Horwath
Legend
So do I.Back off. I like my lunch break.
But I wouldn't call lunch break a short break.
So do I.Back off. I like my lunch break.
That just doesn’t reflect the reality of the game and how most people are playing it.Dungeons are little black dresses: they are never out of fashion.
I mean, your experience sounds a lot like how I prefer to run my own games. It just sounds very different than how almost anyone else I’ve played with runs their games.Predictably, my current 5e campaign in The Temple of Elemental Evil (the original) is nothing like this. Each game day has lots of exploration and also at least four potential combats. Anything less wouldn't feel like a full day, and our DM wouldn't allow it. Nor should he.
But that's a mega-dungeon. I recently ran Curse of the Crimson Throne, which is a very plot-driven adventure in an urban setting, and even there days with only one or two combats were very few. I guess my experience is just very different than yours.
The idea that a wizard’s spells and a fighter’s action surge are functionally the same thing is patently absurd.yep, I summarized them as skills. I see no reason to distinguish between what is functionally the same thing, a limited-use class feature
I didn’t say healing, I said hit dice. Those are recovered only on a long rest.you can heal up between long rests
You’ve lost me. What does this have to do with the ease of taking various-length tests?I can cover much more / all of many locations in a day, but not in 3 hours or so
NoHow's this for a simple fix?
A warlock can regain the use of the Free Casting they get from their subclass Patron Spells feature when they finish a short rest instead of when they finish a long rest. At 10th level, they get two uses of Free Casting between short rests.
This brings back part of the 2014 warlock's short rest spell recovery mechanic, but only for the spells that are most iconic for their patron.
You must enjoy your jobSo do I.
But I wouldn't call lunch break a short break.
limited uses per day, yeah, mechanically the same.The idea that a wizard’s spells and a fighter’s action surge are functionally the same thing is patently absurd.
it’s easier to rest for 8 hours once you cleaned up the cave than while doing soYou’ve lost me. What does this have to do with the ease of taking various-length tests?
More common. First level slots in combat are most useful for Shield or possibly hex, neither of which uses your action. And for the purposes of spellcasting a two beam eldritch blast is on a par with a second level scorching ray with Agonizing Blast (2d10 + 2xCha Force damage vs 6d6 fire) so you might as well save your second level slots for utility as you only get your second slot when you get your second eldritch blast attack..If they wanted the warlock to be able to cast more spells, the simplest solution would be to just add 1 extra spell slot to pact magic. Half caster spell slots just aren't equal in power to a couple of max level spells.
Eldritch blast spamming will be just as common with this warlock as the 5e one, since pure damage will usually be a better option in combat than casting an underleveled spell.