Argyle King
Legend
For me, I ran into two issues with the 4E numbers.
1) The gameplay narrative often clashed with what was actually going on at the table.
2) The type of game that the preview books and early fluff gave me the impression of 4E being often didn't match up very well with the type of game I was playing while actually sitting at the table and rolling dice.
Those both sound like the same thing, but they are slightly different. One is a clash between fluff/fiction and crunch/mechanics. The other is a clash between mental expectations about gameplay style gained from reading early material and how the game actually worked.
I dunno... I guess what I'm trying to say is that the most success I had when playing 4E D&D is either when I turned off certain parts of my brain so that I couldn't see the things that bothered me or I viewed the action through a somewhat comical lens. The most success I had when running 4E D&D was when I stopped trying to run a D&D setting.
1) The gameplay narrative often clashed with what was actually going on at the table.
2) The type of game that the preview books and early fluff gave me the impression of 4E being often didn't match up very well with the type of game I was playing while actually sitting at the table and rolling dice.
Those both sound like the same thing, but they are slightly different. One is a clash between fluff/fiction and crunch/mechanics. The other is a clash between mental expectations about gameplay style gained from reading early material and how the game actually worked.
I dunno... I guess what I'm trying to say is that the most success I had when playing 4E D&D is either when I turned off certain parts of my brain so that I couldn't see the things that bothered me or I viewed the action through a somewhat comical lens. The most success I had when running 4E D&D was when I stopped trying to run a D&D setting.