ChameleonX
Explorer
I skipped to the last page, so I don't know if this has been addressed, but I would add a series of skill "perks" that unlock when your bonus in a certain skill reaches a given level.
Sort of like the Mastery perks in the Elder Scrolls IV: Oblivion.
So, for instance:
Athletics 10: Your maximum jump distance is doubled, and you take no falling damage if you fall a distance no greater than your walking speed.
Athletics 15: You gain a climbing speed and a swimming speed equal to your walking speed, or your existing climbing and/or swimming speed increases by 10ft.
Athletics 20: As an action, you can lift, push, or drag an object that weighs up to a number of pounds equal to 100x your strength score. You can continue to do so for up to a number of rounds equal to your Strength modifier (minimum 1). You must then finish a long rest to use this feature again.
Sort of like the Mastery perks in the Elder Scrolls IV: Oblivion.
So, for instance:
Athletics 10: Your maximum jump distance is doubled, and you take no falling damage if you fall a distance no greater than your walking speed.
Athletics 15: You gain a climbing speed and a swimming speed equal to your walking speed, or your existing climbing and/or swimming speed increases by 10ft.
Athletics 20: As an action, you can lift, push, or drag an object that weighs up to a number of pounds equal to 100x your strength score. You can continue to do so for up to a number of rounds equal to your Strength modifier (minimum 1). You must then finish a long rest to use this feature again.