The Shadow Council (Solo Game)

Sorry once again for my infrequent appearances here, but I’ve just been swamped for the last week or so. I promise things will get more regular soon. I’ve done a once over of the character sheets and the following things need to be addressed.

ByteRynn:
  • I like to know the details behind numbers, so could you please parenthetically (or some other way) list the components of the following:
    • AC
    • Hit points (just and “+x con”. Of course don’t worry about this if you don’t end up buying a +2 con item.
    • Saves
    • Abilities
    • Skills
  • Please list what your default spell selection will be.
  • Please list the price and weight after each item in your inventory.
  • Please list sources for anything that isn’t in the SRD (I prefer if you put the source in parenthesis after the class/item/feat/etc.)
  • A suggestion I have is looking at the Ability Focus feat in the SRD. It would be especially nice for your death attack if you could fit it in. Even if you can’t sacrifice any of your feats for that, you might want to think about swapping Combat Casting out in favor of Skill Focus (Concentration). Unless of course you need that to meet a requirement or something.

Thanee:
  • I like to know the details behind numbers, so could you please parenthetically (or some other way) list the components of the following:
    • Saves
    • Abilities
    • Skills
  • Please list the price and weight after each item in your inventory.
  • Since you’ve done a fair bit of crafting, I would also appreciate if you could list the XP spent on each item you’ve crafted.

When you've both added in the above things, post your characters in the Rogue's Gallery.

Also Thanee, here is some info on the Arcane Congress:

ECS said:
The Arcane Congress: The last vestiges of the great magical study project undertaken by King Galifar I, the Arcane Congress consists of a council of wizards and sorcerers who continue to explore the limits of the arcane arts. The royal warlord and minister of magic, Adal, serves as the go between for the crown and the congress, though some factions withing the congress distrust Adal due to his fascination with war and weapons of arcane destruction. In addition to providing Queen Aurala with advice on arcane matters, the congress oversees the floating towers of wizardry in Arcanix and helps mentor the next generation of wizards and magewrights.

In case some of that is more confusing than helpful, here are some quick reference bits.
  • Galifar I=King who, long ago, united Khorvaire (the main continent of Eberron) and created the Arcane Congress.
  • Queen Aurala=Ruler of Aundair, which is the territory where the Arcane Congress is located.
  • Aundair=Kingdom in the north central part of Khorvaire. Thrane (which is the territory ruled by the Church of the Silver Flame and the location of this campaign) borders it on the southeast, so you won’t have had to travel too far to get there.

At the end of the day, you can define your relationship with the Arcane Congress pretty much any way you want. It’s a place where you had to earn membership and where you learned a great deal, but I wouldn’t recommend having any super strong loyalty to the place. After all, your character probably wouldn’t have been contacted for the work this campaign will involve if they are extremely loyal to another group.
 

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Posted character sheet with additional information (look at the end of the sheet, didn't want to mess up the layout with all the stuff listed there :)).

Bye
Thanee
 

@Thanee-From my looking over of it, things seem to be in order. Just to be sure, are you planning on leaving some slots free, or have you just not decided what to do with them yet. Hmm...maybe that's the same thing...

@ByteRynn-Could you post your updated sheet in the RG?

I'll try to have the first IC post up tonight!
 

That will depend on the situation, of course. But, yes, there will pretty much always be a few slots left open during the daily preparation... the spellpool would be kinda useless otherwise. ;)

And having some slots open is quite useful, in general, IMHO, whenever a specific spell is needed and there is a little time. Or when preparing for some specific task lying ahead at the same day.

As can be seen from the active spells listing, many of the slots are also used, even if they are not used for anything special during the day, thanks to Rary's Mnemonic Enhancer.

Bye
Thanee
 

Hey ByteRynn, some suggestions for your character...

- Skill Focus (Concentration) while better than Combat Casting in general, seems pretty unnecessary for the half spellcasting progression only. Even with 'just' +14 you are going to make most of the standard checks. If you want more, buy a Vestment of Steady Spellcasting [CV] for 2,500 gp and a +5 bonus to Concentration.

- Practiced Spellcaster would be a good idea (instead of the Skill Focus), because it would allow you to make much more use of your spellcasting ability, making all those nifty low-level cleric spells (buffs, cure, etc), that scale with level, more appropriate to your level. You would need 4 ranks of Spellcraft, but that shouldn't be much of a problem.

- I would also do what you had written earlier... drop down the Wis item to +2 and use the 12k on a Con +2 item (belt?) and probably a Cloak of Resistance +2, and maybe the above-mentioned vestment.

- You got the damage on your +2 weapon wrong.

Bye
Thanee
 

Thanee said:
- You got the damage on your +2 weapon wrong.

Whoops, my bad. Forgot the -1 damage from alchemical silver. :heh:

Hopefully, I havn't made you wonder too much what I could possibly mean with that... :)

Bye
Thanee
 

I got the Con item, a strength item, and a little more help in the sneaking department, plus some more poisons by dropping down to a +2 wisdom item. I am looking at options for that pesky feat.

Tyler-I just picked up Faiths of Eberron. Anything in that book useable?
 

ByteRynn said:
Tyler-I just picked up Faiths of Eberron. Anything in that book useable?

Normally everything in there would be usable except the planar sheperd PrC, but I'm afraid I have some bad news.

As you may have figured out from my infrequent visits here lately, I've been quite busy. As a matter of fact, I've been busy enough that I don't think I can run this game right now. I do want the game to go on, but every time I think I have some time freeing up, something else hits me. It's not fair for me to keep you guys waiting when it doesn't look like things are going to get better any time soon.

I'm going to keep the link to the RG and to this thread and if in the future (a couple of weeks, a couple of months, half a year...who knows) I am sure I can handle running this game, I'll send a shout out to both of you. If you're interested then the game will go on and if not, maybe I'll find other people. Sorry again.
 



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