you get when you’ve had more to drink than you oughta, but that one punch dropped Sam like he was hit with a spade. That stranger didn’t even stop movin’ really. He just walloped Sam and kept on a-goin’ across the fields."

The VQS exchanged looks. They suspected the influence of the adversary they had come to call "The Black Bishop". He was seemingly able to hop from body to body and the herky-jerky description offered them by Jaden lend credence to their supposition. They said nothing to the farmer and let him continue his yarn.

"When I finally get to where Sam’s lying I can tell right off that he was dead. His neck was bendin’ off at an angle and his eyes were open and starin’ straight into the sky," he'd gone a bit pale as he spoke. He was obviously shaken by the events he was recounting despite the notoriety being a witness had afforded him with his neighbors. "Soon as I see that, I came a runnin’ into town to get a bunch of guys together to go after that murderer, ‘cause I didn’t rightly feel safe facing him all alone. We searched through the forest where that guy wandered into but we couldn’t find no sign of him. We even tried to use Cobham Trask’s huntin’ hounds but they couldn’t pick up a scent to follow. They just kinda milled around and wimpered like they was spooked by somethin'."

Thinking his tale was done, they began to pepper him with questions: "Which way did the herky-jerky man come from? Which way did he disappear?" The man drank his beer and eyed the group.

"Now as strange as all that sounds, what really got us worried is what happened next," he said and the questions stopped at once. Jaden was well-practiced in the pacing of his story. He built dramatic tension that a bard would be proud of. "We had a service for Sam the next day and buried him out on his farm like he said he always wanted, right next to Sara, his wife. A couple of days later I go on over to Sam’s place to feed his animals, and make sure they're alright until one of his sons can arrange to get the critters moved over to his farm and I see Sam’s grave all dug up. When I take a closer look I can see that Sam’s body is gone; stolen right out of the grave. We’ve all been a might uneasy about that I can tell you. We’ve checked all the other grave sites around town and none of them seem to be disturbed, just old Sam’s."

This story peaked the group's interests, of course, but as neither the direction the hurky-jerky man came from (south toward the isolated hamlet of Miller's Pond) nor the direction he was headed (north toward the Gray Crags) led in the same direction as the pull in Morier's head, they decided not to investigate. They stayed the night in Bereford, got directions to the next large settlement (the town of Floxen) and bid the villager's farewell.



Earthday, the 18th and Freeday, the 19th of Goodmonth, 1269 AE


The two day journey to Floxen was without major incident. Wolves approached the group's camp at night, but thought better of venturing closer than the edge of the firelight.

Floxen was much larger than Bereford, walled with many stone buildings. Karak was thrilled; surely here they would find someone who could enchant his precious axe. They paid the small tax to enter the town (again leaving Feln and Wolf alone in the wilderness) and entered the place full of optimism. Ledare's spirits were further bolstered by the presence of a temple to Flor. She urged the group in that direction, reminding Karak that priests were capable of enchanting weapons as well as wizards.

"Oi!" Karak bellowed as he stamped into the healing hall. "Where be someone who can magic-up me axe?" Seeing the shocked expressions on the gathered clerics and acolytes, Ledare quickly stepped forward while Morier physically restrained the eager dwarf.

"Pardon my companion, Sister," she said to the head priestess. "He means well, although his tact is not as keen as his blade." The Matriarch looked at Ledare, her companions, and the holy symbol Huzair had given to the Janissary.

"I see you follow the White Lady," the cleric said with a serene nod of her head.

"I do," Ledare admitted. "I am a Faithful Daughter, but newly called to service."

"Then perhaps we can help one another," the Matriarch said. "Come, follow me to my chambers."



"I’m afraid I have received news that concerns me greatly," the priestess (whose name she told them was Mellona) explained once they had all crowded into her office. "We recently received word of a remote village overrun with undead. A priest of Garjarvan discovered that all the villagers had apparently died of some virulent plague and that zombies now inhabit the town. He barely escaped with his life and upon reaching the town of Bereford convinced a group of local adventurers known as the Speckled Band to accompany him back to cleanse the town. One of the members of this group was a priestess of our order named Shamalin. She sent a message to the temple here in Floxen explaining the situation and letting us know that her party intended to investigate."

"That was several weeks ago and we have received no further word from Shamalin," she finished. "She and the Speckled Band have disappeared."

"And you would like us to investigate?" Ledare asked, prompting a nod from Mellona.

"We have no holy warriors of our own here in Floxen," she said. "If we did, I would not press so upon you, a stranger to us."

