The Slave and Her Sovereign

"Is this the place, child?" Arunny asks Qamra. "Is The Pit below where you saw ... your deliverer?"

Qamra casts her eyes about and up. "So open, the sky. Yes, Arunny. Your brother came to us here."

Arunny is taken aback, but, of course, the child is no mere child at all, Omthala's Radiant Shamshar, her mortal
sword on earth. As if in reminder of that fact, Qamra whips her longsword from its scabbard and strikes a small, nearby rock a lightning cut. The stone, hollow at its core, splits, revealing a dazzling internal crust of scarlet crystals.

"This was made by the Others who came long before," she says, inexplicably.

Arunny and Ibhea exchange concerned glances. Then the whisky priest places the priceless artifact in his rucksack.

"Before we descend, let us search about this abandoned place, for there may be yet signs here of my brother. Or something else..." the Searing Voice of Omthala trails off.

Xin Mae raises his lantern high, shedding what light he can in this remote locale, and the others examine the area for any signs of Ahaan or his train.




Okay, so now we have the first real point of divergence in desiderata between Arunny and Ibhea. Arunny's primary concern is finding traces of her brother and/or father; Ibhea seeks more information about the Blessed Ten of the Decateuch foretold in The Shadowed Sun. This place seems unfit for sanctification as an altar to Delban, and there is no populace from which to draw adherents, so that does not seem in play here.

So the actionable move we wish to take right now is to have Arunny make a Primary Skill Perception check aided by each of Ibhea and Qamra, with the outcome of the various rolls playing into the above and setting the stage for what we do next, likely descend into The Pit proper. Or if you think a Group Perception check is more appropriate to the task, that works too. We're kinda thinking of this as like a Discern Realities Move(s) in Dungeon World. In any event, here are the rolls:

Arunny, r(19) +15 = 34, Ibhea, r(12) +3 = 15, Qamra, r(9) +4 = 13.

Regardless, pending the outcome of the above, of course, as a group our primary goal is to descend into The Pit, for so much of what we seek revolves around that place and what transpired there. Specifically, we're seeking (1) evidence of Ahaan's presence here, (2) clues as to his destination, (3) any evidence of Arunny's father, and (4) evidence as to where The Blessed (nine? remaining of the Ten, assuming Qamra is one) have gone.
 
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Alright, as we've discussed (elsewhere!), you're looking for "threat info pertinent to what caused them to abandon their excavation attempt and abandon the site." So I'm basically going to treat the above Perception check as a Knowledge check to uncover information relevant to the above.




Arunny uncovers a logbook which Xin Mae examines. He reads one particular entry aloud:

"<exaggerated cough to clear his throat> On the last day, the ichor from the earthen wound took the laborers one by one. They complained of terrible headaches and malaise (dazed). We consecrated the earth with fire and ash of Vezzuvu. It (Xin Mae elaborates...'yeah, this says it')_did_not_like that. Translucent appendages, seemingly ethereal in quality (insubstantial), rose up against the poor souls working the hard earth at the bottom of the site. The could not fend them off with their shovels or picks and soon their heads were...swallowed. The first worker turned against the second, the second against the third, and on and on (dominated).

<another cough though this one with discomfort> ...we now flee for our lives..."

Xin Mae dramatically closes the log book, then looks up.

"Yeeeeeah....well, none of that is good."





* So clearly vs Will attacks, a large Hazard with dazed (save ends), Controller with insubstantial appendage attacks that create dominated (save ends).

So Consequence of a micro-failure will be combat ensues with those parameters involved. The Caiphon-ian threat with Vezzuvu stuff as well (the two appear to be at odds).

* So 2 x concurrent SCs. Both of-level, both complexity 1.

1) Locate Arunny's brother and father.

2) Find out what happened to the remaining Blessed Ten (those trapped here with Qamra) and locate them.

Level 7, Complexity 1, 1 Secondary Skill @ Easy DC 11. Med DC 16, NAD DC 19, AC 21.

The features below in The Pit:

* Grooves in the stone glowing faint purple.

