The trouble with 365_Bazaar

Not really. We're looking at a pretty new set of rules, and it's easy to miss the fact that not all triggered actions have to be immediate reactions or the fact that immediate reactions can't be used on your own turn. Freelancers are human too, sometimes mistakes get made and slip past the editors.



RAW are crystal clear. RAW also makes these items out to be extremely limited in usefulness, especially when compared to equivalently-priced weapons (compare Impaling with the RAW limit on when its power can be used to Terror Weapons or Thunderburst Weapons, for instance). Nobody's debating RAW, it's RAI that is being questioned here.

Examining the information again I can see where you guys are coming from on the fact that perhaps the rule itself isn't being used as it was intended with these items. I do think it's kind of a clever use of the rules as long as it's balanced out accordingly with other items.

It didn't occur to me to compare it to items of similar value. If it's the case where it makes it significantly weaker than other items that are supposed to be on par with it then I would agree it needs to be looked at. (I'm not saying it does or doesn't at this point as I still haven't taken the time to compare items and I don't know that I will any time soon.)
 

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I do think it's kind of a clever use of the rules as long as it's balanced out accordingly with other items.

Agreed, assuming it is intentional. However since this is a new application of the rule about immediate actions only being able to be take during an opponents turn, I think a side bar would be a good idea. It should remind people about the limitation using on immediate action on your turn and give an example of how these weapons power are meant to be used. For example Impaling Weapon could be used with a Readied Attack, or Commander's Strike, not just an opportunity attack.

I like the flavour of a spear being readied against a charge and impaling an on rushing opponent.

Although I still can't see a reason why Rod of the Dragon’s Heart should be an immediate reaction.
 

The Fortified Armor confuses me.

Dragon 365 said:
Property: You gain a bonus to saving throws against fear equal to the armor’s enhancement bonus.

Power (Daily): Immediate Reaction. This power triggers when you are hit by a power with the fear keyword that can be ended with a save. Roll a saving throw against that effect with a +5 bonus. Regardless of the outcome of the saving throw, you also gain a +2 power bonus to all defenses until the end of your next turn.

So, when using the Daily Power with the level 29 variant (+6), would I then have a +11 to the save against fear?
 


So, when using the Daily Power with the level 29 variant (+6), would I then have a +11 to the save against fear?

Sounds to me like you get a free save when hit, at +5, to end the effect. At the end of your turn, you continue to get your normal save at +5.
 


Shouldn't the Dragonclaw Armor daily power be an immediate reaction instead of immediate interrupt?

Power (Daily): Immediate Interrupt. Use this power
when another creature grabs you. You immediately
use the escape action with a +5 bonus to escape
the grab and deal 5 damage to the creature that
grabbed you.

If you interrupt the grab, you are not grabbed yet. So how can you use the escape action if you're not grabbed? :-S
 


Shouldn't the Dragonclaw Armor daily power be an immediate reaction instead of immediate interrupt?

Power (Daily): Immediate Interrupt. Use this power
when another creature grabs you. You immediately
use the escape action with a +5 bonus to escape
the grab and deal 5 damage to the creature that
grabbed you.

If you interrupt the grab, you are not grabbed yet. So how can you use the escape action if you're not grabbed? :-S

Good catch
 

Hey, Andor. This is an excellent point if you're trying to derail this thread into an off-topic argument. If you're trying to participate in the discussion, though, not so much.

Thanks for avoiding this sort of thing in the future.

~ PCat

My bad. Although I was more complaining about the posts going "There are no problems here. Move along. Nothing to see people." than I was trying to derail the thread. I apologize nonetheless.

On topic: Why is Dragonrider Armours daily an Immediate interrupt? It works if you're knocked off, but not if you jump?
 

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