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The Scattered Ones


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Seebor looks at Tomas and then bows his head in appreciation.

Seebor checks for traps and then attempts to unlock the locked door. He then listens at the door.

[search/find traps: 19+7 = 26]
[open lock: 16+11 = 27]
[listen: 11 -1 = 10]
 
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Amaryllis, upon arriving downstairs in response to Seebor's call for help, turns to Seebor and states,

"If my help is needed here, I can offer it. But I am concerned about the crawlways we found upstairs. The imp must still be upstairs and the crawlways seem to be the only real hiding place."

If Seebor requests her help, she will remain downstairs and assist with the search [Search check = 7+2=9]

If Seebor indicates that he already has sufficient assistance, she will return to the ground floor crawlway and see whether the hair is in the same position as she left it.
 

Seebor turns to Amaryllis and say:

"I think you are right - maybe you should return upstairs
and we'll shout if we need you. Before you go though would you mind listening at this door - I've noticed that you have a keen sense of hearing."
 

Amaryllis, not quite sure her sense of hearing is that keen or why Seebor would think that it was, shrugs and listens at the door before returning to check on her hair at the ground floor crawlway.

[Listen check = 7+5 = 12]

She reports what she hears (if anything).
 

Seebor the next time you forget to subtract the dex penalty something very bad is going to happen.

Forgot to mention that you found another couple of corpses in the last bunk room.

Nobody hears anything of interest.

Seebor springs the lock and enters the room. It is a well furnished room containing a nice bed, desk, table, some papers and a candelabra.
 

[OOC: Sorry - I though the dex penalty was only for things that required height (eg running and jumping - not kneeling and picking a lock .. although the lock might be a little lower that I would be used to I suppose)]

Seebor searches all the rooms including the corpses.

[search 11+7 = 11]
 


You don’t find anything of interest on the bodies.

The journals on the desk are mercantile ledgers showing which items have been bought and sold by the tower denizens over the last 20 years … if anyone has profession ‘accountant’ you would start salivating now. :D

Other than the desk the furniture the room contains is a bed, some dressers and a private table.
 

Amaryllis looks to see whether the hair is in the same position she left it. Assuming it is, she then retreats into the shadows from where she watches the entrance to the crawlway.

[Hide = 16+3+4=23]
 

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