The Walking Dead

Hey,

I am really curious about the OP's Disadvantages.

If he has Bad Temper, Impulsive, Bully, and the like he might be roleplaying properly.

That said, cooler heads in the group will probably kill him in his sleep. Who knows who will be killed at the next disagreement?

Never justify bad behavior as playing in character.

There are ways of acting with those traits that don't cross the line and respect your friends.
 

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What I see in your OP, OP, has nothing at all to do with The Walking Dead and everything to do with you being a problem player. You've basically told us that once you get fed up with doing what the group wants to do, you become abusive and murder whoever opposes your rule and do whatever you want, regardless of the in-game or out of game consequences.

Personally, I wouldn't be asking you to watch or read The Walking Dead to get a grasp of the genre, I'd be telling you to either pull your pants up or you're out of the group.

So your saying that if i was in your group i would have to play my character how you and the group wanted me to or i would get kicked?
Sorry i believe in free and creative expression when it comes to roleplaying not toe the line or get out.
 

Having re-read this, I gotta say, the OP exhibited a lot of mistakes.

Hindsight:
recognition of the realities, possibilities, or requirements of a situation, event, decision etc., after its occurrence.


Airports are high contagion factor places and large with poorly managed exits. Going there would be a terrible idea.

Few supplies, extra people to help is a common theme of initial zombie outbreak.

Getting out-voted is exactly what happens in a group. When the majority wants to go left, you go left or go by yourself.
Airports also have fuel, vehicles, food, clothing, its like a huge mall. And since we came from there and there was no zombies when we left i thought it would be a good place to get equipment and surplies.


Seriously, that was pisspoor behavior on your part.
That is your opinion. But if it wasnt for my characters actions the group would still be stuck in a walk in fridge in a diner surounded by zombies.


This was the group's attempt to reign in your behavior as a PC. It's not about following some plot or style like the show. It's about basic group behavior in an RPG. And you just don't go threatening and killing your fellow party members (including NPCs). The group chose to handle this out of game, rather than in game by killing your PC.
I didnt threaten, I acted and it was the zombies that killed him i only knocked him unconscious.


You not only got somebody killed, you committed murder of a party ally. In front of the party.
And it saved the group.

And you did it because you did not get your way. Your friends were trying to cut you a break because you did not get how to behave in a group game.
Not so, i did it to have my character survive. I roleplayed my character in a life and death situation.


If I was in a game where a fellow PC just ganked one of the group (and NPCs are one of the group), I would seriously get rid of that PC. Leave him behind while he slept, lock him out, or simply shoot him in the back.
You complain about my character actions in a life and death situation and that is how you would react afterwords.

That's how terrible you misbehaved at the game with your friends.
That is your opinion but since you would gank any pc that doesnt behave the way you want them to, there is a word in the dictionary for that. Its called Fascism
 

That is your opinion but since you would gank any pc that doesnt behave the way you want them to, there is a word in the dictionary for that. Its called Fascism

fas·cism
[fash-iz-uhm]
noun


( sometimes initial capital letter ) a governmental system led by a dictator having complete power, forcibly suppressing opposition and criticism, regimenting all industry, commerce, etc., and emphasizing an aggressive nationalism and often racism.

Fascism | Define Fascism at Dictionary.com

So, when your character forcibly suppresses opposition & criticism, it's okay. But, when the group decides to vote you off the island, it's fascism?
 

Personally, I see it as a case of DM railroading leaving few options open to the player.

Personally, I'd also want to get back to the airport. I may not be able to pilot a plane to fly out of there, but as the OP says, lots of food, large vehicles, large open spaces from which to see walkers, diesel fuel (gasoline goes bad), probably generators, welding equipment, tools, and if there is ever a government/military response, the first thing they will secure is airports to facilitate safe logistical transport of food and weapons.

Going out on the highway to find survivors is about the dumbest thing I've ever heard of. You don't do that kind of thing until after you have a secured location to fall back upon. It's the kind of dumb garbage the Dale character in the show/comic would do that generally screws the group at every turn.

Finding survivors should be the LAST goal of a survivor group. More mouths to feed, more ppl to protect, more ppl to cause group indecision.

Their first goals should be the 3 Ws, Warmth, Water, and Weapons. After that, finding food and securing their position.
 

So your saying that if i was in your group i would have to play my character how you and the group wanted me to or i would get kicked?
Sorry i believe in free and creative expression when it comes to roleplaying not toe the line or get out.

Here's the problem. You still don't see what you did was wrong.

