For my particular campaign this is a far way off, however as any good storyteller I constantly read ahead. I am curious on the Rites of Rulership and how they effect the party as a whole. I can understand the Monarch him/her self will get considerable bonuses to their character. Are there any balancing effects that the rest of the party get? I noticed in Stover Delft's stat block he gets an ability called "Royal Power" which grants him fast healing 5. But it appears he is the only character in the campaign who gets this. What i am trying to do is avoid jealousy among the party by giving a single player such grand toys to play with and the rest of the party not have any extra at all. Other GM's who got that far, what did you do?