Raven Crowking
First Post
Ravenloft's original form was in the 1e module.
By the time 2e's Ravenloft boxed set came out, the plane was busily sucking up the Big Bads from other planes.
There were a lot of really good things in 2e, mind you, but the mindset of TSR in those days was a lot more "feel good". The DM became director more than referee; this in turn makes any "wins" less meaningful......just as the "wins" in pro wrestling are less meaningful than the wins in amature matches. IMHO, and AFAICT, the advice in the 2e books is the nadir of PC meaningfulness in any edition.
It is the only edition that I stopped playing, without even being interested in picking up another game, because it stopped being fun. A lot of the marketing re: 4e has been about "fun", but, as Gygax notes, that sort of "fun" lasts about a year before it pales. A campaign has to have more meat to it to survive beyond that point.
I don't know much about 4e beyond the initial release, but I do know this -- WotC would be well advised to encourage that sort of "meaningfulness" in game play if they want their version of D&D to rival computer games.
(IMHO, YMMV, etc., etc., etc.)
RC
By the time 2e's Ravenloft boxed set came out, the plane was busily sucking up the Big Bads from other planes.
There were a lot of really good things in 2e, mind you, but the mindset of TSR in those days was a lot more "feel good". The DM became director more than referee; this in turn makes any "wins" less meaningful......just as the "wins" in pro wrestling are less meaningful than the wins in amature matches. IMHO, and AFAICT, the advice in the 2e books is the nadir of PC meaningfulness in any edition.
It is the only edition that I stopped playing, without even being interested in picking up another game, because it stopped being fun. A lot of the marketing re: 4e has been about "fun", but, as Gygax notes, that sort of "fun" lasts about a year before it pales. A campaign has to have more meat to it to survive beyond that point.
I don't know much about 4e beyond the initial release, but I do know this -- WotC would be well advised to encourage that sort of "meaningfulness" in game play if they want their version of D&D to rival computer games.
(IMHO, YMMV, etc., etc., etc.)
RC