the rolling fighter!

rossik

Explorer
im debating with a friend abot what a fighter can and cant do.

maybe i wil have a hard time to write, since theres difficult words to translate :\

so, imagine this:

theres a orc, standing wit his crude sword.

the fighter runs in the direction of the orc, sword in hand.

just in the moment the fighter was about to clash with the orc, the orc swing his sword, ready to cut the fighter in half....BUT...

then, the fighter rolls on the floor, beside the orc , avoinding the orc's attack.



my friend is saying that u have to have skill/feat whatever to do this, and im saying that in "the old days", nobody uses that kinnda stuff.

all depends on DMs will.


another thing, in my opinion, all fighters (or at least, a good bunch;)) should know how to roll on the ground, even with his sword.

it seems so simple to me!

so he said that thats not medieval-european-like..


but dont you thinks that with all the "foreigns" invading rome (rome is part of europe...right? :confused: ), nobody ever teached a single warrior to roll? what about gladiators? and greco-roman wrestling?


dunno if i get my point clear...i really whished that this supid babel fish translater worked perfectly! :p
 

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rossik said:
my friend is saying that u have to have skill/feat whatever to do this, and im saying that in "the old days", nobody uses that kinnda stuff.

I would think it depended on what the GM let you get away with. In 1979, we were doing a lot more than 'I run up and hack and the orc until dead' becuase for the most part we ran under a GM who threw out the entire idea of D&D as a 'game' and ran us as if we were in a novel. We jumped over people's sword swings and kicked them in the head. Tied up a guy with salt-water taffy as he fought us and then froze it, trapping him. Intimidated people into backing down. All sorts of stuff that only now is D&D beginining to catch up to.

There's 'old days' and 'old ways' and not nessesarily do they meet :)

rossik said:
dunno if i get my point clear...i really whished that this supid babel fish translater worked perfectly! :p

Dude, that was pretty good for babelfish. I'd have expected your post to be nothing more than 'Chocoate, bobolink toucan!' :)
 

WayneLigon said:
I would think it depended on what the GM let you get away with. In 1979, we were doing a lot more than 'I run up and hack and the orc until dead' becuase for the most part we ran under a GM who threw out the entire idea of D&D as a 'game' and ran us as if we were in a novel. We jumped over people's sword swings and kicked them in the head. Tied up a guy with salt-water taffy as he fought us and then froze it, trapping him. Intimidated people into backing down. All sorts of stuff that only now is D&D beginining to catch up to.

There's 'old days' and 'old ways' and not nessesarily do they meet :)

....that was very good to read, tx! :cool:


Dude, that was pretty good for babelfish. I'd have expected your post to be nothing more than 'Chocoate, bobolink toucan!' :)


actually, i use babelfish for a couple of words..ehehehe..if i tried the hole thimg, then the things could get (more) confused!
 
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Classic, classic instance of the facts that (a) yes, your fighter can indeed roll on the ground to avoid attacks; and (b) this is represented by his having a Dexterity score, which modifies his AC and, thus, helps model his ability to avoid damaging attacks by being agile.

Abstraction keeps the game sane.
 

im so happy to read this all..ehehe...

here in brazil, we have sooooo much peolple that prefer "rules" over "fun"


the guy keep talking about "oh, he wold only do that if he had the tumbling proficience (or the 3.x equivalent), and how a fighter with armor would never manage to roll

i said "dude, if i wanna play "real", i would play gurps...and if i wanna play "manga" fantasy, i would play 3d&t (something like "big eyes small mouth")
 

Well, there's no mechanical difference between having him do that, and just saying "The orc misses, roll your attack." :) Making a tumble check to run over there and slide would be pointless, because the orc doesn't get an attack of opportunity anyway.

-The Gneech :cool:
 

Actually, what it sounds like to me, is a good use of Tumble to avoid an AoO.

Basically, the Fighter is moving to a square on the other SIDE of the Orc on purpose(maybe he's a show off), and so provokes an AoO during the movment and the rolling to avoid the attack is his Tumble.

Sure, strict by the rules says you pass your Tumble check they don't get an AoO, but I see no problem with saying he swings anyway and misses horrible BECAUSE of the Tumble.
 


Ankh-Morpork Guard said:
Actually, what it sounds like to me, is a good use of Tumble to avoid an AoO.

Basically, the Fighter is moving to a square on the other SIDE of the Orc on purpose(maybe he's a show off), and so provokes an AoO during the movment and the rolling to avoid the attack is his Tumble.

Sure, strict by the rules says you pass your Tumble check they don't get an AoO, but I see no problem with saying he swings anyway and misses horrible BECAUSE of the Tumble.

no, im saying that u dont have to use skills rules to just tumble. :)

seriously. i teach my students to roll on the ground in 5 minutes! lets take a full day to "master" it.

is that so hard to a regular fighter to do? :D
 

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