The Walking Dead

Back to the second episode, I was most surprised to see zombies using rocks to break the glass doors. And later on, *running* (not a mere shuffle, but an all-out run) after Rick and Glenn and then that one zombie *leaping* over the chain-link fence!

Also, the "zombie sniffing" got a little too blatant in this episode. In the comic, the zombies simply ignored them, but in the TV series they seemed like police dogs (should they even be breathing?).

Yeah, the zombies seem like a cross between 28 Days Later/Dawn of the Dead Remake fast zombies/infected and the traditional Romero zombies (which the comic has as their choice for zombies). The whole leaping over the fence things would make it hard when
they settle into the prison later (if the series gets there)

Sounds interesting, I'll have to seek it out!

An awesome show. My wife & I loved it. We're right near Detroit, so the one that featured them was cool "Hey, I know that place" was frequently said by us.
 

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For those wishing they had "gotten in on the ground floor" as it were with this series, AMC is airing the first two episodes of "The Walking Dead" with limited commercial interruption (which is how you fit a 90-minute episode and a 60-minute episode into a two-hour time slot) this Sunday, starting two hours before normal. (I watch "The Walking Dead" at 9 PM in my time zone, so it starts at 7 PM.) And then the third episode starts immediately afterward, in its normal time slot.

Johnathan
 

Because that is the most boring variant of basketball ever invented:

"baalllll"
*thwipp tang tang tang*
"Hhhhhhhhhhhhh"
*bdunkbang tang tang tang*
"grrrrrrrrrrr"
*bdunkbang tang tang tang*
"Hhhhhhhhhhhhh"

(28 days later)

*thwipp tang tang tang*
"Hhhhhhhhhhhhh"
*bdunkbang tang tang tang*
"Hhhhhhhhhhhhh"
*thwipp tang tang tang*
"HhhhhhOoooooo"
*bdunkbang tang tang tang*
"grrrrrrrrrrr...Hhhhhhhhhh"
*thwipp tang tang tang*
"HhhhhhOooooooRRrrrrr...eat Trebek.."
*tang tang tang tang tang*
"...eat Trebek...EAT TREBEK!"



What?

"You must spread some XP around before giving to Danny Alcatraz again." DANG!
 

I do agree about the IV bag, but c'est la vie. If that's the one thing that's being identified in the show, I'll take it ;)

I have only just watched the first episode, and I haven't read the comic, so I'm not reading too far in this thread to avoid spoilers. However, a point about the IV bag...

If the bag were on a pump, rather than a straight drip, and that pump shut off when power went out, some remaining in the bag would be explained.

The flowers can be a touch misleading. They tell you how long it is after his buddy dropped them off, but he could have been cared for for some time after that - just the caregivers didn't bother removing the dead flowers.
 

From the arrayed bodies outside the hospital, we know that it functioned for quite some time after the zombie thing.
 

From the arrayed bodies outside the hospital, we know that it functioned for quite some time after the zombie thing.

Not only that, it was a relatively controlled position when they left.

Considering a room was locked and labeled. No random wandering zombies in the halls (stuck in the building) after killing the last of the hospital staff. Basically, the last humans left a secured place. Well, there was the one...

I would assume, that to explain the chopper outside, is they succombed to an outdoor attack, and the zombies had since wandered off.
 

Do wish they would show a time line, it would be interesting to see.

Kind of surprised they have not gone to shields, hammers, picks and maces to fight the zombies. I would also be looking at zombie death traps. Also, maps...this is Georgia, the south, there is a Wal-Mart every five to ten miles, also farms. These people have yet to prove they are smarter than the walking dead.

Still love the show.
 
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Hammers they could get, but bats and pipes give more reach. Picks would be rarer- in a city, you'd have to get into a mountaineering store or a construction site of some sort.

Shields would have to be made unless you have access to riot gear...anyone want to raid a big city police station? If there are survivors, you risk getting shot. If there are none, you could get trapped, especially if you can't find the keys and set off alarms. *blaaat blaaat DINNER blaaat blaaat*

And maces? You'd definitely only find those lying around in certain museums.
 

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