Never justify bullying other players as roleplaying your character. That's a social line you do not cross with your friends. The reason is because you are bullying your friends, not their characters when you do so.

Your actions make you the guy everybody hates in a zombie film.

When you killed somebody in the party, you did it to enforce your will upon a group.

When I talk about getting rid of your PC after that, its because it is the safest thing for my character to do. Otherwise my PC could be next. You have become a threat to the party.

What player wants to become a threat to the party? The bad guy.

If you wanted to go to the airport so bad, then all you had to do was go by yourself. By attacking a party member, you became enemy number one. More dangerous than any zombie.

You may see yourself as the big damn hero, but your story made the rest of us see you as the villain. Imagine how your fellow who were actually players felt. Now think about why they tried talking to you after the game.

As to jimifett's comment, none of us have any evidence this was a railroad. That's not really at stake. the OP didn't get to go where he wanted because the group didn't want to go. the group is not the GM. In a group game, you do what the group agrees to do or you become the troublemaker. Who is then removed from the group.
 

Personally, I see it as a case of DM railroading leaving few options open to the player.
I think you missed the part where every other player voted to go on the road. That said, the player could just have gone off on his own and split the party. That seems to happen often enough in the show, after all.

Finding survivors should be the LAST goal of a survivor group. More mouths to feed, more ppl to protect, more ppl to cause group indecision.

Their first goals should be the 3 Ws, Warmth, Water, and Weapons. After that, finding food and securing their position.
I do have to agree with this, but going to an airport is not this. Going to sparsely populated defensible areas with plenty of trees to burn and a nearby creek/river should be the goal.

However, in most zombie apocalypses, people don't do that. They try to find mythical safe havens where there are rumors of military control and safety. They don't think to survive on their own. They look for someone else to provide their safety, food, etc.
 

Personally, I see it as a case of DM railroading leaving few options open to the player.

Personally, I'd also want to get back to the airport. I may not be able to pilot a plane to fly out of there, but as the OP says, lots of food, large vehicles, large open spaces from which to see walkers, diesel fuel (gasoline goes bad), probably generators, welding equipment, tools, and if there is ever a government/military response, the first thing they will secure is airports to facilitate safe logistical transport of food and weapons.

Going out on the highway to find survivors is about the dumbest thing I've ever heard of. You don't do that kind of thing until after you have a secured location to fall back upon. It's the kind of dumb garbage the Dale character in the show/comic would do that generally screws the group at every turn.

Finding survivors should be the LAST goal of a survivor group. More mouths to feed, more ppl to protect, more ppl to cause group indecision.

Their first goals should be the 3 Ws, Warmth, Water, and Weapons. After that, finding food and securing their position.

The OP's post makes it seem like the beginning was something of a railroad - however, we don't know all that went into them deciding to go where they ended up. Plus, as he stated in the OP, the military just told them to leave the airport. Why go back to an area you were just told to leave and where they hearded you onto a bus? (Remember, the OP was also fine with the game at this point and fine with it until after the bus overturned on the way to the FEMA camp...)

And, while the airport does have food, water, vending machines and generators, the open space would mean the group could more easily get surrounded & swarmed by groups of zombies, as well as looters/gangs. It's also a huge area for a small group to try to clear out of zombies and keep secure.
 

That is your opinion but since you would gank any pc that doesnt behave the way you want them to, there is a word in the dictionary for that. Its called Fascism


That's enough.

Listen, you posted a rant in a public place dedicated to discussion and commentary. You need to expect that you'll get that commentary, that you won't like some of it, and be prepared to deal with that like a mature adult.

Suggesting folks are fascists for having a different opinion about what's good in a game is way, way overboard into insulting hyperbole, and is unacceptable for EN World. We expect you to treat other posters with respect, no matter how much you disagree with them.

The #1 rule for EN World is "Keep it civil." We expect everyone to abide by that. Period.

If this is somehow unclear, or anyone has questions about this, or EN World rules in general, we ask that you take it up with one of the moderators in e-mail or Private Message.
 

However, in most zombie apocalypses, people don't do that. They try to find mythical safe havens where there are rumors of military control and safety. They don't think to survive on their own. They look for someone else to provide their safety, food, etc.

Most modern Americans are not prepared to survive on their own. They grow up in a cooperative and wealthy society (even if they are personally not wealthy, the society is), and do not have the skills required to manage on their own for extended periods of time. Most of then know this, and recognize that trying to set up on their own would be, for them, a royally dumb maneuver.
 

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