Another thread got me thinking about this.
With the short rest mechanic seemingly being phased out for the 2024 rules, I am wondering if anybody has had the experience of playing or DMing with a party where all the characters were short-rest focused (or were running things like the Champion fighter or one of the rogue sub-classes where there is almost no resource management besides hit points)?
I guess it's possible a group like that would run into healing issues, but I think if you had a Celestial warlock and/or Way of Mercy monk you'd do okay.
I think a Battlemaster fighter, Swashbuckler or Mastermind rogue, Way of Mercy monk, and Celestial warlock would be a decent party along those lines.
Ideally with a couple of them playing races that get an attack cantrip as a racial ability for when you positively must do magical damage.
Would mitigate some of the "We need a LONG REST/But you CAN'T HAVE ONE" 5E player/DM dynamic that isn't particularly fun for anybody but is pretty necessary to keep combat challenging.
With the short rest mechanic seemingly being phased out for the 2024 rules, I am wondering if anybody has had the experience of playing or DMing with a party where all the characters were short-rest focused (or were running things like the Champion fighter or one of the rogue sub-classes where there is almost no resource management besides hit points)?
I guess it's possible a group like that would run into healing issues, but I think if you had a Celestial warlock and/or Way of Mercy monk you'd do okay.
I think a Battlemaster fighter, Swashbuckler or Mastermind rogue, Way of Mercy monk, and Celestial warlock would be a decent party along those lines.
Ideally with a couple of them playing races that get an attack cantrip as a racial ability for when you positively must do magical damage.
Would mitigate some of the "We need a LONG REST/But you CAN'T HAVE ONE" 5E player/DM dynamic that isn't particularly fun for anybody but is pretty necessary to keep combat challenging.