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AbdulAlhazred
Oh I wasn't knocking 4e or any edition of D&D, nor was I implying that you can't run such scenarios and have fun in any edition. I was reflecting on the ample Internet dialogue out there about Stealth being a bit of a sticking area for many groups. I thinly thats been regardless of edition.
I tend to agree it often comes down to a play style issue, not a rules one. HOWEVER, I would like to see the rules actively support reconaissance style stealth with some interesting options. There's plenty of tactical language under the Stealth skill in 3e & 4e, but no "ways this works at the table" section.
That's what's "missing" (read: would make a fun game more fun).