* A ruined altar to Vezzuvu.

* A makeshift living quarters with tattered bedrolls and napsacks.

* A hewn catchment basin with befouled water.

* A crude Omthalan prayer quilt, patchworked together by various swathes.

* 10 steps roughly carved into the wall at the base, the project long since abandoned.
 
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IBHEA knows Arunny is directed by her desire to find her missing family. This is, after all, their presumed reason for leaving Bantouk and braving these deadly wilds. He should be helping her in this endeavor, he knows. He should.

And yet the prophesies of
The Shadowed Sun hold too much sway over him. The Sorcerer-King's will must be done here in the mortal world! And so, once they've crossed below--a harrowing journey itself--into The Pit, while the others devote their attention to the details of the Vision bestowed upon Omthala's Searing Voice, the whisky priest detaches himself, drawn away by the sacred number of the carved steps, too exact, too precarious to be coincidence.

He invokes the arcane energy lent to him by Delban's Blessing: a closing of his eyes in favor of the inner sight; transitory appearances falling away to reveal the inherent forms and structures beneath; a faint tracing of interconnective tissue, disclosing the underlying causal truths. Each of these steps carved by a child's hand, part of a trial. A temporary hierarchy of sorts, denoting the degree of latent power fulfilled, weapons being forged in an interplanar conflict. The third step attached by silver cord to Qamra. The others reaching outward and beyond, traces of the Blessed.




Ibhea makes a Primary Skill Arcana check to read the traces of arcane energy connecting this place to the missing children prophesied in his holy text, r(20) +11 = 31 vs 16 Moderate DC. Success.
 
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Goal: Find out what happened to the remaining Blessed Ten (those trapped here with Qamra) and locate them.

1 Successes (0 Hard DC Available)/0 Failures/1 Secondary Skills Available




"...the sacred number of the carved steps, too exact, too precarious to be coincidence."

Indeed.

The material world fades away and the ethereal overlay (or underlay) reveals itself to the whisky priest. He sees the children carving the stones. He sees the last stone carved and a circle of prayer. He sees a moon in full bloom in the night sky above. He seems the purple corona of the celestial orb of Caiphon being burned away by the cold light of the moon. Momentarily foiled, he sees the purple star retreat into the darkness above.

A gasp from the collected children. A shimmering Moon Stair connecting the top step of their work to a spiral around the pit until sweet deliverance out of the hell of this place.

But now he feels the burning on his feet. A fiery apparition appears before him. A voice so old and grating, like the plates of the earth subducting beneath each other and magma pouring out at the interface.

"DRAW OUT THE FAR REALM POISON IN MY FLESH AND I WILL GIVE YOU THE KNOWLEDGE OF AGES, PRIEST..."

There feels an embedded "...or else..." to that trailing off.

The Moon Stair and the apparition disappears along with the grinding, burning voice that only Ibhea heard.





MEDIUM DC
 
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As ARUNNY looks around the room, curiosity peaked by the items left behind, consternation caused by the purple light and the rather doubtful altar to a rather doubtful primordial, Ibhea briefly picks up a dusty piece of fabric, glancing cavalierly at what he declares is a crudely sewn prayer quilt before dropping it to the ground and moving away, staring off into space, attention caught by something the seer cannot perceive.

Indeed, her attention has been caught by the odd familiarity of the quilt - its melody feels well-known to her - so she picks it up to examine it closely. There are three section to it, sewn somewhat carelessly together. Puzzled, she begins to read the symbols, fabrics, and colors in each. The entirety is a triptych of Omthalan lore.

The maker of the first section uses golds and whites - both in fabric and thread. Almost invisible to the unschooled eye, so torn and encrusted with dust that it is, it takes the eye of a fellow maker to fill in most of the gaps left by tears and dirt for a more complete story. This section tells of Omthala's battle with ... someone? something? Arunny cannot tell which, but the symbols stitched into the cloth are suns and rays and water and ... arrows?

