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The Scattered Ones

Seebor. I presume that you're 2 weapon fighting. What weapons are you fighting with in each hand?

Very OOC: Chicago cool! I went and saw the musical on Wednesday night. This weekend I'm off to check out where the Battle of Hastings occurred ... the nearest town in originally enough named 'Battle'
 
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Seebor tumbles to the nearest available spot to the wererat.

He is attacking with a shortsword +1 in each hand.

[OOC: yes - I believe Chigaco will be very cool -> cold. Enjoy the "Battle" : ) ]
 
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Tomas will step back to H4, take a cure serious wounds potion
from his belt and swig it.

This supercedes any attack plans - basically another successful attack will take Tomas out!
 

Rules quibble

Two weapon fighting can only be done as a full round action. If you've moved in the round (with the exception of a single 5' step), you can only attack once.

Note this also applies if you have multiple iterative attacks from having a BAB greater than +5.

You only ever get one attack per round if you move in that round (unless you have access to *haste* :D ).
 
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[OOC: The move was from the round previously with only one attack using the right hand. The full-attack action (with two weapons) is what Seebor used in the following round.]

Seebor, having difficulty seeing, delays his action in a hope that the light situation will improve.
[i.e. he delays (depending on if the light improves) up to the 10+5 = initiative points he is allowed and then acts as below].

{Case 1: Enough light to see}
Seebor attacks the were-rat with his short swords [he does not use expertise but does use his dodge bonus against the wererat].
[primary hand 12 + 9 - 1 = 20, damage 5 + 3 = 8]
[off hand 18 + 9 -1 = 26, damage 1 + 2 = 3]

[if the first blow drops the wererat then I am allowed to move in lieu of the second attack -> move to help Tomas (tell me if I need a tumble roll]

{Case 2: Not enough light to see}
He withdraws to a place where he can see adequately and then attempts to light a torch.
 
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Amaryllis also has cases (three in fact) (sorry Morbidity!)

Case 1: Applies where by the time Amaryllis acts, someone has cast light or lit a torch or the area is generally illuminated. Cast magic missile.
Case (A) - at imp if visible at the time
Case (B) - otherwise at wererat

[Damage = 3d4+3 = 2+3+2+3 = 10]

Case 2: Applies where there is still no light by the time Amaryllis acts (now immediately after Seebor). Cast light on the chair in her square.

[In the event it is necessary in either case - concentration check = 15+9=24]

In either case, move equivalent - position chair, table and/or self so that get some cover from D2 and D3's direction.
 
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Neblin's action

Neblin has "cases' too, sorry!

CASE1: Neblin [at (G5)] can see the wererat at (I7), despite Seebor being in his way, sufficiently to use his wand of magic missiles and the wererat survices Neblin's first magic missile burst

Neblin calmly aims around the bobbing and weaving form of Seebor and, in quick succession, two rapid burst of four bolts of purple light unerring spring from his wand and unerringly hit the wererat.

[first burst: 2+4+2+2=10] [standard action]
[second burst: 5+5+4+4=18] [hasted partial action]

CASE 2: Neblin can see the wererat at sufficiently to use his wand of magic missiles and the wererat drops after Neblin's first magic missile burst

Neblin calmly aims around the bobbing and weaving form of Seebor and, once again a burst of four bolts of purple light spring from his wand and unerringly hit the wererat. [damage=12] [standard action]

Seeing the wererat drop, Neblin spins with preternatural speed and a second burst of four bolts of purple light fly from his wand spin around Tomas and hit the dwarf fighting with him (D2). [damage=18] [hasted partial action]

CASE 3: Neblin cannot get line of sight to the wererat, and D2 survives the first magic missile burst.

Neblin calmly aims his wand at the dwarf fighting Tomas and in rapid succession, two bursts of four bolts of purple light fly around and hit the dwarf (D2). [damage=12+18=30] [standard and hasted partial actions]

CASE 4: Neblin cannot get line of sight to the wererat and D2 drops after the first volley of magic missiles.

Neblin calmly aims his wand at the dwarf fighting Tomas and a burst of four bolts of purple light fly around and hit the dwarf (D2). [damage=12] [standard action].

Seeing the dwarf drop, Neblin adjusts his aim with preternatural speed and a second burst of four bolts of purple light fly from his wand veer around Namfoodle and hit the other dwarf across the table (D3). [damage=18] [hasted partial action]

IN ANY CASE:

While all this is happening, Neblin reaches with his left had to remove a glass flask from his bandolier. [Neblin arms himself with a flas of alchmeists' fire - move equivalent action]
 

Neblin, sorry to rain on your parade after all these cases. You can't see the wererat at all ... he's in the dark!

Waiting to see if Namfoodle can cast some light on these matters ... Sorry, for the pun, I just couldn't help myself.
 

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