"If it would aid the White Lady, I am bound to offer my help," Ledare pledged and Mellona smiled warmly at her.

"Now hold on!" Karak grumbled. "We don't break up a band o' skaven we know are fixin' to taint an entire village. But we run off after a missing cleric without battin' an eye?"

"If you were to do this thing for us," Mellona went on, "we would be willing to arrange for the enchantment of your axe, good sir dwarf."

"Oh, well, then," Karak nodded, getting to his feet. "I'm in."
 

[Realms #313] Southward, Ho! part 4

"Ho, there!" Ledare said again. "We mean no harm! We seek parlay!" She and Morier advanced at a cautious pace on the three armored men. For their part, the armored men advanced as well, drawing daggers to complement the bastard swords they all three carried. They fanned out slightly as they came.

To Huzair, the men didn't seem in a parlaying mood. He drew some powdered rhubarb and an adder's stomach from his component pouch and began to cast. "Acid sagitta!" he shouted as he cast the powder into the air where it transformed into a vitriolic missile. The bolt of acid flew true, slamming into the middle warrior's breastplate with a hissing splash. "Yes!" the wizard cheered, raising his fist in victory.

"Stand down!" Ledare barked over her shoulder before turning back to the men in platemail.

"What?" Huzair yelled back. "I hit him, didn't I?"

"I apologize for our wizard. We're really just looking for the Speckled Band. Have you heard of them?" Ledare asked the advancing warriors. Their answer was to spread out into an obvious attack formation. 'That's about how this whole day's been going,' the Janissary griped to herself.



Starday, the 20th - Moonsday, the 22nd of Goodmonth, 1269 AE​


Mellona had warned them about the rumored troubles in Miller's Pond, so the zombies hadn't really been any great surprise.

It had been the better part of two days since they'd left Floxen when they reached the summit of a low hill. There, a worn, stone marker with faded etchings indicated that Miller’s Pond was but one mile away. The trail had wound its way down the steep hillside ahead and as they descend into the shadow of the hill, the air became damp and chill, hinting at the cold winter that would come to this southern region all too soon. After a bit more travel, the trail reached the valley floor and began to level out, the forest ahead thinned, and they could catch glimpses of the sun shining on the opposite hillside. When they reached the edge of the tree line, they had seen a typical farming village spread out before them. Fields and farmhouses surrounded a small village which has been built on the edge of a large pond.

The first dwelling they had passed heading towards the village was a small farmer’s cottage with a livestock pen. The yard was completely overgrown with weeds and the door to the cottage stood ominously ajar. They had stopped and listened, but the only sound that came to them was the creaking of a wind-blown shutter and the distant cawing of a flock of ravens. The direction of the wind shifted slightly, bringing with it the unmistakable smell of death.

In spite of this, they had pressed on and when they reached the edge of the village, the usual sounds of activity associated with an active community were conspicuously absent. Moving down the dirt street, the only sound that had broken the silence was the scuff of their own boots and the creak of their leather gear. The houses and cottages that lined the street showed no signs of life and no livestock could be seen in their pens.

As they had neared the center of town, Feln thought he'd heard the distant sound of a door closing. As they turned to determine the direction from which the sound came, Lela also caught a glimpse of movement through the darkened window of the nearby mill. They had moved closer to investigate when the muffled sound of breaking glass from the chandler's shop behind them caused them all to freeze in their footsteps. Apparently, Miller's Pond was not completely abandoned and whoever, or whatever was still there was hiding all around them.



They had to start somewhere and so they started with the mill - easily the largest building in town and obviously the focal point for the settlement. Not surprisingly it contained a zombie that tried vainly to attack Lela after she squeezed in under the door. But it was slow and clumsy and Lela could fly. Once Karak and Feln had battered down the door, the zombie didn't last long.

The mill had also contained bodies - two of them, both dead by violence. They were several weeks old, with both decomposition and the predation of scavengers making anything more definite about their deaths impossible to tell. Not that they had much time to sort through the evidence; a whimper from Wolf alerted them to the presence of more walking dead. Five of the zombies were lurching at them from the rear.

Peering out through a boarded up window on the opposite side of the mill confirmed another three approaching from that direction.
 

Jon Potter said:
"Ho, there!" Ledare said again. "We mean no harm! We seek parlay!" She and Morier advanced at a cautious pace on the three armored men. For their part, the armored men advanced as well, drawing daggers to complement the bastard swords they all three carried. They fanned out slightly as they came.

