BookTenTiger
He / Him
So as an experiment, what if I create a dominant culture for a kingdom, and then differentiate it for a few subcultures? I'm changing the names of the three levels to Presented Culture, Interpersonal Culture, and Moral Culture.
Darkenward
A thickly forested kingdom ruled by a clan of werewolves.
Presented Culture:
Clothing is simple and earthen-colored, but decorated with stitched patterns of birds, flowers, and forest animals. Nobility wears furs and some jewelry.
The homes are low stone buildings with thatch roofs. Most villages are small, a wall of raw wooden spikes protected the meager fields.
The people speak using a lot of nature-based simile and allegory. "Ah, the seasons pass swift as a frightened deer..."
Interpersonal Culture:
Voices are expected to be quiet unless it's an emergency. People stand close together and speak so few can hear.
The only time folks speak up is during songs, which are usually sung as a group.
The gift of lycanthropy is a sign of nobility. Low folk can be raised to higher class by being given the gift.
Long term friendships are often valued even higher than family or marital ties. A highly trusted friend is called a Root Brother or Root Sister, and can ask for favors that are given unquestioningly.
Moral Culture:
Might makes right. Morality is based on the wolf. Those whose lives more closely match it are seen as moral and right. Hunters are revered; farming is seen as a necessary but shameful job. People are fiercely protective of their "pack," though it is also culturally appropriate to cull the herd and rid a community of a weak or corrupted individual, such as someone who steals or refuses to help.
Okay, now within Darkenward there are obviously other cultures. They're going to share some things with the dominant culture, and have some differences... Maybe something like:
Moonhaern
Those who belong to the people known as Moonhaern worship the moon itself. Their culture is similar to Darkenward except for the following:
Presented Culture:
Moonhaern wear a moonstone somewhere upon their body. Otherwise they favor extremely spare, simple clothing.
Interpersonal Culture:
The Moonhaern have their own hierarchy of moon-worshiping priests, and do not recognize the werewolf-based power structure of Darkenward.
Moral Culture:
Nature is seen as something to be respected and honored, not harvested or hunted. Moonhaern live very spare lives, eating mostly vegetables they raise in their own gardens. They believe lycanthropy is a greedy, corrupted use of nature's power.
Darkenward
A thickly forested kingdom ruled by a clan of werewolves.
Presented Culture:
Clothing is simple and earthen-colored, but decorated with stitched patterns of birds, flowers, and forest animals. Nobility wears furs and some jewelry.
The homes are low stone buildings with thatch roofs. Most villages are small, a wall of raw wooden spikes protected the meager fields.
The people speak using a lot of nature-based simile and allegory. "Ah, the seasons pass swift as a frightened deer..."
Interpersonal Culture:
Voices are expected to be quiet unless it's an emergency. People stand close together and speak so few can hear.
The only time folks speak up is during songs, which are usually sung as a group.
The gift of lycanthropy is a sign of nobility. Low folk can be raised to higher class by being given the gift.
Long term friendships are often valued even higher than family or marital ties. A highly trusted friend is called a Root Brother or Root Sister, and can ask for favors that are given unquestioningly.
Moral Culture:
Might makes right. Morality is based on the wolf. Those whose lives more closely match it are seen as moral and right. Hunters are revered; farming is seen as a necessary but shameful job. People are fiercely protective of their "pack," though it is also culturally appropriate to cull the herd and rid a community of a weak or corrupted individual, such as someone who steals or refuses to help.
Okay, now within Darkenward there are obviously other cultures. They're going to share some things with the dominant culture, and have some differences... Maybe something like:
Moonhaern
Those who belong to the people known as Moonhaern worship the moon itself. Their culture is similar to Darkenward except for the following:
Presented Culture:
Moonhaern wear a moonstone somewhere upon their body. Otherwise they favor extremely spare, simple clothing.
Interpersonal Culture:
The Moonhaern have their own hierarchy of moon-worshiping priests, and do not recognize the werewolf-based power structure of Darkenward.
Moral Culture:
Nature is seen as something to be respected and honored, not harvested or hunted. Moonhaern live very spare lives, eating mostly vegetables they raise in their own gardens. They believe lycanthropy is a greedy, corrupted use of nature's power.