Gundark said:I know that there is an "internal consistency" that many feel needs to be maintained. But really does it? The logic can be applied on the other end of the spectrum, why do all the high level monsters hide out until the PCs are ready to take them. If you think about it, if you want realism characters/monsters wouldn't know what "level" they are. A group of 10th level adventrues while talented isn't going to know "gee we' re 10th level we shoud be able to wipe that whole Orc tribe". If it was "real" they would use caution not march into the middle of the camp and start swinging.
Thank you!
I am surprised to see so many posters here disregarding this aspect of the game.
You must think more abstractly about the characters and the monsters, along the same lines used to represent hit points in the game.