To Huzair, the men didn't seem in a parlaying mood. He drew some powdered rhubarb and an adder's stomach from his component pouch and began to cast. "Acid sagitta!" he shouted as he cast the powder into the air where it transformed into a vitriolic missile. The bolt of acid flew true, slamming into the middle warrior's breastplate with a hissing splash. "Yes!" the wizard cheered, raising his fist in victory.

"Stand down!" Ledare barked over her shoulder before turning back to the men in platemail.

"What?" Huzair yelled back. "I hit him, didn't I?"

"I apologize for our wizard. We're really just looking for the Speckled Band. Have you heard of them?" Ledare asked the advancing warriors. Their answer was to spread out into an obvious attack formation. 'That's about how this whole day's been going,' the Janissary griped to herself.

Ya know, this happens frequently in the game I play in as well. The initiative winner charges and then someone down the line yells "parlay!". Kind of hard to use diplomacy when one of your party members is whacking off someone's arm.

Your recent increase in posting it keeping me awake at work keep up the excellent work for my sake. :p
 

Hairy Minotaur said:
Ya know, this happens frequently in the game I play in as well. The initiative winner charges and then someone down the line yells "parlay!". Kind of hard to use diplomacy when one of your party members is whacking off someone's arm.

Yeah! Exactly right. It doesn't help that the wizard (who has the highest DEX in the party, and therefore the highest Initiative) is the only Chaotic-ly aligned character, either.

Your recent increase in posting it keeping me awake at work keep up the excellent work for my sake. :p


Ahhh... So much better to hear that it's keeping you awake than the reverse. :D

This pace is going to have to end pretty soon, but I'm 99% caught up (meaning I'm over the writing 'hump' I was struggling with) and still have a good amount of padding to post between where the story hour is and where the actual game is.

I'll post a little something more tomorrow.
 

[Realms #313] Southward, Ho! part 5

And those were only the first wave. More of the things came behind those, with every open doorway and dark alley disgorging the undead things. But even vast numerical superiority wasn't enough to cause the VQS much trouble. They mopped up the zombies suffering little more than a small depletion of Huzair's spell repertiore. Only Wolf was seriously wounded, the victim of his own swift attack which placed him in the unenviable position of being outnumbered and far from his allies. Most of the others received but a few scratches - although both Feln and Huzair also received a bite or two from a zombie that got too close.

Karak was sharing around whacks from his healing stick when Feln pointed, alerting the others to the advancing horsemen.



The real threat hadn't been the undead, Ledare groaned as she caught her opponent's bastard sword on her shield. She tried to bring Ravager around in a riposte, but the dagger her enemy carried in his off hand darted in low and quick, cutting her side. Even so, he made and easy target, coated as he was in the sparkling Glitterdust Huzair had laid on the three warriors at range. Her own saw-toothed blade came up, slicing him deeply along the gap between cuisse and codpiece and opening another gash in his left hand before it was done. But, although the wounds were severe, it was the lingering effects of Huzair's Acid Arrow that actually did him in. The spell had eaten an ugly, smoking hole through his breastplate and judging by his screams and the smell, was continuing to work on the flesh beneath.

To his credit, the man raised his sword to strike at Ledare again before succumbing to the acid and falling dead at her feet. His companion was quick to join him, separated from his left arm by Morier's flashing greatsword. He fell, screaming, from shock and blood loss.

A moment later, Feln returned to the group carrying the unconscious body of the warrior who had been blinded by the wizard's spell. The side of the man's head was already starting to bruise up.

"The other rode back up to the manor," the half-ogre informed them, angling his head back toward the hillside overlooking the town of Miller's Pond. "I thought maybe we could ask this one a few questions." Ledare nodded.

"Good thinking, Feln," she said.

"Hey, Morier! Did you see that shot with the Acid Arrow?" Huzair called as he trotted up to the group. He was grinning from ear to ear. "It was beautiful. I doubt Garan-Zak could've done better." Morier said nothing as he cleaned off his sword using the cloak of the body before him. He knew what was coming when he glanced up at Ledare's face.

"You have a pretty strange concept of parlay," the Janissary said to the mage. "In the future, if you are to adventure with us, you will practice caution." Huzair shrugged and produced a cigar from his traveler's purse.

"You are most welcome for my services, darling," Huzair replied with perfect politeness as he lit the cigar off his thumb. "It was a nice shot if I must say so myself. I have never tried the spell on a moving target before."

"We were lucky they didn't turn out to be the fine upstanding citizens of Miller's Pond," Ledare admonished with a disapproving shake of her head.

