hero4hire
Explorer
The group sets in for the long haul as Durion meticulously works on the locks, checking for traps of failsafes as he goes. Eventually he cracks all of the gates.
The First alcove contains ten coffers…all locked!
All said and done the careful dwarf takes about an hour but everything is open for plunder.
(2 minutes per search, 2 minutes per open lock, and 13 things to work on equals 42 minutes. Include a break, some talking etc. An hour sounds right)
Six of the coffers hold coins 1000s of silver and gold and over a hundred platinum. The remaining four, three hold letters of credit. This would make you want to retire if they weren’t all long expired. The last holds a deed. If the document is still valid it seems the holder of the deed would be the legal owner of Vraath Keep.
The second alcove seemed to be a private place to relax and read. A cursory glance at the books there seems to give some information on Vraath Keep’s history; there is a Diary of one Lord Amery whose final entry ironically states “I have solved the Forest Giant problem once and for all!”
The third alcove holds single large trunk. Within is a Dragon’s skull. Virishal identifies it as once belonging to a Young Black Dragon. Two dozen giant’s teeth on a thick string. A Mithral Heavy Shield emblazoned with a Lion Coat of Arms. A Spiked gauntlet bigger then a man’s head, made from bullette’s teeth and claws while fairly primitive looking it is embossed with a symbol that looks something like a frowning tusked mouth. Finally a staff made of white oak and carved to resemble braided bands of holly and oak boughs, twisted around a unicorn’s horn at the end.
Then a voice can be heard from above. “I hope ye don’t expect my old arse to climb down there with ye?”
It is Old Jorr with two Worg pelts in tow. Obviously the old codger made friends with some escaping worgriders.
The First alcove contains ten coffers…all locked!
All said and done the careful dwarf takes about an hour but everything is open for plunder.
(2 minutes per search, 2 minutes per open lock, and 13 things to work on equals 42 minutes. Include a break, some talking etc. An hour sounds right)
Six of the coffers hold coins 1000s of silver and gold and over a hundred platinum. The remaining four, three hold letters of credit. This would make you want to retire if they weren’t all long expired. The last holds a deed. If the document is still valid it seems the holder of the deed would be the legal owner of Vraath Keep.
The second alcove seemed to be a private place to relax and read. A cursory glance at the books there seems to give some information on Vraath Keep’s history; there is a Diary of one Lord Amery whose final entry ironically states “I have solved the Forest Giant problem once and for all!”
The third alcove holds single large trunk. Within is a Dragon’s skull. Virishal identifies it as once belonging to a Young Black Dragon. Two dozen giant’s teeth on a thick string. A Mithral Heavy Shield emblazoned with a Lion Coat of Arms. A Spiked gauntlet bigger then a man’s head, made from bullette’s teeth and claws while fairly primitive looking it is embossed with a symbol that looks something like a frowning tusked mouth. Finally a staff made of white oak and carved to resemble braided bands of holly and oak boughs, twisted around a unicorn’s horn at the end.
Then a voice can be heard from above. “I hope ye don’t expect my old arse to climb down there with ye?”
It is Old Jorr with two Worg pelts in tow. Obviously the old codger made friends with some escaping worgriders.