darkbard
Legend
"Is this the place, child?" Arunny asks Qamra. "Is The Pit below where you saw ... your deliverer?"
Qamra casts her eyes about and up. "So open, the sky. Yes, Arunny. Your brother came to us here."
Arunny is taken aback, but, of course, the child is no mere child at all, Omthala's Radiant Shamshar, her mortal sword on earth. As if in reminder of that fact, Qamra whips her longsword from its scabbard and strikes a small, nearby rock a lightning cut. The stone, hollow at its core, splits, revealing a dazzling internal crust of scarlet crystals.
"This was made by the Others who came long before," she says, inexplicably.
Arunny and Ibhea exchange concerned glances. Then the whisky priest places the priceless artifact in his rucksack.
"Before we descend, let us search about this abandoned place, for there may be yet signs here of my brother. Or something else..." the Searing Voice of Omthala trails off.
Xin Mae raises his lantern high, shedding what light he can in this remote locale, and the others examine the area for any signs of Ahaan or his train.
Okay, so now we have the first real point of divergence in desiderata between Arunny and Ibhea. Arunny's primary concern is finding traces of her brother and/or father; Ibhea seeks more information about the Blessed Ten of the Decateuch foretold in The Shadowed Sun. This place seems unfit for sanctification as an altar to Delban, and there is no populace from which to draw adherents, so that does not seem in play here.
So the actionable move we wish to take right now is to have Arunny make a Primary Skill Perception check aided by each of Ibhea and Qamra, with the outcome of the various rolls playing into the above and setting the stage for what we do next, likely descend into The Pit proper. Or if you think a Group Perception check is more appropriate to the task, that works too. We're kinda thinking of this as like a Discern Realities Move(s) in Dungeon World. In any event, here are the rolls:
Arunny, r(19) +15 = 34, Ibhea, r(12) +3 = 15, Qamra, r(9) +4 = 13.
Regardless, pending the outcome of the above, of course, as a group our primary goal is to descend into The Pit, for so much of what we seek revolves around that place and what transpired there. Specifically, we're seeking (1) evidence of Ahaan's presence here, (2) clues as to his destination, (3) any evidence of Arunny's father, and (4) evidence as to where The Blessed (nine? remaining of the Ten, assuming Qamra is one) have gone.
Qamra casts her eyes about and up. "So open, the sky. Yes, Arunny. Your brother came to us here."
Arunny is taken aback, but, of course, the child is no mere child at all, Omthala's Radiant Shamshar, her mortal sword on earth. As if in reminder of that fact, Qamra whips her longsword from its scabbard and strikes a small, nearby rock a lightning cut. The stone, hollow at its core, splits, revealing a dazzling internal crust of scarlet crystals.
"This was made by the Others who came long before," she says, inexplicably.
Arunny and Ibhea exchange concerned glances. Then the whisky priest places the priceless artifact in his rucksack.
"Before we descend, let us search about this abandoned place, for there may be yet signs here of my brother. Or something else..." the Searing Voice of Omthala trails off.
Xin Mae raises his lantern high, shedding what light he can in this remote locale, and the others examine the area for any signs of Ahaan or his train.
Okay, so now we have the first real point of divergence in desiderata between Arunny and Ibhea. Arunny's primary concern is finding traces of her brother and/or father; Ibhea seeks more information about the Blessed Ten of the Decateuch foretold in The Shadowed Sun. This place seems unfit for sanctification as an altar to Delban, and there is no populace from which to draw adherents, so that does not seem in play here.
So the actionable move we wish to take right now is to have Arunny make a Primary Skill Perception check aided by each of Ibhea and Qamra, with the outcome of the various rolls playing into the above and setting the stage for what we do next, likely descend into The Pit proper. Or if you think a Group Perception check is more appropriate to the task, that works too. We're kinda thinking of this as like a Discern Realities Move(s) in Dungeon World. In any event, here are the rolls:
Arunny, r(19) +15 = 34, Ibhea, r(12) +3 = 15, Qamra, r(9) +4 = 13.
Regardless, pending the outcome of the above, of course, as a group our primary goal is to descend into The Pit, for so much of what we seek revolves around that place and what transpired there. Specifically, we're seeking (1) evidence of Ahaan's presence here, (2) clues as to his destination, (3) any evidence of Arunny's father, and (4) evidence as to where The Blessed (nine? remaining of the Ten, assuming Qamra is one) have gone.
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