"I would not think men charging at you with swords in a town full of zombies would be upstanding citizens... although I have never been in a town full of zombies until I met up with you," the wizard admitted. He shrugged and exhaled smoke above his head. "So now I know: wait until we are injured or in chains to do something."

Ledare snorted derissively. "That's not what I meant and you know it!"

"Oh, forgive my sarcasm, my lady," the mage smirked, his smile a lusty slash of white in his charcoal face. "I would love to be in chains... as long as I was with you." Ledare shook her head in disgust and walked away, heading back toward Karak and Lela who were still tending to Wolf.



"Wolf is the best friend I've ever had!" the faen was twittering to Karak. "I can't let anything happen to him!"

"Do nae worry, wee one," the dwarf replied. "Between yer healin' an' mine, we'll have 'im on 'is feet in no time - all four of 'em!"

"I don't know about our new wizard," Ledare said as she joined them at Wolf's side and Karak nodded.

"Aye. He rankles me a might as well," the dwarf admitted. "But I trust Morier and Morier's spoken for him. That be good enough for me."

"I think he's funny," Lela grinned.
 

[Realms #313] Southward Ho!, part 6

OOC- I'll be stealing a page from nemmerle's Out of the Frying Pan campaign and including a few footnotes on this post since it refers to events that predate the story hour as it appears on these boards. I hope readers find the addition to be helpful.


----------------------------

While the others interrogated their captive, Karak examined the building behind which they were conducting the questioning. The door was locked, but it yielded easily to a judiciously applied bit of boot leather, releasing the foul stench of rotting things from the interior. Predictably, zombies lurched awkwardly out of the dark corners of the building, their faces and fists smeared with gore.

Karak spat on the floorboards and waited for them to close. The first fell quickly to his axe; split open from collarbone to crotch, its feet became tangled in its own trailing organs and it fell twitching to the ground. The other two clambered over their fallen comrade and pawed ineffectually at the dwarf's thick plate armor. Karak sneered in disgust and drove his waraxe through the belly of the one on the right, essentially splitting the putrescent corpse in half. His follow-though cleaved into the second zombie's left shoulder, severing the arm and head from the rest of the body.

"Now that be how a dwarf cleans 'ouse," Karak mumbled as he cleaned the fluids off his axe using the curtains of a nearby window. Looking out into the town's square he saw more horsemen - or rather he saw more horses. Of the riders there was no sign. He harrumphed and moved to the open doorway for a better look.

He saw movement between several of the buildings opposite and spotted an archer taking up a position near the horses. Three arrows sinking into the door frame beside his head suggested that he too had been spotted. Harrumphing again, he turned and ran toward the side window which looked out on the mill they had already cleared of undead. With a grunt, he threw himself through the window, landing heavily in the side yard amidst a shower of broken glass. A concerned Morier and Ledare peered warily around the corner.

"We've got more company!" Karak grumbled as he got to his feet. "Archers! And I do nae think they be friendly." Another pair of arrows thunked down into the ground at his feet for emphasis.

Karak looked beyond Morier and Ledare to spot Huzair holding a bloodied dagger. Their captive lay in shackles, his nose split and his face covered with a sheet of blood.

"Oi!" the dwarf roared. "What be this? Torture?"

"I really was not going to do it," the wizard admitted as he wiped the dagger on the grass. "But the bastard spit in my face. He needed to be taught some manners."

Karak saw Lela send a stabilizing trickle of healing into the shackled man at the same time another arrow slammed into the wall beside him. "We'll talk more o' this later, wizard!" he growled before turning back toward the town square and bellowing a battle cry.

Their enemy wasn't immediately visible although the placement of the numerous errant missiles indicated that they were spread-out widely amidst the buildings on the opposite side of the town square. Karak moved boldly forward and surveyed the scene for some sign of the concealed archers while Morier darted into the mill that they had already cleared. The empty building provided some much-needed cover as the Eldritch Warrior moved toward the mill's back door and hopefully onto their enemy's flank.

"Wolf! Stay! I'll go check it out," Lela volunteered and moved skyward before anyone could argue. She quickly disappeared, her tiny form swallowed up by the darkening shadows of late afternoon.

