The Whispering Cairn - Bronzewood Lodge Group - IC

"And as pretty as it is" Glimnock says, his eyes watching the light float around Taggin's head, "Unfortunately I do not have the money to buy such a thing. It would work so nice, so I would not have to do this!" Glimnock once again casts a light spell on his head, and his cat meows angrily for being waken by the bright light. "And it seems that we are in need of a wonderful set of oil! How much would 7 sets of oil be?" Glimnock smiles brightly, and his teeth glow in the light of his...light
 
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"Seven excellent let me get that for you." Taggin says going to a box packed full with flasks. As he works he answers the rogue. "Easy enough just follow The Vein north. The Smelting House is the last building on the right, can't miss it with all the smoke pouring out of it."

He lays out the seven flasks and adds, "An alchemist who helps with the ore sells some magical stuff out of his office, so I hear. Not like he needs the money with what the mine managers pay him I would think, but there it is. Do you need anything else?"

OCC: Know local DC0 The Vein is the main road running through town. When everyone has posted they are ready I will advance the thread. Please note anything you wish to purchase other than the seven flasks (7sp).
 


OOC: Back. Catching up on here today after catching up on work yesterday


Tac cocks his head to one side. "Maybe one more flask. Seems to me we had at least one more thing we might want to, er, light up down there, yes?" he says, trying to refer to the insect swarm as obliquely as possible.

ETA: Ready to go after we buy the oil, whether we're getting 7 or 8.
 
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Glimnock looks questiongly before saying "Oh you are quite right! How silly of me. Sir Taggin, I apologize for the incorrect number, it seems like 8 is required of us this evening."

OCC:ready to go
 

After making their purchases the group heads towards the Smelting House. The Vein follows the curve of the lake and passes by a few buildings till you see the smoke coming from two large chimneys that must be your destination.

As you approach the tell-tale signs of a blacksmith can be heard from the building across The Vein from The Smelting House. Sure enough from the road the group can not only hear the sounds of hammer on anvil, but can see the forges being manned and the bellows pumped.

A sign near the door reads Osgood Smithy with an odd maker's mark forming the "O" in Osgood.

[sblock=OOC] Of course the smithy would be near where the ore is refined saves for time LOL. Don't forget the magical items (like the chainmail) need to decide if you are keeping it or selling/trading it in.[/sblock]
 

Glmnock braves opens the front door, and once again starts on his speech of "Good day sir Osgood! We are here to preview, and most likely purchase, your fine wares today! We are looking for scrolls or alchemical goods capable of fire, acid, and ice. Any of these will aid us today in our grand quest!"
 



"Sorry friend gnome," a large armed man says in heavy accented common. "I only deal in arms and armor here. Across the way there be a place to by such oddities."

OCC: Sorry if I didn't make that clear in my earlier post.
 

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