The Underdark Primeval [IC]

OoC:Er...this may provoke an AofOp...but oh well. Rogoth will attempt to position himself to recieve the least amount of free hits while picking up the axe of the fallen Dwarf and using it at forst opportunity on the other Dwwarves.
 

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silentspace said:
"Of course, our wealth is why thieves from the Underdark want to tunnel into our tombs. But tell me Morph, why would creatures from the Underdark break into our family tomb and not take anything? There are great riches in there. And deadly traps too, that is for sure, but if they managed to break into the tomb, why stop there and then turn around without taking anything? My son, Deep Lord Karam Stronghammer, doesn't care about these questions. He's only glad that the perpetrators have been caught, and will be punished for trespassing and defiling a Deep Lord's family tomb. I would like to know though. What do you think?"

"That is quite odd, lady. How is it again that you know the tomb was broken into and these are the thieves? Not that I wish to offend the Deep Lord, I am just curious." Morph says, trying to figure these things out in his head.
 

Erekose13 said:
"That is quite odd, lady. How is it again that you know the tomb was broken into and these are the thieves? Not that I wish to offend the Deep Lord, I am just curious." Morph says, trying to figure these things out in his head.

Lady Miria continues fanning herself for a moment, studying Morph. Smiling, she says. "Well dear, there's only one Deep Lord in the family, and it's not me. My son is the Deep Lord, Deep Lord Karam Stronghammer. But even if you were to ask him that, I don't think that would offend him. We first knew the tomb was broken into because alarms were triggered. The vaults were made by our ancestors, who built them solidly to prevent any incursions. They are immune to scrying and teleportation magic, and are quite difficult to tunnel into. Once the alarm was triggered, we had divinations cast. You see, despite Karam's reputation for bravery and boldness, he is not foolhardy, and will not charge into battle without at least trying to have some idea of what he will be facing. The result of the divinations were quite intriguing. We found the intruders had already left, but that strangely, nothing had been taken. We learned the intruders were from deeper, the place known as the Underdark, and that they had fled, or moved on, to Eartheart. Refining the divination questions, we were able to pinpoint the ward, district, block and building the thieves were at. Once that was found, Karam sent a message to the Steel Shields. We've been told that they've arrested the criminals."

"We also learned that despite the intruders having left, the vault is exceedingly dangerous. Even opening the vault could be extremely lethal. By now I expect Karam to have had further divinations done, and to be preparing to open the vault, with the proper precautions of course."
 

Solli runs toward the tower shields set along the shelves and does his best to hide behind one, to take a breather and hope to stay clear of any further wallopings.
 

In Eartheart Deep Prison...

-- Round 3 --

Solli withdraws, heading towards the tower shields. They are mounted on a wall rack, with hardly any space behind them, but Solli manages to wiggle behind them. He hopes the dwarves didn't see him.

Rogoth eyes the axes laying by the two fallen dwarves in front of him, beneath the dwarf standing in front of him. Rogoth steps forward, into the dwarf's space, trying to push him back so he can reach for an axe. But the dwarf braces his legs and resists Rogoth's bull rush. [Rogoth takes 8 damage from the AoO. Rogoth's Bull Rush: 14+5=19. Dwarf's Bull Rush: 15+2+4=21.] As Rogoth is pushed back, the three dwarves around him swing their axes. [Dwarf 6 misses. Dwarf 7 almost hits, but Rogoth uses Dwarf 5 for cover. Dwarf 7's axe hits Dwarf 5, taking him out of the fight. Dwarf 8 misses.]

Initiative
Solli: 31 damage
Rogoth: 34 damage
-- action paused --
Denasa: 19 damage
Dwarf 1: 13 damage
Dwarves 2 and 3: Intimidated
Dwarf 4: down
Dwarf 5: 38 damage, down
Dwarves 6-8: uninjured
Dwarf 9: -8/34 hp, down
 
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*Denasa will also hide, looking for any other way out as she does so.*

"We've got to get out of here without hurting them too badly! They'll hunt us otherwise!" she cries to Solli.
 

-- Round 3 (cont) --

Denasa follows Solli's lead, and moves to another tower shield. Like Solli, she sees that there is not much space behind the shield. She starts wiggling behind one, and almost makes it, but when she almost knocks the tower shield off the wall, she stops. [This is an escape artist check. Denasa's result 8+3=11.]

Dwarves 1 and 6 hit Rogoth. [Dwarf 1 hits with a critical! 39 damage total] Dwarf 8 misses, and takes a five foot step, opening a space for Dwarf 7 to move in to attack Rogoth next round.

Initiative
-- action paused --
Solli: 31 damage
Rogoth: 73 damage
Denasa: 19 damage
Dwarf 1: 13 damage
Dwarves 2 and 3: Intimidated
Dwarf 4: down
Dwarf 5: 39 damage, down
Dwarves 6-8: uninjured
Dwarf 9: -9/34 hp, down
 
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After regaining his breath and making sure the reasons for the pain in his body weren't fatal (Yet.), Solli slipped a look around and saw his friend was sorely pressed. Realising that without Rogoth, he would likely not survive anyhow, he called upon his ancestors to aid him and unleashed a hatefull blindness spell at one of Rogoth's assailants. (Blindness spell DC20, preferably at #8)
 

In Eartheart Deep Prison

-- Round 4 --

Solli, hearing the grunts of pain from Rogoth, realizes the battle is not going well. He peeks out from behind his cover to get a better look. Wanting to help, he prepares to Blind a dwarf, but he has no line of effect from his hidden position. Abandoning his concealment, Solli steps out into the room again, moving to where he can target a dwarf through the doorway. Solli hits Dwarf 6 (right in the doorway), and he sees from the dwarf's slight stumble that he is Blind.

[Since Solli and Denasa are trying to conceal themselves, I'm putting them in the corners of the room flanking the open doorway, which minimizes the line of effect to the dwarves, making it harder for the dwarves to see them moving behind the shields. But this works both ways, so Solli and Denasa don't have good line of effect to the dwarves either. Solli has moved out away from the corner to Blind a dwarf.]

Initiative
Solli: 31 damage
-- action paused --
Rogoth: 73 damage
Denasa: 19 damage
Dwarf 1: 13 damage
Dwarves 2 and 3: Intimidated
Dwarf 4: down
Dwarf 5: 39 damage, down
Dwarf 6: Blind
Dwarves 7-8: uninjured
Dwarf 9: -9/34 hp, down
 

Dargo enters the main approach tunnel to Eartheart Deep Prison. In the distance he sees the main gate, well-illuminated by everburning torches, and sees right away that something is wrong. Several signal flares are up, and though Dargo wasn't sure of what the particular pattern meant, he had a feeling it wasn't good.

Eartheart Deep Prison sat on a raised rock platform within its own cavern. There Prison itself was a mostly featureless granite slab - the prisoners were not allowed many windows to the outside. There were three entrance tunnels to the cavern. Dargo was approaching the main gate, used by visitors.
 

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