Imaro
Legend
buzz said:Has any company ever been successful doing this? This seems a much harder sell than supplements. You basically need to generate a new fanbase from scratch each time. And developing a new game each month has got to be a bigger investment than supporting a single one.
Okay, I think the "game every month" bit is a little too much, but I think the general point is a good one. As mentioned above, White Wolf is doing the mini-game structure and so far it seems to be doing pretty good. As of now they have the nWoD mortals line & it's spin-offs(Mage, Vampire, Werewolf, Promethean, Changeling,...) along with the Exalted line, & the Scion limited line.
I'd really like to see perhaps FR and Eberron as continous settings and maybe a new "4 or 5 book run setting" in a different genre (maybe a "real" swords and sorcery, or dark fantasy setting) or with a different feel every year. I can honestly say I'm bored with new rules, and they don't help me make my games more exciting or fun, YMMV of course.
I miss the sense of wonder I got from reading through the Planescape, or Dark Sun settings, it showed me different genres of fantasy and helped to broaden my understanding of just what D&D could do. I don't buy the whole "splitting of the fanbase" argument either, otherwise White Wolf would have crumbled long ago, sheesh the OwoD had: Mage, Vampire, Werewolf, Wraith, Changeling, Kindred of the East, Mummy, Demon, Hunter, as well as a whole line of Dark Age spin-offs of most, and more. These were all seperate games with their own lines of supplements. Now I will quickly admit that if a game was less popular it got scaled back or even cut, but that's just good business sense.