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The Scattered Ones

Amaryllis (when it becomes her turn) continues to concentrate on the hypnotic pattern.

[Should it prove necessary, Concentration check = 15+9=24. Note that the spell continues to last 2 rounds even after concentration is lost.]

She surveys the room, noticing the position of all relevant bad things. She glares powerfully at the other three dwarves. [Intimidation check = 15+5=20].

She then moves to near where Neblin is standing, trying to gain as much cover as possible from the open door while maintaining a view of Runor [It is hard to know whether E6, D7 or E7 is better for this from the picture - Amaryllis uses her intelligence to gauge the best place to stand - Intelligence check = 16+2 = 18]. If necessary, she adjusts the position of the door to provide better cover.

[Note, our DM pointed out an error in my earlier calculation, it should have been 2d4+5 = 9 HD, just in case anyone was interested]

[How was Stonehenge, I've always wanted to go!]
 

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Stonehenge was fantastic! Got there at sunset. Truly amazing sight. Will put photos up on some online photo album tomorrow morning.

For everyone’s information. Amaryllis’ spell covers squares: D1-H1, D2-G2. Thus it is impossible for anyone to flank Runor without risking entering the spell’s active zone.
 

Neblin's initative

[Note, Neblin has had Mage Armor up since the party entered the tower.]

Neblin, who has been lost to the world in his scroll up to this point, suddenly explodes into action.

Returniung the scroll in his hand (a fascinating essay by an ancient architect, artist and inventor on the creation of mechanical flying machines) to his chest bandolier [move equivalent action], Neblin's right hand traces intricate gestures in the air as he intones arcane words in clipt, precise and perfectly accented draconic [casts Haste].

Sudennly, Neblins seems almost to blur, his movements become so quick they are hard to see.

Neblin's hand moves again to trace arcane symbols in the air, but now with a speed that is almsot comical, made all the more amusing by the chipmunk-style delivery of the verbal components [casts Shield as hasted partial action - shield orientated to provide cover against R and D1 (AC vs these is now 24] - Neblin relies on the door at E6 to provide cover against D3 - if Amaryllis moves to E6 to use the door, then Neblin gets cover from her].

Finally, as if summoned there by even more magic, a wand appears in Neblin's right hand [quick-draw feat free action - draws wand of magic missiles].
 
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Sneak attacks against Runor

OOC:

I assume Runor is currently denied his Dex bonus?

If so, I don't think we need to flank him to get sneak attacks. In fact, so long as we're within 30 feet of him, I think we can sneak attack him with missile weapons.

Am I right?
 

Tomas moves into melee with "D2" and attacks with his rapier, holding the waterskin in his 'off' hand.

[Attack roll 17 + 3 + 1 + 1 -1 = 21 ; damage 1 + 1 + 2 = 4 HP]

Tomas will continue to work his way around the table unless Namfoodle is in real trouble, in which case some heroic table-leaping is in order, which would be interesting considering the height of the ceilings!
 


Round 1

Neblin: Neblin casts haste on himself. Ruling that haste takes 6 seconds to cast and speeds things up rather than creating time, so there is no time in this round for the extra partial action. I know this isn't the official ruling, but it makes more sense to me.

Namfoodle: Manages to shrug off the effects of whatever nasty stuff had been trying to effect him. Stepping back he casts a spell.

Imp: The imp recognising the spells Neblin and Namfoodle has just cast, yells “Leave the fat one ‘til last’, the other gnome can cast many spells very quickly and flies to I2 to attack Tomas. His tail lashes around and gives Tomas a nasty sting. 4 points of damage and you guessed it make a fort save.

The first Dwarf reaims his crossbow from Neblin to Amaryllis and fires a shot. Misses. And gets partial cover from a chair (C2).

Amaryllis: She continues to concentrate on the spell. Glaring at dwarves who are paying no attention to her facial expressions, concentrating rather on the bigger target of the body. She moves to better cover behind the door (E6).

Runor: Pretty lights

Seebor: Attacks Runor somewhat clumsily due to the low ceilings but still with deadly accuracy. The swords slice deeply into him and he falls to the floor with blood gently pooling around him.

Tomas: Also somewhat clumsily but still accurately, attacks and wounds D2

D2: Drops his bow and lays into Tomas with his dwarven waraxe. The axe lodges deeply in Tomas’ shoulder (6 points of damage) … and you guessed it make a fort save.

D3: Fires an arrow at Seebor. The arrow would have just missed Seebor if it wasn’t for the fact that he is clumsily hunched over due to the low ceiling. As it is it penetrates Seebor’s side (9 points of damage). Lucky I just looked up the rules, so got to subtract 1 from your dex. :)

Wererat: Not seeing anyone else nearby decides to attack Namfoodle depsite the Imp’s suggestion. His axe is easily deflected. The snarlingly lunges at Namfoodle seeking to bite him, but misses there as well.

End of Round 1. 1 dwarf down.
Let me know if anything didn’t go according to how you think it should have gone. Will email everyone a map showing where everyone is. I’ve put Amaryllis’ spell circle on the map. I’ve also put Namfoodle’s spell on there, but since it isn’t visible and all you know is that he’s told you you’ll be protected near him, please keep in game and out-of-game knowledge separate.

Tomas and Seebor: Remember to subtract for the low ceiling.
 
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Amaryllis asks herself whether she recognizes any of the spells cast. [Spellcraft check (Nam) = 11+7=18, but keeping in mind that she is an arcane spellcaster BUT that the spell is also an arcane spell; Spellcraft check (Neb) = 5 + 7 = 12]

[OOC - Did Amaryllis see or hear Runor fall or Seebor's fatal blow - spot check = 15+4=19; listen check = 6+7 = 13]

[OOC - what, if anything, does Amaryllis know about Imps and Wererats? Does she recognize them?]

If Amaryllis is aware that Runor has fallen before she acts, she will cease to concentrate on the Hypnotic Pattern and cast Magic Missile, directing her shots at the Imp. [I get three shots. Damage = 3d4+3=2+4+4+3=13]

If Amaryllis is not aware that Runor has fallen before she acts, she will say to Seebor "Seebor, let me know when you're done" and delay until after Seebor acts or responds (presumably waiting for Seebor to finish off Runor). If she thinks that Seebor is still fighting Runor and Runor is still alive, she will continue to concentrate on Hypnotic Pattern. If she then realizes that Runor has fallen, she will cast Magic Missile at the imp, as above.
 

Namfoodle, does his best to avoid the slashes and bites of the rat-man, trying to fend him off with his dagger. Pleasemovingcloserfortooptimumprotectivebenefit he garbles to the others earnestly.

Full-round action: Full defence, stepping to (G,5)
AC increases to 25 (+5 armour +2 shield +2 deflection +1 Dex +1 size +4 dodge); note the radius of the magic circle is 10ft, not 5ft as it appears on the map, so once he's moved Amaryllis and Seebor should benefit from its protection.
 


Into the Woods

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