OOC:Well... isn't athletics a fighter skill? Climb is in there...
OOC : DOH!
Mira said:
"Shouldn't we check out whats on top of those platforms? If they expect us to come through the door, maybe it will surprise them if we come down the steps at the same time we open the door?" Mira suggests.
-''That's a pretty good idea, sis! Guys, kick that door open at the very same time I reach the top of the platform. This might take me a try or two...''
Mal sheaths his sword,moves under the leftmost platform and basically just jumps up, grabs the ledge and pulls himself up.
OOC :
1 - I assume I'm getting that inspiring word, because I'm not doing that stunt bloodied.
Inspiring word (1d6=6)
Mal 30/34 hp. I'm sure Velmont won't mind (Though he probably won't sing 'You're simply the best' by Tina Turner to motivate Mal as I suggested earlier. Oh well...)
2 - I'm doing that when everyone is in place and give the thumbs up, I delay until then.
3 - I'm doing the stunt with Mal's shield still on his arms and take the -2 check penalty. If you need visualization of how it can be done; Mal's shield is strapped high on his forearm and also held by a handle. Mal releases the handle on his shield and it dangles from the strap on his forearm (hence -2).
Once up he just grabs the handle again.
4 - 5 square / 2 = 2, or ten feet. Mal can do this in a single move.
1d20+7=18
I expect the DC to be either 15 or 20. If he fails on his first try, Mal can just try over and over (He's on the ground ; falling means nothing!)
Though if the DC is 20, someone could just boost him (Aid another; +2 means 20).
5 - When I say kick the door at the same time I move up, I mean it.
At the same time. Ready action. Don't leave me high and dry atop the platform!
Maybe this would work better as a new initiative (thouh as part of the same encounter) that starts with Mal on top the platform and the door open?