The Shadow Council (Solo Game)

Lack Of Bumping

Yeah, I'm kind of with Thanee on this one. I didn't really see the need to bump the thread, since in the end, I didn't really think it would hasten your response. I haven't lost interest in the concept you seem to be pushing. I'm a big fan of Eberron, and Thrane was my original choice for where I would run a campaign if I were to DM. To me, Thrane has been rather underserved by the novels, and to some extent, the supplements. The novels especially tend to portray it as one dimensional, where I think of it more as nuanced. That is why I wanted to play a rogue/cleric, because having a lot of skills gives the character more depth. I know I offered up any hard information on background or anything, but I have a strong " feeling " of what kind of character I want. Besides, who wouldn't want to get down and dirty in the interests of the theocracy? In real life, I am quite disgusted by this kind of historical behaviour, but it would be cool to get to explore it in a game.
 
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I think I am in the same boat as the last two posters. I sure was eagerly anticipating you making a choice.

Anyway, if your time is small, its just as well. Expect to see my character again when you retry in a few months.
 

Oh My!

This thread has not been posted to for over thirty minutes! Must *bump*!

( This message has beem brought to you by Added Effect Industries, a subsidiary of Completely Unnecessary Inc. )
 

Tyler, I am also very interested in the game, I was in the same boat as the others, not wanting to bump unnecessarily, because it was obvious you hadn't been on in over a week. :)
 

Well it would seem I misread the signs from this thread and people are indeed still interested. With that in mind, we'll proceed as planned. I'm going to consider all the submissions up till this point and I choose a player within the next couple of days. For the record, the following are the characters I will be choosing from, since they are the ones who provided the required information.

Kipling Fazerro: Rogue 2/Cleric 3/BFZ 6 (ByteRynn)

Whisper: Ranger 3/Monk4/Warshaper 2 (Sidekick)

Ossul Sarhain: Rogue 4/Fighter 1/Cleric 5/Exorcist of the Silver Flame 1 (Kaodi)

Serrah: Conujurer 6/MotAO 4/Mindbender 1 (Thanee)

Jol Zant: Ninja 6/Spymaster 5 (Isida Kep'Tukari)
________________

If I've missed anyone, please let me know. Otherwise, expect a decision to be made sometime this weekend.

Edit: I forgot that Sidekick withdrew his submission. I've changed the list to reflect that.
 
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Alright folks, I've looked over the submissions (which actually wasn't all that difficult since there are only four of them) and I've made my decision. At this point I think it would be best to include two characters in this game, Kipling (ByteRynn's character) and Serrah (Thanee's character).

Thanks to Kaodi and Isida for your submissions too and sorry you didn't get a spot.

As for the two players who will be joining me, let me just say that I'm excited to have you on board and I'm looking forward to a great game. Obviously since you've been chosen, it would be advisable for you to now finish any parts of your character that you haven't already done so. Before nitpicking each character though, I have some general issues/questions for each of you.

@ByteRynn-To begin, I'm a bit worried about Kipling's durability. If there is any way you could make him a bit more sturdy, it would probably serve you well. As far as your item selection goes, it might be worthwile to invest in a few skill boosting items, since you will likely be doing the searching/lock-picking/etc (I'm fine with you using the item creation rules to make items that give a competence bonus to pretty much any skill). Many clerics rely on GMW to enhance their weapons, so maybe you could free up money by making your flameblades both +1 rather than +2? You could also rely on Magic Vestment rather than having a +3 set of armor as well. Of course this won't help until you have a higher caster level, but it's a thought.

@Thanee-How attached are you to being a conjuer? I was just wondering if you would have any interest in a prefix for you MotAO/Mindbender levels that was made up of Beguiler (PHB II) or Battle Sorcerer (UA) levels instead. Either option would offer you a few more HP and the ability to cast in armor, plus the beguiler would offer some more stealth options. Of course I'll be perfectly happy if you stick with conjurer too. In any case, I would prefer (and it will probably be best for you and your partner) that you find a way of making yourself stealth capable if the need arises. Since you have several free spell slots I'm guessing this won't be too difficult though.

