Semah G Noj
First Post
(Apologies to Moochava over at RPG.net whose post I am about to blatantly rip off)
I propose the following replacements to both these and other overused gaming terms:
Fluff --> Pludge. "This game positively oozes with setting-pludge."
Crunch --> Chunder. "The rules offer nice, meaty wedges of chunder that stick in my teeth."
Fluff to crunch ratio --> Plu/Chu Dynamic. "The Plu/Chu Dynamic is off! Quick, stabilize with more plot hooks, or only obese 13-year-olds will buy our products!"
Toolkit --> Holistical Game Design Apparatus. "This isn't a game; it's a holistical game design appratus."
Narrative --> Antinonstoryful. "I prefer antinonstoryful games, and prefer to avoid regular nonstoryful games."
Upgrade (and even more obnoxious, "Reboot") --> Enzytification. "Bob the game is smiling because it just got Enzytified with three more inches of pludge and chunder!"
Obsolete (as in "Oh no! They released a new edition of my favorite game! My old books are now obsolete!" As if RPG books are 8-track cassette decks or something.) --> Funky-retro 70s. "My old books are now funky-retro 70s! Nooo!"
Bucket 'o dice --> Hollow hog's skull o' dice. "What other game but Exalted lets me use d10s and a hollow hog's skull o' dice?"
Rules lite --> Chunderphobic. "Stop goosestepping, you chunderphobic cryptofascist!"
Tactical --> Pludgephobic. "Stop goosestepping, you pludgephobic cryptofascist!"
Goodness (as in "This game provides hours of gaming goodness.") --> Rockassitude. "This game provides microfortnights of gaming rockassitude."
There, now all our terms are useful again. Carry on.
I propose the following replacements to both these and other overused gaming terms:
Fluff --> Pludge. "This game positively oozes with setting-pludge."
Crunch --> Chunder. "The rules offer nice, meaty wedges of chunder that stick in my teeth."
Fluff to crunch ratio --> Plu/Chu Dynamic. "The Plu/Chu Dynamic is off! Quick, stabilize with more plot hooks, or only obese 13-year-olds will buy our products!"
Toolkit --> Holistical Game Design Apparatus. "This isn't a game; it's a holistical game design appratus."
Narrative --> Antinonstoryful. "I prefer antinonstoryful games, and prefer to avoid regular nonstoryful games."
Upgrade (and even more obnoxious, "Reboot") --> Enzytification. "Bob the game is smiling because it just got Enzytified with three more inches of pludge and chunder!"
Obsolete (as in "Oh no! They released a new edition of my favorite game! My old books are now obsolete!" As if RPG books are 8-track cassette decks or something.) --> Funky-retro 70s. "My old books are now funky-retro 70s! Nooo!"
Bucket 'o dice --> Hollow hog's skull o' dice. "What other game but Exalted lets me use d10s and a hollow hog's skull o' dice?"
Rules lite --> Chunderphobic. "Stop goosestepping, you chunderphobic cryptofascist!"
Tactical --> Pludgephobic. "Stop goosestepping, you pludgephobic cryptofascist!"
Goodness (as in "This game provides hours of gaming goodness.") --> Rockassitude. "This game provides microfortnights of gaming rockassitude."
There, now all our terms are useful again. Carry on.