The maker of the third section - for it is clearly not the same maker as the first - uses darker materials, including some very simple beading. Her partner clearly only saw the top of the poorly folded quilt, for this section should have caught his attention more intensely. As with the first section, there are circular pieces of fabric, but here there are circles sewn over circles - indicative of an eclipse, perhaps?

Arunny fingers the fabric and feels something inside. Carefully opening the quilt fully, she looks for a large enough tear to pull out what feels like paper hidden within.

As she searches, she suddenly realizes two shocking things. First, the purples - ranging from pale to dark - used for this central section create landscapes in moonlight, very faint as the hues seem to have been chosen for their subtlety in shade and a design is barely discernable. Second, the reason she is able to see them at all is because she recognizes the maker of this section: herself.

Stunned, she stares down at the quilt. This central section was once part of a slightly larger quilt, a quilt she'd stitched for her father when she was quite young, a quilt she'd last seen when he was packing his bags - the last time, in fact, that she had ever seen him. Does this mean that her father had been here? That the child whose words she'd "seen" actually saw him?




Arunny uses a Primary Skill Perception check to "read" the quilt for information about her father and find something.... : +15 = Autosuccess vs. 16 Moderate DC.
 

Goal: Locate Arunny's brother and father.

1 Successes (0 Hard DC Available)/0 Failures/1 Secondary Skills Available




The child that knew Arunny’s father in the outlying village and attached mission must have received this swatch directly from him. Perhaps Arunny’s father, like her, has something of a latent blessing in seeing portents and acting upon them? Perhaps he gave her that swatch while he was fighting the "Caiphonian bodysnatching" that had taken him hoping that it would somehow get to his children in this exact array?

The arrows of the panel point to an eclipse. But the eclipse is not of the sun and the moon. What is being eclipsed is clearly The Dread Star, purple corona flaring. But is it the sun or the moon doing the eclipsing?

If it is the moon...there is rumors of an ancient temple to The Moon Maiden where those taken by lycanthropic curse or "changing" can be purged. Where exactly it lies is unknown, but its location skirts the borderlands of the Bantouk Empire north and west of this place...where the Bladeling Horde stage military incursions...

If it is the sun...there is legend of a creature who fell prey to a terrible bargain by a false power. He sought deliverance via the burning radiance of the sun in the remote badlands east of the canyon that led you here. Unfortunately, the pilgrimage led to the burning away of the physical legacy of his betrayal; his twisted body. Perhaps your father believed his devout service and stalwart faith would convince Omthala to see him through where the former pilgrim failed?





Which of these two legends is her father likely to believe? Or which is he likely to brave?

MEDIUM DC
 
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IBHEA opens his eyes. The apparition of lava and flame is gone, but the voice echoes in his head. A trial by temptation. But this Entity has him all wrong. He does not seek power for himself; his great desire is self-abnegation, to act as conduit for the Holy and Arcane powers of Delban, not presume to be unto a god himself! He would channel the life-devouring flames of The Shadowed Sun, not wield primordial fire in some mockery of the divine.

Sweat has beaded on the whisky priest's brow. He looks over at the others: Arunny seems lost in thought, contemplating the mundane coverlet with images of their shared faith. Qamra lingers close at her side, a younger sister in worship of the golden priestess. Xin Mae mutters to himself and shifts restlessly near the abandoned campsite.

The voice and compulsion linger in Ibhea's mind. He performs the only action that makes sense to him in the moment. To rid the place--and himself--of this vestige of primordial power. He pulls the magic dagger from its scabbard at his belt, a faint halo of protective energy emanating through the hilt to protect its wielder from harm; then strides towards the altar with purpose and plunges the blade into the shattered stone.




Ibhea is making an Eldritch Strike (At-Will) melee attack against the altar, hoping to disrupt it as a conduit for the influence of Vezzuvu, r(13) +11 = 24 vs 21 AC (L7). Success.
 

ARUNNY gently brushes the fingers of her left hand along the panels of the tapestry in her hands, contemplating the message she can see there while attempting to discern its meaning. Her skin crawls a bit when it comes in contact with the pieces reddish purple cloth: she has a visceral sense memory of the invasion of her mind. Swallowing resolutely, she ponders the choice her father would have made: the Lady or the Maiden? The danger of sharp knives or of the searing heat?

