i don't want them to go into depth on the realm itself, i just want more info on monsters, and the powers and how it affects the world. Like my friend put it, "they should tease us more"
I gotta admit, I'd rather play CoC or ToC or something for my Cthulhu fix.
I think 4E overdone Far Realm but, then again, 4E has a knack of leaving no much room for mystery... that said, Foulspawn (4E's version) were a lovely addition to the game.
I've never been to fond of the far realm, especially when in 4th edition every aberration was far realm spawned. I prefer a tad more variety.
In my setting I let Limbo kill it and take some of its stuff.
4e foulspawn are very cool though.
Yeah, I think the key to the Far Realms is "less is more."
It's not "space between the stars". What if I want to have a D&D meets Star Trek/SpellJammers/Pigs in Space kinda game? It's not a dimension of pure Chaos (which, to my mind, should have the potential of causing insanity just as much as a momentary
glimpse of the Far Realms). That's Limbo's job, as I've always understood it.
It is a dimension...incomprehensible! How do you "go into detail" on the incomprehensible? There's metaphor and analogy...but there can't (or shouldn't) really be "detail" or "explanation". Saying all of these things you encounter that have one (or one hundred) eyes and tentacles coming out of every orifice are from the Far Realms seems to be about as far as it needs to go. Actually adventuring into the Far Realms? That should be 1) nigh impossible or 2) come with severe after effects (assuming your body, at least, lives through the experience).
The Far Realms, themselves, are not something I, personally, have ever really used in a game/campaign. They are too..."out there." There's an awful lot of world, underworld, inner and outer planes, deities, guardians, immortal unknowns to get through/passed before you'd ever even see the threshold of "out there."
As with most things, in D&D, eventually, they try to detail it tooooo much! Leave the mystery. Leave the Far Realms...incomprehensible. Leave it to CoC!
Player: "So we've entered the Far Realms?! COOL! I float over to the great tentacled beast we see before us and attack! WOOHOO! I rolled a 20! I hit right?!"
ME/DM: "Blue."
Player: "What? Did I hit? If so, that's...43HP of damage."
Player 2: "I cast fireball on it. It's huge, right? Covering our whole field of vision, you said? So no worries about hitting any of the party, right?"
DM: "Bastion. To drive. Chicken Pot Pie."
Players: "Huh???!!!"