maddman75 said:I also get frustrated with inactive characters. I run a very open campaign, and if you wait to figure out what you're "supposed" to do, you'll end up not doing anything. You aren't supposed to do anything, you're presented with a situation, about which you can do A, B, or C. None of them are right and none of them are wrong, but they all have consequences and reprocussions. I've had some players that it took some time for them to get, used to DMs that would simply spoonfeed them plot.
Yup - as GM I just let them fail, it's annoying but I can deal with it; but as a player it can be infuriating when the other players refuse to 'step on up', eg I was in a mystery game where my PC was the newbie and the 2 veteran PCs were the only ones who had the clues needed to solve the mystery, but they refused to talk to anyone and preferred to sit around 'waiting for something to happen', so in the end I had to rush around trying everything I could think of (without adequate info since the other PCs wouldn't talk to me), or else the game would have failed utterly.