One Character...
Adar Maeloc
Male Wizard 1
Lawful Neutral
Str 13 (+1)
Dex 15 (+2)
Con 13 (+1)
Int 16 (+3)
Wis 14 (+2)
Cha 13 (+1)
Hit Points 5 (1d4)
AC 12 (+2 Dex), Touch 12, Flat 10
Init +2
BAB +0, Grapple +1
Speed 30
Fort +1 (+0 base, +1 con), Ref +2 (+0 base, +2 dex), Will +4 (+2 base, +2 wis)
+1 Melee, Quarterstaff 1d6/x2
+2 Ranged (For spell attacks)
Speaks: Common, dwarven, elven, halfling,
Feats:
Point Blank Shot
Precise Shot
Skills:
Appraise: +3 (+3 Int)
Balance: +2 (+2 Dex)
Bluff: +1 (+1 Cha)
Climb: -1 (+1 Str)
Craft (Alchemy) +7 (+3 Int, 4 Ranks)
Concentration: +5 (+1 Con, 4 Ranks)
Decipher Script +7 (+3 Int, 4 Ranks)
Diplomacy: +1 (+1 Cha)
Disguise: +1 (+1 Cha)
Gather Info: +1 (+1 Cha)
Handle Animal: +1 (+1 Cha)
Heal: +2 (+2 Wis)
Hide: -2 (+2 Dex)
Intimidate: +1 (+1 Cha)
Jump: -1 (+1 Str)
Knowledge (Arcana): +7 (4 ranks, +3 Int)
Knowledge (Geography): +7 (4 ranks, +3 Int)
Knowledge (Religion): +7 (4 ranks, +3 Int)
Knowledge (The planes): +7 (4 ranks, +3 Int)
Listen: +2 (+2 Wisdom)
Move Silently: +2 (+2 Dex)
Ride: +2 (+2 Dex)
Search: +3 (+3 Int)
Sense Motive: +2 (+2 Wis)
Spellcraft: +7 (4 ranks, +3 Int)
Spot: +2 (+2 Wisdom)
Survival: +2 (+2 Wisdom)
Swim: +1 (+1 Str)
Equipment: wt 32 lbs
Current Load: Medium (50 lbs. or less)
Explorer’s Outfit 10 gp -
Quarterstaff - 4 lbs.
Holy Symbol, Wooden 1gp -
(Wee Jas)
Backpack 2 gp 2 lbs.
1 week rations, 3.5 gp 7 lb.
Waterskin 1 gp 4 lb.
flint & steel 1 gp -
3 Sunrods 2 gp 1 lb. each
Lantern, Hooded 7 gp 2 lb.
5 Oil 5 sp 1 lb. each
Ink 8 gp -
10 Parchment 1 gp -
Spell Component Pouch 5 gp 2 lb.
Spellbook, Wizards 15 gp. 3 lb.
40 gp, 10 sp remaining
Description:
Size: Medium
6’ 3” tall
185 lbs.
Pale skin, black hair, long and tied back. Brown eyes under the rim of the wide brimmed hat with a black explorers outfit and dark gloves. A grey scarf contrasts the outfit.