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More likely a potential mention in patch notes lol.Maybe the golden handshake where they buy the mod from them.
More likely a potential mention in patch notes lol.Maybe the golden handshake where they buy the mod from them.
Wait there is more, just released today is the Races of the Multiverse mod that adds 54 new races (+some subraces).
From Aasimar to Shifters to Veldken, to Changeling to Hexbloods to 2024 Goliaths, etc...
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Fantastical Multiverse
A compendium of species & lineages from just about every D&D sourcebook! Critical Role, Grim Hollow, and other 3rd Party homebrew sources can also be found among the fantastical species. Currewww.nexusmods.com
They have no reason to - it's perfectly easy for Larian to make it themselves. BG3 is easy moddable, you only buy talent if they achieve something difficult. It's easy to add millions of subclasses and races to BG3, but it's also meaningless. The reason for BG3's success is down to it's reactivity to player decisions, and adding that just requires an awful lot of hard work.Maybe the golden handshake where they buy the mod from them.
They have no reason to - it's perfectly easy for Larian to make it themselves. BG3 is easy moddable, you only buy talent if they achieve something difficult. It's easy to add millions of subclasses and races to BG3, but it's also meaningless. The reason for BG3's success is down to it's reactivity to player decisions, and adding that just requires an awful lot of hard work.
Take githzeri. In terms of mechanics I could mod those into the game in a couple of minutes. But there are vast chunks of the story that should go differently if a githzeri was involved. And doing that would take months - years if doing it on my own.
As for the legal side, the IP belongs to WotC, not Larian, it would be up to them to react to modders using their source material. Or Blizzard in the case of Death Knights.
Just to be clear, AFAIK, neither Larian nor WotC have never made any claim of that sort.Larian has the licence to whatever they want to use so WotC is not going to get in Larians way.
I guarantee you this will not happen because it would be legally extremely fraught.And given the massive money Larian has made from BG3 they may very well take the mods and add reactivity to them
I doubt Larian feel that way.Some work, each new race doesn't have to have the same level of reactivity as the old ones.
Just to be clear, AFAIK, neither Larian nor WotC have never made any claim of that sort.
Is this our old friend?
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Despite that, it does seem unlikely WotC, given their recent statements, would attempt to block Larian adding anything that's basically in-line with official material in general terms. If Larian added something 3PP (especially if not Critical Role), I suspect WotC might get pretty upset.
I guarantee you this will not happen because it would be legally extremely fraught.
I doubt Larian feel that way.
DOS2 is Larian IP, they can do whatever they want.Larian has done this before with DOS2, they took the most popular PC mods and turned them into a free DLC bundle for consoles.
They may choose to cut the none WotC races from the mod like FF races, Grim Hollow Races, and D&S races from it, and replace them with races from other mods like the Satyr and Skeleton races, keeping it to just D&D/MtG races & monsters.
DOS2 is Larian IP, they can do whatever they want.
There's a much more complicated scenario when its Wizards IP.