Allanon
Explorer
I hear ya! We kicked him out, after he became a rules lawyer too. Boy was he annoyingBlackMoria said:'Here Not There' characters - you know the type. Player states character is at location or position 'X'. Then if something happens at location 'Y', that character is mysterious there, having warped time and location to arrive exactly to upstage the other character currently there.
And the player can never fess up to where he is.
Usually goes something like this....
DM: So where are you?
Player 1: My character stands outside the door of the room, in the corridor.
Player 2: I advance into the room, checking for traps and threats. I will approach the chest and check it for over carefully.
DM: *rolls dice* (To player 2) You make it to the chest and check it out - it appears clean of any hazards.
Player 1: I will try to open the chest.
DM: *To player 1* You said you were outside the room in the corridor.
Player 1: I followed him (player 2's character) into the room.
DM: **annoyed** Fine....you are by the chest and opening it. While that is going on, player 3 (who is in the corridor), make a spot and listen check.
Player 1: I rolled a spot of 18. What do I see?
DM **annoyed** You said you were opening the chest. That is your action. You are in the room and you can't see the rear of the party outside the room.
Player 1: I didn't open the chest and I moved over to the door so I can see what is going on.
DM **really annoyed** Arrggghhh