Perhaps more importantly, we need to work out what exactly the Arcane Order is in Eberron, since no organization of that exact name exists. Two options are the Arcane Congress or the Passage Institute for the Arcane Arts. The former is (by many estimations) the most established arcane organization in the land and it focusses mostly on theoretical study of magic. The latter has a stronger emphasis on practical applications of magic and part of its studies include some training in things like dungeoneering. Either one would be fine with me, depending on what you want Serrah to be. Alternatively, you could make up an organization and I can fit it into the game. In any case, I'll be leaving most of the details up to you, so you can make whatever organization you pick match up with the character you've made.

@Both-As you take into consideration the above things, feel free to ask questions and discuss things with me. When you're confident you know how exactly you want your character, then what I need from you first and foremost is a post letting me know that you're ready for an audit.
 


Tyler Durden said:
At this point I think it would be best to include two characters in this game, Kipling (ByteRynn's character) and Serrah (Thanee's character).

Sweet! :D


Here's some more insight into my thoughts during the character design...

@Thanee-How attached are you to being a conjuer? I was just wondering if you would have any interest in a prefix for you MotAO/Mindbender levels that was made up of Beguiler (PHB II) or Battle Sorcerer (UA) levels instead. Either option would offer you a few more HP and the ability to cast in armor, plus the beguiler would offer some more stealth options. Of course I'll be perfectly happy if you stick with conjurer too.

I picked Wizard because of the huge versatility (esp. coupled with the MotAO, where some spot flexibility becomes available as well), of course. At first I had thought about going Eldritch Knight (with Ranger 1 at first level, because of the skills), but switched to full caster progression then. Serrah should still be quite melee capable in a fight or two each day, and with the summoning spells, she can mitigrate the problem of being so few (potentially being alone) only. Of course, at this point, she has to be a Conjurer specialist, because Rapid Summoning is simply a must-have then. 1 round casting times are no option. The toughest choice here was losing Necromancy instead of Evocation or Enchantment (no False Life, but that spell is better for a Sorcerer, anyways, and Serrah should at least be able to get very decent protection), but I definitely wanted both other schools for various reasons. I had also thought about Arcane Disciple (Healing domain), but the Wisdom requirement is simply too costly. ;)

With Planar Binding Serrah should be able to get some healing done, if necessary. Of course, that takes some time. Polymorph allows at least some quick healing, enough to get someone back to his/her feet and then hopefully be able to flee, if things turn out bad. Serrah can prepare for many emergency situations (right now her spell selection doesn't show this), thanks to her familiar and Imbue Familiar with Spell Ability. She can also give her familiar the ring of invisibility and have him act as a scout (decent spot/listen/hide+invisibility+some move silently should work out quite well).

The Beguiler, while what you say is certainly true, seems too limited in options (too focused), and the Battle Sorcerer has so few spells known mostly, which makes the class somewhat unattractive (the Sorcerer surely has few spells already, but even less? :eek: ). I wanted to make a versatile character, and those two don't really fit that image.

In any case, I would prefer (and it will probably be best for you and your partner) that you find a way of making yourself stealth capable if the need arises. Since you have several free spell slots I'm guessing this won't be too difficult though.

As for the stealth... Serrah has a ring of invisibility, which should help quite a bit there (of course, it's not perfect). I could probably get her 7 ranks in Hide and Move Silently, if I look hard enough at her skill selection, which would end up in +11 each (maybe even +16 with some cheap elvenkind items, which are probably affordable somehow). And there is always the option to use various spells for stealth.

Serrah has many options, and for the skills, I focused a bit more on social skills (while she is no bard, it's probably good enough to get by in a social environment), rather than stealth skills for now.

Perhaps more importantly, we need to work out what exactly the Arcane Order is in Eberron, since no organization of that exact name exists. Two options are the Arcane Congress or the Passage Institute for the Arcane Arts. The former is (by many estimations) the most established arcane organization in the land and it focusses mostly on theoretical study of magic. The latter has a stronger emphasis on practical applications of magic and part of its studies include some training in things like dungeoneering. Either one would be fine with me, depending on what you want Serrah to be. Alternatively, you could make up an organization and I can fit it into the game. In any case, I'll be leaving most of the details up to you, so you can make whatever organization you pick match up with the character you've made.

The first seems quite fitting, actually, considering what I had in mind. Even though, Serrah might not really be a hardcore theoretician, but she certainly came from that direction when she got initiated in the order.

@Both-As you take into consideration the above things, feel free to ask questions and discuss things with me. When you're confident you know how exactly you want your character, then what I need from you first and foremost is a post letting me know that you're ready for an audit.

Sure thing.

Bye
Thanee
 


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