The Rod of Seven Parts: Kauai Team OOC

Actually, now that I think about it, Brakkus would like to start training Chop Liver for "Combat Riding". It takes 3 weeks, which probably has to be consecutive. If that true, just consider it RP set up. If he can get 3 days worth, then even better. Brakkus's handle animal modifier is only +4 so it probably doesn't matter anyway.
Rules quote:
Combat Riding (DC 20): An animal trained to bear a rider into combat knows the tricks attack, come, defend, down, guard, and heel. Training an animal for combat riding takes six weeks. You may also “upgrade” an animal trained for riding to one trained for combat riding by spending three weeks and making a successful DC 20 Handle Animal check. The new general purpose and tricks completely replace the animal’s previous purpose and any tricks it once knew. Warhorses and riding dogs are already trained to bear riders into combat, and they don’t require any additional training for this purpose.
 

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Yes, Maelicent can have interspersed his butchering with forays into the city to locate craftsmen who will buy the chitin and to make arrangements for the manufacture of his masterwork composite longbow and buckler. It's a big city but not everyone was interested in the goods Maelicent had for sale. He finally finds a small start-up tanner in the Gild district who offers to professionally tan whatever bits of spider Maelicent might want made into miscellaneous items, for a fee of 10 gp per spider. "I can do it quick, using lime, and you won't have to worry 'bout the rain getting to your skins." The tanner's shop doesn't have a placard but the human man introduces himself as William Chase. The real discovery with the tanner isn't so much the offer of his services, but that he knows of an arms craftsman who deals in unusual material. The arms craftsman is up the street in the Guild district. His shopfront is narrow but the building is very well-maintained and the shop's lettering out front is done up in polished brass letters affixed to a stone front. "Halver's Fine Arms and Equipment." Halver is a large beef of a human man with a braid running down his back and a leather jerkin apron.

Math. One masterwork demonhide composite longbow should have a price of double masterwork (600 gp) plus the original weapon cost (100 gp), for a total of 700 gp. I think your math may be incorrect in that you've got each weapon costing more than that. It looks to me like you've double the original weapon cost as well, which is something that I don't think should be done. Let me know. Perhaps there's something I missed...

Anyway, time-wise, it's going to take Halver one week per item to craft these weapons. He's a mastercraftsman; the Craft rules are a bit convoluted in terms of silver pieces vs. time taken per item, so I'm going to simplify things and rule that it takes him one week per item. He'll do Maelicent's masterwork composite longbow first and then will start on the other items. As you can see, Halver will be busy with this for months. One thing I want to confirm with you, are you hiring Halver to craft the items for you and you'll sell or keep them yourself? Or are you simply selling Halver the goods so he can manufacture and sell the finished product himself?

Maelicent locates a respectable armorer in the form of a the bloke who runs the Nickleby Bar armory for the city guard down by the city's Overtegyrn Bridge. The man isn't a merchant, he's a soldier, but he says he'd like to give the material a crack in his spare time. Again, he'll make Mal's masterwork buckler first and then will set to crafting whatever else Mal might want. He's a hobbyist, so it's going to take him two weeks per item. If you don't want to deal with him, let me know and Mal can go off hunting for someone else in the city. The guy's name is Sgt. Craig, and he's a human.
 

Mista Collins said:
Day 1 Chev will casts both Detect Chaos and Detect Law on the wand.

To Chev's detection, the wand radiates no aura at all on either casting. The thing could be just another piece of firewood for all Chev can see.
 

Ambrus said:
Also, do the local alchemists and apothecaries have any interest in the demons' soft tissues or skulls?

Forgot to reply to this...yes, for a flat 50 gp for each spider (or 100 gp total), Maelicent can sell the innards and soft tissues, skulls, etc, to an alchemist or an apothecary. Any of the temples would be interested in that stuff, as would the city's Tower of Xylla, the rough equivalent of the town morgue and magician's guild.
 

Strahd_Von_Zarovich said:
Gamad will attend his Donkey.
Cast Detect magic on the wand to determine the arcane power within.
And mark the segment with Arcane mark spell

Hamor grows lonely and reticent without seeing his master for long stretches at a time; consequently, the donkey kicks at Gamad out of spite the first time Gamad comes around. The second day, Hamor is better behaved and even seems quite content to chew on the apple Gamad proffers.

Casting detect magic on the wand results in no aura at all. The thing might as well be a fallen tree branch for all Gamad can tell. It takes his arcane mark, though. How does Gamad wish to mark the segment?
 

SlagMortar said:
Actually, now that I think about it, Brakkus would like to start training Chop Liver for "Combat Riding". It takes 3 weeks, which probably has to be consecutive. If that true, just consider it RP set up. If he can get 3 days worth, then even better. Brakkus's handle animal modifier is only +4 so it probably doesn't matter anyway.
Rules quote:

Thanks for the rules quote! My God, what a timesaver for me.

It's far and away more expedient if we simply say, "Of course Brakkus can train Chop Liver intermittantly." In a PbP environment, you might never get a trained horse if we stuck to the rules. I'm therefore perfectly at home having Brakkus work with the horse a bit here and a bit there until he accrues the required 3 weeks. We'll roll at the end of that time span to see if the training sticks. Maybe by then Brakkus will have more ranks in Handle Animal. ;)
 

BRP2 said:
Lewit does very little during the free time. He might take a walk around town, but otherwise, he does very little and stays with Mael.

This is good for Gathering Information and I can work with it, just give me a little time to think on it. I'll get back to you.
 


Downtime activities:

Voadam will have had multiple things on his mind.

1 get familiar with his new weapons. Sharpening the blades, perhaps setting up a dart target in the bar (its a bar, it seems so natural), perhaps sparring with his new comrades.

2 Learn about his new comrades, learn their histories, get a sense of them as people. Brakkus' family, his desire to serve in the upcoming war, etc.; Gamad's cursed history and outcasting; more of Chev's history. Perhaps while chatting over dice games (I've got that ivory set) and dart, perhaps testing Chev and Brakkus' combat capabilities through sparring, and questioning Chev and Gamad about their magical capabilities.

3 Find out about possible sources of information about the Law and Chaos conflict. Find out what it takes to access the dwarven temple library resources.

4 Find places to buy and sell stuff. Will want to eventually get a 15 gp blank spellbook, and I might need to sell the short sword for 5 gp if I need to. Did the three thugs each have one?

5 Chat about the politics and lay of the land, if there is a map Voadam can get access to so that his knowledge geography can kick in that would be great.

6 Keep an eye out for others interested in the events surrounding the Rod.
 


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