The Shadow Council (Solo Game)

Thanee said:
Here's some more insight into my thoughts during the character design...

Yes indeed, there are many good reasons to play a conjurer.

The Beguiler, while what you say is certainly true, seems too limited in options (too focused), and the Battle Sorcerer has so few spells known mostly, which makes the class somewhat unattractive (the Sorcerer surely has few spells already, but even less? :eek: ). I wanted to make a versatile character, and those two don't really fit that image.

Ya, both suggestions would do a lot to limit the character, but they would also have some perks. If you're happy with things the way they are though, I am too. After all, if you're looking for versatility, it's hard to do better than the wizard.

As for the stealth... Serrah has a ring of invisibility, which should help quite a bit there (of course, it's not perfect). I could probably get her 7 ranks in Hide and Move Silently, if I look hard enough at her skill selection, which would end up in +11 each (maybe even +16 with some cheap elvenkind items, which are probably affordable somehow). And there is always the option to use various spells for stealth.

Alright, now I just feel silly. I actually looked specifically for a ring of invisibility on your sheet before making that comment and it would seem I totally missed it. With that in mind, you'll really only need to make yourself silent capable, and if you're sneaking with Kipling, a silence spell on a token or something like that would do the trick (just be sure to put it back in your pack before trying to cast!).

Serrah has many options, and for the skills, I focused a bit more on social skills (while she is no bard, it's probably good enough to get by in a social environment), rather than stealth skills for now.

Which is obviously a good thing since you may run into a few such situations.

[/QUOTE]The first seems quite fitting, actually, considering what I had in mind. Even though, Serrah might not really be a hardcore theoretician, but she certainly came from that direction when she got initiated in the order.[/QUOTE]

Ok, when I get back home from work then I'll provide you with some more info on the College and what your obligations to them may be. Keep in mind that having some kind of allegiance to another organization will add another dynamic to the game.
 

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Tyler Durden said:
The first seems quite fitting, actually, considering what I had in mind. Even though, Serrah might not really be a hardcore theoretician, but she certainly came from that direction when she got initiated in the order.

Ok, when I get back home from work then I'll provide you with some more info on the College and what your obligations to them may be. Keep in mind that having some kind of allegiance to another organization will add another dynamic to the game.

That would be great. :)

I will look into the skill selection and items (though dropping some of her pearls of power would easily allow for some minor adjustments) for some Move Silently and maybe Hide.

creator must be an elf

:eek:

So much for making the +Hide/Move Silently items herself.

Bye
Thanee
 



@players-I'm driving back to school tomorrow, which takes me about 12 hours. Usually unpacking and getting moved in takes me another day as well, so I probably won't be on till Thursday. If you have any questions between now and then, feel free to post them and I'll address them when I get back. Hopefully we'll be able to get things running within a week.
 

No questions at this point, except what is written above...

1) Some info on the Arcane Congress to flesh out the background
2) More Stealth capability added in... looking good?

And of course, if any additional things come to mind concerning my character sheet.

BTW, do we use those Action Points, that Eberron has? Because I don't know how they work in detail. :heh:

Bye
Thanee
 


Ok, so things didn't go as smoothly as I would have liked with my move in experience. I'm internet capable again though (and boy oh boy was the withdrawl painful), so I should be able to handle things for this game soon. To answer your question about action points Thanee, yes we will be using them. I'll provide details as soon as I can, along with the details of the Arcane College that I never posted for you. I'll also be doing full character sheet audits, so if there is any part of either of your characters that you're still working on, let me know.
 

I think I have decided to downgrade my +4 wisdom item to a +1 wisdom item, and use the leftover money for a +2 Con item, and a magical set of thieve's tools that give me the highest bonus to open lock and disable device I can afford.

I still havn't figured out all the math, but when I have some time, I will.
 

I'm done with my sheet, except for adding in some more background information. Unless something new comes up, that is. ;)

Bye
Thanee
 

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