doctorbadwolf
Heretic of The Seventh Circle
Or they should have it, since they’re a minority of subclasses, and they can trade the attacks for granting attacks and/or giving a group buff. In their case, Extra Attack just increases their ability to do those things.Do remember, that "grant an attack" is different for who is getting that attack. The Rogue's single attack is worth more than the Fighter/Monk/Ranger, Barbarian is slightly better than F/M/R, Paladin is a little better than Barbarian. Since the Rogue can sneak attack once per turn, not once per round, you'll probably need to balance attack granting with this in mind.
That's why the Battlemaster's commander's strike is such a potent ability, but also why it costs the bonus action AND an attack. Base Warlord could spend their action to grant an attack, but it probably shouldn't get a benefit on it other than a +Int or +Cha mod rider (this could be different for each build; tactical could get +Int mod to damage, inspiring could get +Cha mod temp HP).
I think some Warlords should get to do one of their own attacks when they grant an attack, but not all Warlords. The lead from the rear, more support warlords, and lazylord definitely shouldn't have extra attack.
but even they should be able to be played using a mix of strategies and as being capable of actually fighting on their own. Not all Tactician players are going to want to play someone who cannot fight competently.