Ledare peered around the far side of the building and saw movement far up the street. An archer was stationed there, taking ineffectual shots at Karak. The dwarf's armor had easily turned aside the missiles thus far, but it was only a matter of time before one of the snipers got lucky. "I'm going in," she told Feln and Huzair before activating her Ring of Invisibility and vanishing from view. It was only the second or third time she'd made use of the Ring since liberating it from Andamacles back in the moonsdance of Planting. [1]



Huzair paused long enough to cloak the half-ogre with a Protection from Arrows spell before he did anything else. Even as the mage's scroll crumbled to dust, Feln moved in the direction that the Janissary had been headed, falling back on years of training to hide his bulk in the building's lengthening shadow.



Ledare had crept invisibly forward, doing her best to soften the chinking of her armor as she went. She made it to the far corner of the building across the lane when a bellowed cry caused her to freeze in her tracks. "Ho, zere! Dogs!" the voice cried out in thickly-accented guttertongue. "Show yourselves and lay down your veapons or die!"

Ledare recognized the speaker even before he stepped out from the side of a building that faced the square opposite the mill, parallel to the Janissary some 100 feet away. He was dressed in full plate and carried a large steel shield in one hand and a gleaming longsword in the other. A cloak and tabard of yellow were worn over the armor, and the latter swept out behind him as he stalked forward into the square. His helm obscured the warrior's features, and it had been six moonsdances since she'd laid eyes on him last, but Ledare knew Sir Brin [2] when she saw him.

She was about to change direction and come at her old enemy when Lela dropped an Entangle spell on top of the blackguard, filling most of the square with clutching roots and grasses and effectively cutting the battlefield in half.



Lela had wasted no time being cautious, counting on her size and unexpected approach to protect her from view. She angled steeply upwards until she was twenty feet above the rooftops and then zoomed cross the square to get the lay of the land. The majority of the bad guys were amassed behind the main building there; seven men in heavy armor were arrayed there. Another five with composite longbows were either moving into or already established in sniping positions amongst the cluster of nearby buildings.

They were in a lovely position for her to try one of her favorite spells. As soon as she heard one of the men calling down the dark blessings of Aphyx the faen knew that it was time for her to act. The mean guy shouting out for them to surrender provided the obvious target.



Morier had made it to the far side of the mill, across the alley separating it from the adjacent cobbler's shop, and around the far side of that building when chaos erupted in the square. He could hear cries of alarm and shouted curses rising from the VQS' enemies and a thin smile found his lips. He spared a glance in that direction - enough to spot the leader (who Ledare would have identified as Sir Brin if she'd been present at his side) as he tried moving from his position near the front corner of the building directly opposite the mill. Lela's animated plants frustrated his efforts entirely.

Still smiling, Morier darted across the street, searching for one of the enemy archers.


------------------------

[1] Ledare recovered the faulty Ring of Invisibility during one of her earliest adventures, but Finian and later Vade had a habit of "borrowing" it for extended periods of time. You can read about her recovery of the ring here.

[2] Sir Brin was the first campaign villain to really get under my players' skins (he's also the only one with a really bad accent). He and his friend, Heurist, posioned the party and kidnapped one of them for use as a trap-springer in a tomb they deeded to breach. You can read about their first meeting here. Sadly, by the time I brought him back for a rematch with the party, only Ledare remained of the group that met him initially. Still, there were some satisfyingly surprised faces around the table and a gasp or two of recognition when I trotted out my really bad accent.
 
Last edited:

[Realms #313] Southward, Ho!, part 7

Karak was smiling too when he saw the Entangle disrupt the enemy. He'd have to congratulate the faerie when the battle was done; she'd likely just handed them victory. Raising his axe he roared a battle cry and charged Sir Brin's position, unmindful of the clutching vegetation. Thanks to Vade's Freedom of Movement Ring, the plants just slid off of Karak's limbs as he came, not slowing him down in the least.

Sir Brin met the dwarf's steely eyes as the armor-plated figure trundled toward him and managed to draw on the power of his fell patron to Corrupt his Weapon before Karak had completely closed with him. The Unholy Warrior raised his longsword, which seemed suddenly to be dripping vile, green ichor, to meet his opponent's charge and grinned darkly.

"You should have stayed avay, doggie," Sir Brin taunted. "Now you vill serve as an example for your cowardly friends!"

"Shut up an' fight!" Karak countered and swept his axe upward in a vast arc of death. Sir Brin expertly deflected the blow with his shield and slashed outward with his longsword forcing Karak to give ground to avoid the defiled weapon. Karak wasn't expecting the second attack Sir Brin drove at him on the back swing, but still managed to deflect it with his waraxe. Barely.