When Ibhea walks swiftly past her, the seer sees - out of the periphery of her physical eyesight - the blade in the whiskey priest's hand seeming to echo and vibrate. This sight sends her more images and even sounds orbiting around her psyche: images of figures with razor-sharp ... armor? - and sounds ... or is it howls? - of pain and anguish. Her hands instinctively wave around her head, moving the "objects" around in space as if to find the correct positions for each.

As her mind weaves these experiences together for interpretation, all of her scattering and pondering thoughts coalesce into one intuitive THOUGHT: yes, father would go to the Maiden for succor and healing. And so, too, must they. Could this be where her brother has gone ... as well?




Arunny makes a Primary Skill Insight check to intuit where her father would have gone: +19 for Autosuccess vs. 16 Moderate DC. Success.
 

Goal: Locate Arunny's brother and father.

2 Successes (0 Hard DC Available)/0 Failures/1 Secondary Skills Available




@Nephis

Now that Arunny has intuited where her father sojourned for succor, we'll put this one on hold until we move from The Pit to the borderlands of the Bantouk Empire north and west of this place...where the Bladeling Horde stage military incursions...

I'll frame an obstacle there and the 3rd success will get us to The Moon Maiden's lost temple.




Goal: Find out what happened to the remaining Blessed Ten (those trapped here with Qamra) and locate them.

2 Successes (0 Hard DC Available)/0 Failures/1 Secondary Skills Available




@darkbard

Vezzuvu responds with neither fiery mental nor physical riposte. A slight rumble underfoot signals the primordial is either cowed or impressed into momentary quiescence.

Do you have any overtures of your own for the Primordial of the destructive rage of earth and the fiery eruption of the burning mountain? Or do you set your feet to the invisible (to all but you) Moon Stair out of this terrible place and trust where The Moon Maiden takes you?




I'll frame the next situation based on what you guys decide to do next.
 

As the earth rumbles slightly in response to his thrust, IBHEA withdraws his dagger from the altar stone. Satisfied that no immediate threat menaces the pilgrims, he closes his eyes once more. The glowing stairs of moonlight rising from those carved into stone appear once more before his mind's eye.

"Listen," he says quietly. "Delban's Blessed Ten were imprisoned here, and yet from here they made their escape, as Qamra's life and tale make clear. But how? It seems impossible considering the physical challenges presented by this place, even if aid was provided by your brother, Arunny.

"And yet I see a way! There are secret stairs of moonlight ascending from this place, revealed to me by Delban's sight. It is written in scripture that Maba, Maiden of the Moon, courted Delban in the astral seas aeons ago--until Mother Omthala interceded, fearful for her son and his legacy. This inconsummate love lingers even now, perhaps forever unfulfilled. I believe the Moon Maiden shows us a way from here as a way of aiding her would-be-lover in the rebirth of his worship.

"Will you trust that Maba is our ally in this and ascend where these stairs rise, beyond your sight?"

Arunny does not pause. "Lead us, Ibhea, where your sight sees even beyond my own." She thinks of how her own father must have sought succor under the auspices of Maba!

And so the quartet mounts the steep stone stairs, Ibhea stopping at the top, then tentatively placing one foot upon the step of moonlight. It holds beneath his foot. He climbs upward, one step before another, until an obstacle blocks further ascent: a shimmering door of moonlight, a single keyhole set in its center.

Ibhea unveils the leather cord around his neck, upon which dangles an assortment of magical keys. "One of these should do the trick!" he exclaims through clenched teeth, for it is one thing for this artifact to have bypassed the spell wards of minor merchants and nobles of Bantouk, as it did in his youth, and another to allow access beyond such a portal as this.




Ibhea makes a Primary Skill Thievery check (I'm going to eschew his mundane thieves' tools for this check, since they seem fictionally inapt, but utilize his Necklace of Keys +1), r(12) +9 +1 = 22 vs 16 Moderate DC. Success.
 
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