Ledare turned away from the combat - there was no way she could help Karak. She wasn't sure how it was that he was able to avoid the clutching plants, but she didn't like her own chances if she got too close. So she instead turned her attention on the archer she had spotted earlier. She was firing inexpertly at Karak despite the dwarf's closeness to her ally. Not that Sir Brin was in any danger from friendly fire, apparently; the archer wasn't landing a shot anywhere near the melee.

Ledare stepped up to her invisibly, mindful of her gently clinking armor. The archer was too busy cursing her own inaccuracy to hear the Janissary and Ledare quickly put the woman out of her own misery. As she crumpled beneath Ravager, Ledare turned to see a few determined warriors muscling their way toward the perimeter of the Entangle spell's area of effect. The one in the lead cried out suddenly as Huzair plied his Wand of Aganazzar's Scorcher and caught the man squarely in the chest. He fell and was dragged down by the clinging grasses.

Feln stepped up to the edge of the entangling plants and reached in to deliver a pair of surgically-precise blows to the chest of the next opponent to come near. The half-ogre's huge fists stove in the man's breastplate, crushing the ribs beneath and sending the hapless man sagging, lifeless, down into the writhing plants.



Lela was gleefully sprinkling pinches of faerie dust over those unfortunates grappled by her spell. So far, she'd tried some powdered Deeper Slumber without any success, but she was quite pleased to see one of the warriors below swaying mindlessly in the grip of her Confusion Dust. The three pouches of dust were - without a doubt - her greatest find; well worth the effort she'd had to go to at Market to wrangle some of the stuff from the bogies there.

Well, her elvencraft shortbow was pretty special too. And the Ten'Venielle were a lot easier to bargain with than anyone in FaerieLand. So maybe it was her greatest find.

Not to discount the specialness of her leafweave armor. It was the only armor that she felt-

Morier's frustrated cry cut suddenly through the faen's rambling thoughts. She looked up to see him struggling with three opponents. There was blood on his armor, but none on his sword.



Morier felt the magic drain from him without discharging and he bellowed angrily. He'd used his highest valence - his only spell of the Second Circle - to power his Elemental Blade hoping to take out one of the archers with a single blow. It was a dangerous gambit, one born perhaps of overconfidence, but he was approaching the nearest archer unawares. The man's unprotected back loomed large in front of him. How could he miss?

He missed and the electricity released harmlessly into the ground instead of into his opponent.

The man dropped his bow and drew a dagger in one fluid motion, and then showed Morier the proper way to stab an enemy. He drove the short blade into the albino's thigh before the elf could do much more than register the weapon's prescence. Morier took a painful step back and raised his greatsword, clipping the man's shoulder as he drew a bastard sword from its sheathe. There was little force behind the blow, however and it did nothing to dissuade the man from bringing the blade to bear.

"Omuull, remember Master Re'esh's lessons," a second warrior said as he came to his ally's defense with sword and dagger drawn. He moved to flank the Eldritch Warrior and Morier realized at once that he was in serious jeopardy.



"You're tough, dwarf! I'll give you zat!" Sir Brin laughed as his blade struck heavily against the side of Karak's helm. "Zat vill make your death all ze sweeter vhen you fall beneath my sword!" Karak growled in response and took a tactical step back, knowing full well that Sir Brin was rooted to the spot by the Entangle. He dropped his waraxe and drew his light crossbow. He didn't use the weapon much, but kept it for sentimental reasons; he and his brother had found it in a haunted monastery and it had belonged to Malak until his death.

"Ah! You show your true colors at last, eh?" the blackguard laughed mockingly. "You're as much a coward as zese dogs you run viz, dwarf!" His words dripped confidence, but there was a look of panic in his eyes as he renewed his efforts to struggle free of the vegetation.

Karak fired point blank into Sir Brin's chest, but the bolt skittered harmlessly off the unholy warrior's heavy plate armor. He was reloading when Lela called down to him from above. "Look!" she pointed across the square. "Morier's in trouble!"



The elf was getting ravaged and there was nothing he could do. Feln was more than 100 feet away and separated from Morier by the vast expanse of the Entangle spell. He'd never get to him in time to prevent the inevitable.. but he had to try. He remembered well, Ledare's cautioning words about protecting Morier and the compass in his head.

Drawing on decades of discipline, the martial artist tapped into his inner reserves, triggering a burst of speed and coordination. He put both to work, tumbling his bulk improbably around the few combatants still up on his side of the battlefield before heading as fast as he could to help Morier.

He just hoped he was in time.
 

Into the Woods

Remove ads

Top